We're back with another Build Update — this time for our first point release: patch V1035.1!
This patch introduces a few new features (such as a Check Watch function, hand signals and modded skins), as well as various bug fixes and even some small visual upgrades. Keep reading for the full scoop, and don't forget to let us know what you think!
💡 Patch V1035.2 is also planned for the near future.
We have identified and fixed a number of memory leak issues which would create an increasing impact on performance (and possibly online replication) over time:
🚧 These should hopefully improve performance degradation over time — including some of the server rubberbanding issues — but the problem is still being monitored, and we'll continue to work towards a definitive fix. Be sure to let us know how your server is handling these changes!
Gone are the days of free-looking down to your left wrist or picking a foregrip that makes it easy to see it at a glance.
You can still do those things, but now you can also simply use the new Check Watch ability to have your character raise their wristwatch in clear view of the camera while keeping your firearm (if you have one equipped) at ready.

💡 To check your watch, double-tap Freelook (default [Tab]).
The new Check Watch ability can be triggered in any stance, and it stays on while walking and running (but not while sprinting or crawling). Most other actions will cancel it out automatically.
🐞 When prone, the watch face may not be within the frame depending on what item you have equipped, even with a vertical FOV of 58 (default) or wider. We're looking into it.
🐞 You may have issues checking your watch after using it several times while moving around, changing stances or in combination with Freelook. To restore the ability to check your watch, simply use Freelook momentarily.
Players can now use hand signals to silently communicate with teammates.
"Go There" hand signal
To bring up the Hand Signals menu, use default .
💡 If a default key is not set in your game, manually bind it under Settings › Controls › Keybinds (look under the "Communication" header).
Available signals so far are:
🚧 As ever, please keep in mind this is an initial implementation — the UI and animations will be iterated on, and more hand signals will be added.
💡 Hand signals are issued via the same radial menu style as squad orders — press the key to bring up the Hand Signals menu, move your mouse to the desired option, and left-click to issue.
🐞 KNOWN ISSUE: Once used, the Hand Signals menu may require a second press of your assigned key to come up again.
Enemies now perform a proper body check animation upon finding a fallen comrade, kneeling at the location of the dead character's head, reaching out and scanning around before standing back up.
Updated "bum rush" AI behavior (Terrorist Hunt):
The GROUND BRANCH Mod Kit has been updated! If you're a modder (or aspiring modder), make sure to grab it from the Epic Games Store: https://store.epicgames.com/p/ground-branch-mod-kit
Read on to learn what's new in this version.
New in V1035.1 is the ability to create proper skin mods for items, with new colors and patterns no longer required to be "baked" directly into the meshes. Here's the first contribution by modder ModernLancer:
💡 If you are interested in creating skin mods, see this page from our Modding Wiki for more information (though please bear in mind that it still needs to be updated).
The Mod Kit now provides example mods for bolt-action and belt-fed weapons.
💡 For instructions on how to create new asset mods (such as weapon mods), see this page.
With the new Check Watch action, we wanted to make sure the most visible character textures in first-person (arms, gloves, sleeves) looked as good as they can, so we bumped up the resolution for their albedo (base color) and normal maps.
The difference can be subtle — especially with the gloves — but here's a before/after with the Tactical Gloves and Softshell Jacket:


Notice the sharper textures — especially around the jacket's shoulder pockets and seams.
The Kit Restrictions system and menus are being overhauled to use the new tag system and offer more options. As a result, it will be unavailable from this version until we have the new iteration done in patch V1035.2.
💡 The new kit restrictions system is expected to return alongside the Hostage Rescue PvP mode.
Sorry for the inconvenience and thanks for your patience, everyone.
Thank you for reading these release notes and keeping up with the development of GROUND BRANCH.
Stay tuned for patch V1035.2, and don't forget to let us know how this version is running and playing for you — whether via our Discord, Steam forums or social media.
See you on the next one!