Survivor
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
416 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
416 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Survivor will be delisted on September 24th Hey everyone, This is just a short announcement that I have agreed with Steam on a delisting date. Survivor will be officially delisted from the Steam store page on September 24th. Thank you once again to everyone who supported this game. I am excited for my new projects and can't wait to show you them. My upcoming game, Crownfront will have a demo available for Next Fest in October. Check it o… | — | |
| Community | Survivor is being Delisted - End of Development Hi everyone, I'm writing to let you know that development on Survivor has officially ended. \ is the final build, there won't be any further updates and the game will be delisted in the coming months. Survivor has been up for 5 years. Some of you have been here since the beginning, and a lot of you stuck around through the long stretch where I went quiet and nothing shipped. I've never properly… | — | |
| Esports | My New Game, Crownfront, Is Now on Steam! Hello everyone, I’m pleased to announce that the Steam store page for my next game, Crownfront , is now live. Crownfront is a turn-based strategy game inspired by tabletop and board games. You’ll command your forces, capture territory, manage your position, and outmanoeuvre your opponents across strategic battlefields. The game is still in development, with a playable demo planned for October 2… | — | |
| Community | Survivor Is Entering Maintenance Mode Sadly, the game’s rework did not achieve the comeback or level of renewed interest that I had expected. As a result, the previously planned second content update will no longer be released. From this point onward, development will be limited to: · Bug fixes · Essential technical patches · Compatibility updates where necessary No further content updates, major features, or gameplay expansions ar… | — | |
| Sale | Survivor × Alien Grounds Bundle Now Available We have partnered with the developer of Alien Grounds to create a new Steam bundle featuring both games. The Survivor × Alien Grounds Bundle is available with a 50% Complete the Set discount . If you already own one of the games, you will only pay for the game you are missing while still receiving the bundle discount. Bundle includes · Survivor · Alien Grounds · 50% bundle discount · Complete t… | — | |
| Game update | Patch - v0.41.1 The new patch, v0.41.1, is now live on Survivor's public branch! Release Notes Bug Fixes · Fixed achievement not being earned after destroying 100 Bombers. · Fixed achievement not being earned after obtaining the Rocket Launcher. · Fixed achievement for Beating Round 10 being earned prematurely. | — | |
| In-game event | Content Update Released! - v0.41 Hello everyone, the first post-rework update (v0.41) is now LIVE on the public branch. This update brings many improvements such as a new HUD, new effects, improving weapon hit information and bug fixes. Release Notes Achievements Added new functionality for achievements. Now you can play and earn a variety of achievements. To begin with, ten achievements have been added and future updates will… | — | |
| Game update | Patch - v0.4.2 The new patch, v0.4.2, is now live on Survivor's public branch! Release Notes Bug Fixes · Fixed crash that occurred when there were many Bombers on screen caused by an infinite loop induced in the damage logic. · Fixed crash that occurred when there are many Bombers on screen caused by many high fidelity particle systems being simulated at the same time. Optimization · Reduced particle count of… | — | |
| Community | A New Way to Follow Development Hi everyone! Today, I would like to announce my new Patreon page which is now LIVE for anybody to check out. This page will be dedicated not only to Survivor but also all of my future projects. Check out the Patreon below: Members of my Patreon, depending on tier, can gain any of the following benefits: · Access to exclusive Development Reports where I go into detail about the design, technical… | — | |
| Game update | Patch - v0.4.1 Notes: Fixes · Fixed Bomber's detonating too early caused by the detonation radius not matching the damage radius. · Increased the max value of all volume sliders from 1.0 to 2.5. · Increased the value of all default sound settings. · Fixed round number going off screen due to improper UI scaling. | — | |
| Major update | Rework Released! + Price Increase Announcement Hello everyone! I am pleased to announce that the rework (v0.4) is now LIVE! on the public branch. Please remember that this game is still in Alpha and is likely to have bugs. New Development Route Beginning with the release of this rework, my plan is now to release regular content updates 1 to 2 times per month, prioritizing quality over quantity. Patches will be released in the amount require… | — | |
| Community | Rework Delayed till June 29th Hi everyone! This just a short announcement to inform that the rework for Survivor will have its launch delayed to Monday, June 29th. The 75% discount for the game will go live tonight as planned. | — | |
| Community | Survivor Rework Launches June 26 — Price Increase Coming After Release The rework for Survivor will release on June 26 . What the Rework Changes This rework shifts Survivor toward a stronger core gameplay experience, with a greater focus on replayability, long-term progression, and making the game more fun to play over time. Rather than focusing primarily on visuals, this update is aimed at improving the foundation of the game itself: how it plays, how it progress… | — | |
| Community | Survivor Rework - Development Update #2 Hello everyone, This is the second development update for the upcoming Survivor rework . Development has continued steadily, and I’m now at the point where the major systems for the rework are complete . This includes the core gameplay systems needed for the new version of the game to function properly. With that foundation now in place, development is moving into the next stage: polishing, tes… | — | |
| Community | Survivor Rework - Development Update #1 It has now been two weeks since I announced that development on Survivor would resume alongside the release of the upcoming rework. Since then, development has been progressing steadily. Most of the major systems for the rework are now either already in place or close to development completion. This includes the core gameplay structure needed to support the new version of Survivor as a more foc… | — | |
| Community | Survivor Development Update - A New Direction It’s been quite some time since the last major update on Survivor , and I want to properly reconnect and give a clear, transparent look at where the project stands. First—development has not stopped. However, over time it became clear that the original direction of the game was limiting both the quality of the experience and the speed at which new content could be developed. Because of this, I… | — | |
| Community | Major Development Update Hey everyone, it's been some time since my last update so I am here to let you guys know what's happening and what the future for this game holds. For the last few months I've been thinking about how to improve the game and I realized that I spent too much time and effort on making the game look good or at least better than what it was before rather than making the game more fun to play. My foc… | — | |
| In-game event | Multiplayer Returns - v0.3.35 Hey all, apologies for the lack of communication, I was busy with personal stuff as well as encountered some major difficulties with implementing the new multiplayer system. I have also been working on the next major content update for Survivor as well and will announce it within the coming weeks. The only change in this update: · Multiplayer is now functional. Players can create and join lobbi… | — | |
| Game update | v0.3.34 - Patch Notes + Info Hey all, Before I get into v0.3.34's patch notes here is a rundown of what is happening: MULTIPLAYER HAS BEEN DISABLED DUE TO: · A very critical issue that has been discovered. · A new system is being implemented to replace the old one, which requires maintenance and re-writing of major networking and multiplayer features. Multiplayer will be disabled for a few days while I work on v0.3.35. Add… | — | |
| In-game event | Update 0.3.33 - Faster game pace The update speeds up gameplay and provides more starting ammo. We've added more waves (a total of 100) and made some minor design changes. We're aware of a rare bug where multiplayer clients can't kill specific zombies and plan to address it in the next update. | — | |
| Game update | v0.3.32 - Patch Notes Release Notes · Fixed a critical bug that prevented the player from exiting from in-game in Singleplayer. · Fixed a bug that allowed the host to invite players to in game sessions. · Fixed a bug that allowed players to join in game sessions through game invites. · Fixed a bug that allowed players to join in game sessions through the server list. · Fixed a bug that did not end the game when the… | — | |
| Game update | v0.3.31 - Patch Notes Release Notes · Removed placeholder collision boxes for vehicles that were preventing players from shooting past or close to vehicles. · Improved replication settings by connecting ownership rules and other information between GameMode and the system responsible for controlling waves and spawning enemies. · Adjusted position of “Press F To Interact” text so that it is in the center of the scree… | — | |
| Community | Release Schedule (September and Early October) Hey all, a straight forward post that it talking about the release schedule for the next few updates. 1. Later today, a patch (v0.3.31) will be releasing later today. 2. Two more patches scheduled for release this week. 3. Next week will see three updates, two patches and content update. The content update will add the inventory system. Note that currently I am aiming to release these updates a… | — | |
| Major update | Multiplayer Released! - v0.3.3 Hey all! Co-op mode is now live in Survivor. Now, you have the option to team up with your friends, regardless of whether they're nearby or in a different part of the world. I hope you find the updated game enjoyable, and if you encounter any issues or bugs, please don't hesitate to inform us. Your feedback is important, and it will help me further improve Survivor. Kind Regards, KolaCape | — | |
| Community | Information for Public Beta Hey all, with the v0.3.3 Public Beta launching tomorrow I wanted to give you guys some info: Firstly, there are currently bugs present in the Public Beta that I am hoping to resolve over the course of the Public Beta duration. These bugs range from critical to minor. I am hoping to fix the critical bugs by tomorrow, but if I cannot fix everything I will be launching the Public Beta regardless.… | — | |
| Community | Public Beta Announced! - v0.3.3 Hey everyone, it's a been a busy week for me as I work on Survivor and prepare for a public multiplayer test. Speaking of which this post is announcing the release of the Public Beta, which will be a test done on a live server that everyone can be a part of. Schedule Testing this weekend from Friday to Sunday for Stage 3. Followed by a brief check and prep for release. Currently targeting WEDNE… | — | |
| Community | v0.3.3 - Stage 3 Testing and Stage 2 Completion Hey all, Just a quick announcement for today to confirm that Stage 2 testing is complete and now I am forward to Stage 3 group testing which will include testing networking and replication through Steam servers and international connections. After Stage 3 is complete, Stage 4 will follow which will be a Public Beta release and the first version that the public will be able to play. Kind Regards… | — | |
| Community | v0.3.3 Update Hey all, I apologize for the lack of posts, my flu returned and has been on and off a bunch recently (not COVID, just a bad flu) but now I am finally completely well and as of last week development has resumed at full speed. I have resolved a number of issues that I discovered and during my testing also encountered a critical network bug that I have thankfully been able to resolve. There is sti… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.