GROUND BRANCH
Playing now
304+47 vs. yesterday
17%of peak
All-time peak
1,806Jul 2026
Playing now
304+47 vs. yesterday
All-time peak
1,806Jul 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Build Update #065: V1.0 Hotfix 1 We just released a hotfix patch to address some of the more urgent issues in the launch build. Patch notes General · We've severely reduced the game's installed disk size from nearly 100 GB to 39.4 GB . Packaging settings were changed and some texture work was done to trim it down. · Temporarily removed the launch prompt where DX12 could be selected.*️⃣ This was done because DX12 mode was causi… | 24356047 | |
| Major update | GROUND BRANCH V1.0 Now Available! Folks, GROUND BRANCH V1.0 is here. In addition to the campaign's Prologue chapter — featuring 2 new Operations — this release includes a substantial enemy AI rework, the new armor system, a door overhaul, an updated map selection (2 brand-new maps, 2 ground-up remakes, a map overhaul and a few other map upgrades), the Extraction game mode, an update to character locomotion and other animations,… | 24231769 | |
| Community | Intel Report #032: Road to… V1.0! Hey everyone, Welcome back to another Intel Report . We know it's been a minute, but the silence has been the sound of heads-down work. And this time we're not just pulling back the curtain on a few previews. We've got a lot to discuss about the future of GROUND BRANCH. After years of development, and a whole lot of invaluable feedback from you, we're proud to announce that GROUND BRANCH V1.0 l… | — | |
| Community | Intel Update #031: Road to V1036 (Pt. 3) Hey there! As the release draws nearer, we're bringing you our final Intel Report for V1036. Historically, we've always released one build version at a time with a public test prior to pushing it to the main branch. However, this time we'd like to do things a bit differently: first off, we are internally past the V1036 build, completing our roadmap back in the beginning of this month. While we… |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
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| Game update | Build Update #063: New V1035.2 Hotfix This is a small patch to address various issues introduced in V1035. · Fixed T-posing after picking up a shotgun shell from the ground · Fixes for AI hearing , smoke , and flee logic · Their hearing has been restored, which fixes an issue with them not reacting to gunshots in some scenarios · AI will no longer freeze on the smoke logic tree which can cause an issue where they get stuck with a g… | 22285733 |
| Community | Intel Report #030: Road to V1036 (Pt. 2) Hello! We're back with another Intel Report filled with dev news and sneak peeks for our upcoming release GROUND BRANCH V1036 . Today we'll go over some details on new game systems and mechanics — including AI — as well as another map reveal, some brand-new character art for a new enemy faction, and finally some more player customization options. Let's get to it. Upcoming systems and mechanics… | — |
| Community | Intel Report #029: Road to V1036 (Pt. 1) Hello, everyone! We're back with our Intel Reports , this time as we make our way to GROUND BRANCH V1036 . On the road to our next major release we'll be trying to do these dev blogs more often, as our schedules permit. We don't want to take too much time away from development, and these posts can be a lot of work. So, in order for them to happen more frequently, we'll have to keep them a littl… | — |
| Game update | Build Update #062: V1035.2 Hotfix Last week's patch V1035.2 released with more than a few issues, so we're addressing as many as possible in this hotfix. UI/UX · Restored accessibility settings for Color Blindness Mode and Replace Key Reds With (Settings › Video › Advanced › Accessibility). · Fixed front-left rails on the M110K1 's handguard having their slots flipped, causing attachments to mount inwards. · Restored ability to… | 21794609 |
| In-game event | Build Update #061: Patch V1035.2 After a major refactoring that required rebuilding a massive portion of GROUND BRANCH's systems and interfaces, patch V1035.2 is finally here! The big refactoring Though this update doesn't bring in a whole lot of shiny new features (the bulk of the work involved migrating existing features from Lua language to C++ and UE4 Blueprint ) it gets us one step closer to our final goal on a more solid… | 21704063 |
| Sale | Changing of the Guard Sale: 15% OFF! We have a 15% discount running for a week (until November 26) to go along with yesterday's news . Don't miss it! | — |
| Community | Intel Report #028: Changing of the Guard Hello everyone, thank you for joining us for another Intel Report ! Today’s topic is a bit different than usual. As you may have seen here , GROUND BRANCH has moved ownership from BlackFoot Studios to MicroProse. The team behind GB fully moved over alongside John — BlackFoot Studios owner and GROUND BRANCH creator — who took an advisory role and helped us finish V1035. This transition involved… | — |
| Community | Intel Report #027: Interpatch News Hey, everyone. Our last contact has been a while ago, in Build Update #060 , when we released Patch V1035.1. Although we usually reserve our Intel Reports for longer periods of quiet between major releases, Patch V1035.2 is taking a lot longer than initially anticipated, and we thought it was important to give everyone a quick heads-up on what’s going on behind the scenes. 🙌 Before we get into… | — |
| In-game event | Build Update #060: Patch V1035.1 We're back with another Build Update — this time for our first point release: patch V1035.1 ! This patch introduces a few new features (such as a Check Watch function, hand signals and modded skins), as well as various bug fixes and even some small visual upgrades. Keep reading for the full scoop, and don't forget to let us know what you think! 💡 Patch V1035.2 is also planned for the near futu… | — |
| Sale | SUMMER SALE: Save 15% on GROUND BRANCH It's time for another Summer Sale , and GROUND BRANCH is 15% OFF until July 10 @10am Pacific: Enjoy the sale, everyone! | — |
| Game update | Build Update #059: V1035 Hotfix #5 Just a quick update to fix up the in-game bug reporter and a handful of other minor issues. Patch notes · Fixed in-game bug reporter ( Report Bug screen) failing to submit · This was caused by a domain change in our bug tracker, which required the URL to be updated accordingly. Sorry, folks! · Added network logging to investigate potential server performance issues · Updated bomb location in no… | — |
| Game update | Build Update #058: V1035 Hotfix #4 Hey, everyone! We have another V1035 hotfix for you, including fixes for City crashes and sound issues, Intel Retrieval bugs, and the "bum rush" feature (where the last remaining enemy AI rush the player in Terrorist Hunt ) not working. We have also added a new SVD variant, hooked up the AOR-2 pouches and more. Keep reading for the full scoop. Patch notes Gameplay · Put in a temporary workaroun… | 18840820 |
| Game update | Build Update #057: V1035 Hotfix #3 We have another hotfix for you — and yes, this fixes suppressors in addition to a lot of other things. As always, thank you all for your reports and patience! Patch notes General · Fixed issue with player characters (and sometimes AI) not ragdolling properly after death, and instead freezing in place when killed · Fixed destructing doors to only destroy attached actors that take damage or which… | 18613585 |
| Game update | Build Update #056: V1035 Hotfix #2 Here we are with another V1035 hotfix straight out of the oven. The changes hopefully speak for themselves below. Among a lot of other fixes and additions, we've managed to fix the AI freezing after being killed in the middle of a grenade throw. We do have more fixes on the way, so consider this as another intermediate delivery for your appreciation while we wrap up the rest. Patch notes Genera… | 18558252 |
| Game update | Build Update #055: V1035 Hotfix #1 Last Thursday we officially released GROUND BRANCH V1035 (if you missed it, see the release notes here ) and today we are pushing a hotfix to address some of the more immediate issues we were able to fix already. Patch notes General bug fixes · Fixed dedicated servers not advertising mod lists properly · Possible fix for NVIDIA Ansel crash · Stopped aborting the game when finding unknown gamepl… | 18434256 |
| Major update | Build Update #054: GROUND BRANCH V1035 now live! After a few weeks in the Community Test beta branch, we're thrilled to announce that GROUND BRANCH Version 1035 is now live on the main branch of your Steam install! As extensively previewed and discussed over the past months, V1035 features many improvements to GB, from art upgrades and a revamped customization UI all the way to a campaign mission demo that offers a "vertical slice" of the exp… | 18394448 |
| News | Helping us test V1035? Make sure to grab today's Community Test build! We have just pushed live our third Community Test (CT) build for GROUND BRANCH V1035! It's difficult to identify an overall theme for this update other than, basically, "we fixed a whole lot more stuff". We've closed the gap considerably towards a V1035 release, and are starting to accept that one or two more things will be better dealt with in a point release — so we are getting pretty dang cl… | — |
| News | New V1035 Community Test build now available! A new Community Test (CT) build has just gone live! Whether you're among those who are already helping us test or are interested in joining in, read on or use the shortcuts below to learn more. Contents · How to join the V1035 Commmunity Test · Dedicated servers · Reporting bugs · General notes · Known issues · Patch notes · Sign-off How to join the V1035 Commmunity Test If you'd like to join t… | — |
| News | V1035 Community Test is now open! Heads up, everyone: the Community Test (CT) for GROUND BRANCH V1035 is finally available! To hop on and start testing, follow the instructions below: · From your Steam Library, right-click GROUND BRANCH and select "Properties…" · Click Betas on the left-hand menu · Enter code GB1035LimeGreen into the text box and click "Check Code" Steam will begin downloading the latest build in the communityt… | — |
| Sale | SPRING SALE: GROUND BRANCH is 30% off! GROUND BRANCH is 30% OFF on the Steam Spring Sale! The Spring Sale runs for one week — until March 20th @ 10am Pacific (6pm UTC). Don't miss out and happy sale, folks! | — |
| Community | Intel Report #026: Road to V1035 (February 2025) Hey folks, It is time for another Intel Report as we continue to develop V1035 of GROUND BRANCH. As always, we have worked hard over this past month to design, code and fix all kinds of things, a lot of which we've previewed in our most recent series of dev blogs starting in August of last year ( go make sure you haven't missed any! ). Our focus this month has shifted more towards polishing thi… | — |
| Community | Intel Report #025: Road to V1035 (January 2025) Hey there! We hope 2025 has been treating you well so far. Over here on the GROUND BRANCH team, we’ve been hard at work pushing towards the official release of update V1035 . As usual, we would like to thank you — our amazing community — for your patience and support while we get on with this. There are still a few gremlins stalking our code base, and a few things that turned out to be incredib… | — |
| Community | Season's Greetings: Happy Holidays! As the year comes to a close, the GROUND BRANCH team is making the most of the holidays — spending time with family and friends, tying up tasks during the quieter days, or a bit of both. We get ever-closer to the release of our next major update (V1035), and will have more updates and previews to share with you in January. Until then, Happy Holidays! ✨ Thank you for your patience, support, and… | — |