Annihilate The Spance
Playing now
6−3 vs. yesterday
3.0%of peak
All-time peak
198Jan 2025
Playing now
6−3 vs. yesterday
All-time peak
198Jan 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | ATS v0.91 Released - Revamped campaign missions, modding, and many other things. Hey people, Luke here. Welcome to 0.91 A vast update. · Achievements: A whole set of interesting, challenging, and sometimes just odd challenges. · Modding, making your own ships, weapons, factions, putting them in your own custom maps. · Tychon is playable (but still incomplete) in Skirmish, with it's unique port-based building system. · Rewritten campaign missions for Kreydell, updated briefi… | 21735542 | |
| Game update | Patch 2205 - Kreydell 14 difficulty fix Kreydell mission 14 : Corrected an AI related issue causing the mission to be harder than intended. Also toned down some other things at the same time. Let us know how that feels. | 17297678 | |
| Major update | UPDATE: All those skipped moments, like... dust, in, Spance. Hey, Luke here. Yes, the update name is a Blade Runner reference. Since the game is out, is reasonably stable, and people quite like it (92% review score!) We've finally had some time to relax, and deal with a large number of back-burner issues. Brendan and I have been working away on a lot of stuff over the last few weeks. We have some unit behavioral adjustments, some balance changes, mission… | — | |
| Major update | Vast Progress, Deep Storm Welcome! Luke here. It's 8 Months post demo release. The team and I have not made any official announcements about ATS's development for a long time - and that's plainly because we're three developers who are more focused on making the game than talking about it! You can always check our live dev updates for ATS on our Discord server: Skyglow Softworks Discord Server Also don't forget to try ou… | — | |
| Major update | Annihilate The Spance v0.77 It's been 8 months since our Beta Testers got their hands on v0.76 and frankly this should be v0.8 but we're not that brazen. Huge improvement, huge feature implementations, a massive amount of unit/structure model and visual enhancements. The implementation of Rogue Dive in it's most basic form. Huge amounts of AI improvements and build order overhauls, mixed with new tools and UI to manipulat… | 11657347 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.