Project Demigod
Playing now
12−1 vs. yesterday
24%of peak
All-time peak
51Jun 2023
Playing now
12−1 vs. yesterday
All-time peak
51Jun 2023
| Published | Title | Build |
|---|---|---|
| Patch 2.1.3 Hello Demigods! Patch 2.1.3 is now live! This is another patch with even more bug fixes & optimizations. The game is now the most stable it has ever been! 2.1.3 Changelog Archon / flying enemies fix: Flying Melee enemies now fly much more accurately when moving vertically. Mod Maps: Baked lighting authored by the mod map authors is now fixed - back to normal. All Mod Map lighting variants shoul… | — | |
| Social Multiplayer is here!major Calling all superheroes: Social Multiplayer and Drone Combat is now in game! Fight Drones, Turrets, and the new Attack Helicopters together. Swing, fly, race, or just hang out with other Demigods in seamless multiplayer! (Full enemy combat is coming soon in a future update!) Project Demigod is constantly expanding. New powers, maps, missions, enemies, and features are in development and release… | — | |
| Armory Updatemajor Hello Demigods! Update 1.04 “Armory” is now live! This one comes with a ton of new stuff, improvements, bug fixes, reworks, and more. So there’s Bad News, and Good News: The Bad News: Unfortunately, due to performance, technical reasons, and the upcoming multiplayer update, the Time Control abilities had to be removed from the game, including Time Reversal and Super Slow Motion. These abilities… | — | |
| Hotfix 1.032 Hello Demigods! Quick hotfix to address some minor issues. Changelog: Fixed issue with Enemy Customization sometimes loading the wrong enemy mod. Fixed issue with Insect Queen Fixed issue with Flying Larvae Fixed bug where larger enemies would get stuck in the “falling” or “get up” state. Minor bug fixes and improvements. | 15377255 | |
| Demi-Mod Updatemajor Avatar Mods Upgrade · Added support for Avatar “Events”. Modders can now link player actions that will activate/deactivate events. · Avatars can now be set up to shoot weblines from any point, and can now “grab” the webs in their hands. · Avatar mesh renderers can now be individually enabled/disabled to allow for multiple props to be added and switched. Map Mods Upgrade · Objects can now be cli… | — | |
| Hotfix 1.021 Hello Demigods! Thanks for your patience. Hotfix 1.021 is now live! Changelog: (Experimental) Added new setting for Increased Player Gravity. Can be enabled in settings and set anywhere from 1 to 30. I recommend you set it between 10-15. Please note that this also affects jumping. Updated Mod.io Browser window to be easier to read, especially on Quest 2. Updated how mods work internally to be l… | 14259410 | |
| Giant Enemies Update Available Now!major Hi there, Demigods! We’re super excited to launch our first major free content update! The Giant Enemies update introduces two massive monsters to take on in select maps. Trust us when we say, these guys are enormous. It’s a totally new way to play the game. See the update in action in the brand new trailer here: Today’s update adds both the Insect Queen and Giant Mech enemies. They introduce a… | — | |
| Roadmap Reveal & First Salemajor Greetings Demigods! First, let us say a huge thank you for all your support for the game before, during, and after the full launch in February. It’s taken a huge effort to bring Project Demigod up to a 1.0 release and we’re really happy with the foundation we’re now building upon. If you’re yet to jump in, then now’s the perfect opportunity for you to get involved. Before we talk about that, le… | — | |
| Hotfix 1.01 Hello Demigods! Hotfix 1.01 comes with fixes for bugs that made it into the 1.0 release, as well as some minor aesthetic updates. Changelog: Fixed PCVR Mod Browser and Updated some of the Mod Browser UI. Fixed Ability Activation for Energy, Fire, Water, and Lightning. Fixed bugs with the avatar customization and color selection. Fixed collision sounds for enemies and environment. Fixed bug with… | 13400622 | |
| Project Demigod 1.0 Available Now!major Hello Demigods! Project Demigod 1.0 is now live on Steam! This update adds new Hero Events and performance upgrades. This means there are some features and settings that are temporarily removed. Another small update will be out in the coming weeks to restore these features as well as add some new content. Unfortunately, we've encountered an issue with today's Steam release that's preventing mod… | — | |
| Project Demigod Release Date Announced!major Hello Demigods! The full release of Project Demigod is right around the corner! The game launches on February 1 at 10am PT/1pm ET/6pm GMT with a fresh update. This will introduce our Hero Events System and include some key performance improvements. Check out the latest version of the game in our most recent trailer: Rest assured that, while this update marks the end of Early Access, it's far fr… | — | |
| Patch 0.24.2 Hello Demigods! Patch 0.24.2 is uploading now! This patch fixes several bugs and updates enemy stability and difficulty. Changelog: - Enemy stability and resistance has been improved, making them much less likely to fall over from small collisions, and increasing their overall strength. - Enemy blasts now deal slightly more damage. - Player health reduced to 125. - Added option to disable Manua… | 12664635 | |
| Patch 0.24.1 Hello Demigods! Patch 0.24.1 will be live very soon! This patch adds Kicking, Manual Grappling weblines, and a ton of bug fixes and performance improvements. Changelog: - Added Basic Kicking. When enabled, click the left joystick to kick where the player is looking. (Note: Sprinting is now activated by pushing the left joystick twice in the direction you want to move) - Added option for Kick Po… | 12466349 | |
| 0.23.2 - Fixes issues some users were having with avatar mods, saved settings, and level loading. | 11610500 | |
| Patch 0.23.1 Patch 0.23.1 Changelog: - Fixed error with Unity game engine where only one avatar mod could be used at once. - Updated Player Menu, Modding SDK, and mod.io integration. - Fixed issues with level loading and possible crashes. - Minor bug fixes and optimizations. | 11575201 | |
| Update 0.23 - “Where is my Super Suit?” Hello Demigods! Update 0.23 “Where is my Super Suit?” will be live soon! Here’s what’s new: Mod Support 1.0 Avatar Mods are now possible in Project Demigod. Weapon Poses can be created and set in the SDK, but some of them are still off. I’ll be releasing a hotfix for this soon. Full, dynamic hand posing for climbable surfaces, enemy grabs, etc. Release of “Project Demi-Mod”, the modding SDK. It… | 11473640 | |
| Hotfix 0.22.1 Hello Demigods! Hotfix 0.22.1 is now live on Steam and AppLab! With this update complete, I’ll be working on Update 0.23 and the first part of Mod Support: Avatars! Change Log: Fixed Fog Hills not working on Quest version. Fixed Shooter Agents not firing due to timing issue. Fixed turret and missile explosions causing FPS drops. Fixed Web Targeting Reticles disappearing when on top of some obje… | 11111564 | |
| Update 0.22 - "Infusion" Hello Demigods! Update 0.22 “Infusion” will be uploaded very soon! Quick Release Notes: Like previous updates, this update introduces a ton of small changes to different systems, as well as some new experimental features, so expect some bugs (especially with the Kunai Teleport ability and the Procedural Levels) The new avatar materials add interesting effects for the avatar, but be aware that n… | 11012467 | |
| Hotfix 0.21.1 Hello Demigods! Hotfix 0.21.1 will be uploaded soon! This update addresses a few bugs and rendering issues from Update 0.21, and adds a few small tweaks. - Fixed Dragon Spawning. They now appear right next to you anytime you activate them. - Fixed bug where enemies would not get up after being thrown or knocked out. - Adjusted materials & shaders for Quest version. - Fixed lighting on Quest ver… | 10475153 | |
| Early Access Update 0.21, AKA “LEVIATHAN” Hello Demigods! Early Access Update 0.21, AKA “LEVIATHAN” will be live on App Lab, Steam, and Itch.io as soon as the upload is complete! It’s got TWO new enemies, an upgraded combat system, performance boosts, and a brand new Power Set… WATER CONTROL Plus a few updates to the Fire Power Set! Lots of exciting stuff is planned for Project Demigod in 2023, and I can’t wait to show you. So much mor… | 10448369 | |
| Hotfix 0.20.1 Hello Demigods! Hotfix 0.20.1 is now live on Steam and AppLab! I’ll probably do another hot fix after the holidays to address any extra bugs and/or tweak some power settings, and then start working on Update 0.21, which will have a brand new Power Set, new content, and upgrades to the enemy combat AI. Happy Holidays, and thank you for an incredible year. I can’t wait to show you all what I have… | 10210432 | |
| Update 0.20 VIGILANTE Hello Demigods! Update 0.20 VIGILANTE is here! It should be live on Steam and Quest, just as soon as the upload is complete. So much has been upgraded and changed, Enemy Difficulty Settings, the new Cave Base, User Interfaces, and the new Acrobatics mechanic! Almost every system has been improved for usability and performance. A huge thank you to all the players, those who gave feedback and bug… | 10173629 | |
| 0.19 (the "Fight Me in the Sky!" update) Hello @Demigods! For those who didn’t know, I became very sick and could barely get out of bed, much less finish up the final stuff for builds: light bakes, nav meshes, occlusion bakes, etc. So my schedule got messed up and I had to finish what I could. So the build is now out, but it’s a temporary build. I’ll have a hotfix out in the next day or two that will fix bugs, add the missing parts, a… | 9834120 | |
| Changelog & Notes for Early Access Update 0.16 Hello Demigods! Early Access Update 0.16 is now live! Thanks for your patience everyone! This isn't a big content update, but a ton of work has been put in to lay groundwork for the next few updates, fix bugs, rewrite older code, improve performance, research some new ways of improving the game, etc. The new memory system hasn't been implemented just yet. There were some more underlying issues… | 9352300 | |
| Early Access Update 0.15 - Pedestrians Hello Demigods! Early Access Update 0.15 is now live on Steam and AppLab! This update's big feature is the Pedestrian System 1.0! Now, Millennium City has citizens walking around its streets to make the city feel much more alive. If that wasn't enough, they can also ragdoll when hit or attacked with a power, grabbed, thrown, webbed, blasted and more! Keep in mind, this is just the 1.0 version.… | 9219464 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 11 Aug 2026 | Tue | 02:45 | No patch notes · unannounced build | 24663578 | public | 1 | — |