Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
SurmountNewsUpdate Notes for May 24th
Game update

Update Notes for May 24th

Surmount · published 24 May 2024, 22:24 UTC · build 14488471

All newsPlayers around this dateRead on Steam

Just a little update to get you going for the weekend! Thanks for the bug reports, folks!

Changes

  • Fixed the mesh for anchor points being invisible.
  • Fixed launching cannons shooting the player off in various weird directions because they were hardsetting the rotation of the player.
  • Fix for a "Continue game" function being called after continuing a suspended run, causing the player's items to be reset.
  • Hid the expedition flags in two levels in the instances they should not be seen.
  • Made it less likely to spawn on top of or very close to a pit in Zone 3.
  • Fix for spamming the pause menu sometimes making the players invisible.
  • Mysterious asset compression stuff.
More from Surmount

Other announcements

All news
Esports18 Sep 2025✨ NEW GAME: Bibidi Bibidi! - A Whimsical DeckbuilderHello Climbers! 👋🏻 I just want to tune in quickly to tell you about THE NEXT GAME I'M WORKING ON ! It's called Bibidi Bibidi, it’s a roguelike deckbuilder all about combining cards in clever ways to create unique and powerful spells. Mix and match cards using the Spellbook mechanic. Hear the wizard shout the name of your spell! Face silly, weird, and unsettling monsters while delving through…Game update28 May 2024Patch Notes for May 28thHey all! Pushing a patch live while I'm cooking dinner, no big deal. Come on over and eat up these sweet Surmount fixes. Changes · Reimplemented the random number generation for level generation to make them more deterministic across devices to better reproduce the results of different seeds. · Fix for players staying super heavy after being grabbed by another player. · Disabled Unity Graphics…Game update22 May 2024Update Notes for May 22ndHello everyone! Today we have a big version increase from 1.0.0 to 1.0.1, AMAZING, I know. This is because we're preparing for another switch patch which benefits from splitting up the updates in big chunky numbers. Anyway! Some fun fixes and even new features for today! Changes · Added Online Leaderboards for the Daily Mountain challenge! · To help you with the daily mountain you now get two r…