SurrounDead
Playing now
644−110 vs. yesterday
6.0%of peak
All-time peak
10,713Oct 2025
Playing now
644−110 vs. yesterday
All-time peak
10,713Oct 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | More 'Patch 0.8 - Pandemic' information Hey everyone, just a quick update to say progress on 0.8 is progressing and it will be a massive update coming December 2025. From the bunkers, to an infection, new items, update and new clothing, a lot is coming and more still to be shown coming up to the release of 0.8! Also, it should be said I have been upgrading from UE5.3 to UE5.6. All saves will transfer and still work fine but you may s… | — | |
| Community | What's next for 0.8? Hey everyone, this is just a quick post outlining some of the stuff coming for the next major update and I will look to post more information about this as it progresses further. What is coming? · Infection system - Zombies in different ways can now infect the player with an infection. Will you be able to find the cure, find the medicine to hold it off or succumb to the infection. It should als… | — | |
| In-game event | Patch 0.7.1g - Preparation Items added : · P90 · P90 Magazine · Rocket Launcher · 66mm Rocket · Black Enhanced Military Respirator variant · Firearm malfunctioning - As durability on a firearm goes down, once it reaches 85% durability it will start to have the chance to malfunction. As durability goes down, the chance increases. This can be disabled in difficulty settings. · Melee damage degradation - As durability on a… | — | |
| Game update | Patch 0.7.1f - Preparation - Small hotfix Added MP7 and MP7 Mag · The lighting system is now updated every 0.1 seconds instead of 1s (Primarily to do with shadows jumping, etc) · Fixed ghillie hood being a 100% drop · Fixed a possible issue with POI zombie bosses respawning too fast Zurvivor |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
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| In-game event | Patch 0.7.1f - Preparation New items added: · Ghillie Hood x2 · Ghillie Mask x2 · Ghillie Gloves x2 · Ghillie Top x2 · Ghillie Body Armor x2 · Ghillie Pants x2 · Ghillie Boots x2 · New difficulty options: · Health regeneration multiplier · Battery depletion multiplier · Radiation filter depletion multiplier · Buildable storage and tent items now show how many storage slots they have · Added camera transition when enterin… | 19365027 |
| Community | What's happening next? Hey everyone, just to give a quick update on what is coming next to Surroundead. I'm going to keep this short and to the point with the plans for upcoming stuff. Expect these in the upcoming week/s. · Remade bunkers - POI military bunkers are getting a face lift. They will have unique layouts and more coming in future updates. · Fishing - While the main system of fishing will stay the same, it… | — |
| In-game event | Patch 0.7.1e - Preparation You can now change the player's sex via the barber · Just under 200 new zombie spawns dotted around near the roads of The Valley · New items added: · Scar-H · Scar-H Magazine · Adjusted spawn rates in new laboratory · New blood splatter system (Moved from old unreal particle system to niagara) · Adjusted post process when near infestations · Adjustments to player location in vehicles · Some veh… | 19133059 |
| In-game event | Patch 0.7.1d - Preparation Added new laboratory dungeon - Check locations you've already been to ;) · Additions and changes to the oil rig objects, tents, etc layout · Added Medical Trader · Player journal stats now reset on death (Can be deactivated in gameplay settings) · Lights now flicker in the laboratories · Water purification using tablets now requires more tablets dependent on the container type · Passive skills… | 19036967 |
| Community | Dev Update - What's Next? Hey everyone , this is just a quick update and outlining of what is happening and what is next for Surroundead. What's happening currently and what's next? Tomorrow I will be away for 10 days . With that, do not expect any updates to come out and at most you may see me active on discord or reddit primarily. After this leave, the next major part to happen is the rework to bunkers . Giving them a… | — |
| In-game event | Patch 0.7.1c - Preparation Patch released again with primary issues resolved · All loot containers now save their contents on reload with what was in them. Until the refill timer is finished it will have the same loot (No change to marking as a storage container and only works when disabling loot regeneration on load) · Traders (Not Wandering Trader) replenish all items being sold at 10am everyday · Brand new Wandering T… | 18758179 |
| In-game event | Patch 0.7.1b - Preparation Hold space (or rebind the key) to float upwards while swimming underwater · You're now able to repair muzzle attachments with a weapon repair kit · You can skip dialogue by clicking now (Also Space Bar & Enter) · AI spawners (Non human) have a randomised spawn amount (eg. a spawner that use to spawn 5, can now spawn between 2 and 8 for example) · Added option to difficulty settings to reset veh… | 18664639 |
| Game update | Quick Hotfix - 0.7.1 Will be updating this post with other possible changes and bug fixes that get added. 19/05 · Fixed issue where random infestations would spawn at 0,0,0 instead of their intended location · Fixed issue where pressing button to go back to main menu would remove save options from pause menu · Fixed keycard not spawning in the tutorial · Fixed actionbar consumable items on spawn constantly loading… | 18501681 |
| In-game event | Patch 0.7.1 - Preparation Disassemble nearly any item in the game using the Disassembly Workbench · You no longer have to pickup an object to move it, you can select "move" and easily change its position · Continue game option added to main menu · Setting to hide player headgear when equipped to player · Trello board link added to main menu · Action bar setting to set if it shows a number or the keybinding · Keybinding… | 18498318 |
| In-game event | Patch 0.7.0d - Replenishment Items can now spawn with items already in them. Some examples that will be available now include: weapons, attachments, flashlights, headgear, respirators, etc · You can now purify dirty water by dropping the item "water purification tablets" over it in your inventory · Added radiation severity levels multiplier to difficulty settings · New items added: · Flare Gun · Flare gun rounds · Charcoal… | 18327701 |
| Community | Lost your respirator? Hey everyone, just to give a quick update after patch 0.7.0c about losing your respirators. This was unintended side effect of in engine changes of where the data for respirators is kept. Now, will this happen to other respirators you pick up, no. I am currently looking into it if I can restore those from before patch and apologies for any inconvenience caused by this. Zurvivor | — |
| In-game event | Patch 0.7.0c - Replenishment Due to a change in the sub folder for respirators, this has caused respirators from before patch to be removed from the player inventory, new respirators are fine to equip and save/load the game. Apologies for any inconvenience · Option to disable melee multi hit (Power attacks still hit multiple) Items Added: · SVD · SVD Mag · Pipe Bomb (Craftable) · Black Face Mask · Camo Face Mask · Hockey M… | — |
| In-game event | Patch 0.7.0b - Replenishment After looting a POI crate, there is a 5% - 10% chance that a compound crate spawns · You can now rotate your character in the character customisation screen · Added a light if it is too dark in the character customisation screen · You can now use power attacks to harvest trees or rocks at an increased rate · Added smoking (Cigarette) · New items added: · Scavenging Book · Scavenging Magazine ·… | 18106303 |
| Community | Patch for Monday News(14th April) Hey everyone, Just making this post to update people that there will be a patch Monday with some much needed fixes, quality of life changes and more. Additions to make character customisation easier, fixing it so items actually spawn in the tutorial and many more issues fixed and suggestions implemented. Thank you everyone for picking up the game and leaving feedback and please carry on to that… | — |
| Major update | Patch 0.7.0 - Replenishment - Inventory rework/remake & Infestations A new save is highly required due to the backend changes made to the inventory system. You will also be warned if loading up a save from a previous version Inventory Rework: · Over 500+ items recreated · Randomised Stats - Firearms, melee weapons and equipment all now have randomised stats they can spawn with. From damage, to armor protection. Many stats can be randomised · Durability System -… | 18034275 |
| Community | 0.7.0 Experimental Update Released Hey everyone, The first part of testing for 0.7.0 has been released. Next, is adding in the parts below and adding in the new infestation system to the world. For bug reports I'd be happy for people to DM myself on discord @Zurvivor, email, reddit, steam discussions or the discord. Expect issues with the patch and I hope to get these ironed out in the coming days as more is added. A brief list… | — |
| Community | Developer Update - 2025 & The Update Hey everyone, This update outlines the next update and a refined roadmap. An Apology I said I was going to get this update by before Christmas. I'm not going to be able to for 2 reasons; one, I'm currently not happy with how it would of been released, with it being a full rework of the inventory (Which I heavily underestimated the work on) I don't want this having multiple issues and would rath… | — |
| Community | SurrounDead - Labor of Love Steam Awards 2024 Hey everyone, Steam Autumn Sale is here, Steam awards are here and an extremely good looking 2025 to come. As we come to the end of 2024, if you feel SurrounDead is worthy of being voted for, I'd be grateful if you do! Good luck surviving and look forward to the future! Zurvivor | — |
| Community | What's happening before the end of the year? Hey everyone, Just a quick update on what is happening at the moment. When is the next update? First of all, apologies for this update taking longer than I thought . However, the plan is to have this update before the end of the year (Most likely slightly earlier than that so I can enjoy the holidays however). Progress has been mainly focused on the inventory system and some other features that… | — |
| Community | Inventory remake/rework progress and experimental testing when? Hey everyone, This is just an update on what is happening with the inventory remake/rework. Stats & weapon malfunction chance So to begin with a controversial feature; weapon malfunctioning is coming to the game but what does this actually mean? · As you shoot your weapon, the chance of malfunctioning slowly increases · This can be remedied by using a weapon cleaning kit on the weapon · On hard… | — |
| Community | An update on the inventory remake/rework progress Hey everyone, This is just an update on what is happening with the inventory remake/rework. Progress Progress has gone really well and the system is up to a base standard where it could be used in the game now, but missing features and improvements that need to be done first. Systems that still need to be completed are stuff to do with the difficulty system, attachments and many parts of its UI… | — |
| Community | The Plan Hey everyone, So the plan at the moment is to rework the backend stuff of the inventory to the new system. Now once this is completed I will start to release experimental build updates that will start with hardly any items and go from there. Following on from these updates, I will also look at improvements once it is at a base standard to what we currently have. Now, I will also release frequen… | — |
| Community | Invisible Loot Containers Issue After the recent update an issue occured via loot containers becoming invisible. With this quick hotfix all you need to do to fix it is to; · Save your game · Load that save file up again · Loot containers will spawn in correctly Also tomorrow I will do another dev update going over the plan for the next update. Zurvivor | — |