Surmount
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45May 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update Notes for May 22nd Hello everyone! Today we have a big version increase from 1.0.0 to 1.0.1, AMAZING, I know. This is because we're preparing for another switch patch which benefits from splitting up the updates in big chunky numbers. Anyway! Some fun fixes and even new features for today! Changes · Added Online Leaderboards for the Daily Mountain challenge! · To help you with the daily mountain you now get two r… | 14457172 | |
| Game update | Update Notes for May 16th Mostly just a little hotfix for yesterday's big patch! Changes · Made the ejection checking a little bit less zealous. This was causing some players to jump at unexpected times when the system thought they were completely overlapping the wall. · Cosmetics unlocked from expeditions are now automatically granted whenever a save file is loaded. They are also set to unlocked more rigidly. · The amo… | 14394803 | |
| Game update | Update Notes for May 15th Hello everyone! I was off to a games festival for a couple of days, it really refreshed my batteries! So here are more fixes for the bugs submitted by players like YOU. Changes · Can now suspend your game from any base camp. Just select Go to Main Menu from either New Tully or a base camp on the mountain! · Fix for a bug that would sometimes not save your gems and items when you suspended your… | 14380589 | |
| Game update | Update Notes for May 8th Not a lot of bullet points today, because we're tackling some deep under the hood Unity stuff. Changes · Fixed a bug that would cause the loading times to increase slightly with every retry, freezing the game if players retried enough. · Addressed a Unity physics bug that would cause so many events it would overwhelm the system and bring down the frames per seconds to single digits. Put catches… | 14308132 | |
| Game update | Update Notes for May 7th Hello everyone! Thank you all for the bug reports! We were able to squash some major ones in this update! Changes · Parachute opens automatically and has more uses. · You keep usable items when choosing to continue after a death or retrying an expedition. Wearable equipment is still lost upon death. (Testing this out to see if it would be a good change!) · Fix for players inadvertently teleport… | 14294593 | |
| Game update | Update Notes for May 5th Hey all! Come and get your daily set of patches and bugfixes! Changes · Fixed a big issue where some people would get stuck on wait times in dialogue if their system's locale didn't recognize '.' as a valid decimal point. · Reworked the rope winching between co-op players a bit. The bottom player can now hold jump to shorten the rope! · Fixed the invisible options menu for real this time. · Fix… | 14272932 | |
| Game update | Update Notes for May 4th Some more changes to address bugs reported by you lovely people! Changes · Changed player start position for the race against the bird in Zone 1. · Re-balanced meteor rain in Zone 4. · Rewrote the way delays work dialogue again to hopefully fix the bug with people getting stuck in cutscenes. · Made sure that Balloon Festival's expedition is added to the bulletin board. · Made more functions not… | 14267623 | |
| Game update | Update Notes for May 3rd Just some quick fixes to address some bugs that you all encountered! Thank you all for reporting these issues! If you find anything else, don't hesitate to let us know! Changes · Fixed an issue where players would get stuck during delays in NPC cutscenes. · Fixed an issue where the pause menu would be invisible. · Fixed the control bindings not being saved. · Made it so that the internal render… | 14256978 | |
| Steam news | SURMOUNT IS OUT NOW! Hello climbers! We did it, the game is finally here! You can grab a copy and swing by Mount Om RIGHT NOW! It's been more than 3 years since me (Jonas) and Jasper started working on this game together. We meant for this project to only take one and a half years, but as we worked on the game it kept growing in ambition, so it kept getting pushed further into the future. It feels surreal that we c… | — | |
| Announcement | RELEASE DATE UPDATE: May 2, 2024! Recently we sent out a very exciting announcement telling you that the game would be coming out on May 9. That's no longer the case. BUT we are not coming to tell you bad news today, we're not delaying. In fact a small miracle has happened. The game has gone gold and we have decided to release it earlier than expected on May 2 on Nintendo Switch and PC (Steam and Epic Games Store) for $14.99 wi… | — | |
| Announcement | RELEASE DATE ANNOUNCEMENT: May 9, 2024! Yes you read that right! Surmount has a release date now! May 9th 2024, is the day! That's not all though! Surmount is also coming out on the Nintendo Switch, the same day! And we've got a brand new trailer! We hope you are looking forward to climbing Mount Om. Thank you for your patience! <3 See you soon! - Jonas, Jasper & The whole Surmount Team. ps. the demo will disappear soon, so make sure… | — | |
| Esports | Surmount is part of TinyTeams! Hello there climbers! You might not know this, but Surmount is made by a very small team, me (Jonas) and Jasper are the sole developers. I do the art and Jasper do the programming, the rest is pretty much 50/50. But we've also got a few friends to help us out. The talented Ryan Yoshikami, who also does the music for Loddlenaut, makes all the music for Surmount. He did a wonderful job, after hun… | — | |
| Steam news | Surmount Demo is LIVE now! Hello, Jonas & Jasper here! We're super excited to tell you that as part of Wholesome Direct and in anticipation of Steam Next Fest, we're releasing the Surmount Demo NOW! The demo contains a glimpse of most things that you can expect to see in the full game. Such as a mix of procedural and handmade levels, as well as the Character Editor and the eagerly anticipated coop mode. If you're worried… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.