Artist Life Simulator
Playing now
1−1 vs. yesterday
4.2%of peak
All-time peak
Playing now
1−1 vs. yesterday
All-time peak
Dec 2022
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Balance update with new content We are currently doing our first -50% off sale, so the best time to recommend Artist Life Simulator to a good friend is today. Thank you! This update rebalances (and fixes) numerous chances and stats across the game. There is no greater pattern of increased/reduced difficulty. The most noticeable change is a minor reduction of the chance to get willpower from the Ocean, but this is counterbalan… | — | |
| Major update | Cakes & Guns: extra content DLC released The Cakes & Guns extra content DLC is ready! This fresh DLC adds 9 Pistols, 14 Cakes, 200+ new events, new painting illustrations & a lot of other content to the base game, check for yourself: Visiting the cake shop (click to enlarge) Buying a gun (click to enlarge) New content for version 1.1.5 · Added new events across all locations · Added new injury type: The Allergy (cannot visit Park or M… | — | |
| In-game event | New content, visuals & improvements New visuals & improvements We’ve completed a round of optimizations including balance changes, adding also some new content. The Mystery Artist verbs have a fresh new look, and working on any odd-job now shows a new unique work-specific image in the background. Our full version launch has so far been humble, while earning one fine 8/10 review from Softpedia . If you have enjoyed Artist Life Sim… | 10740491 | |
| Game update | Demo updated, Love-related saving issues fixed We did a silent update earlier today, fixing some typos and a saving blocker that happened if your artist painted Love (one of the rarest feelings in the game) or memory of love. We also updated the free demo to full version, so not a bad time to recommend your friends to try it if you think they might enjoy the experience. The corner doctor used to be a veterinary and butcher so he must be qua… | — | |
| Major update | Full release! We have released Artist Life Simulator full version today, together with 2275 AI-generated illustrations of 19th century oil paintings! Every painting, portrait and piece of art you create will have a unique oil painting visuals (in addition to the card image), reflecting the key inspiration that you used. Majority of results (the thousands of little stories in the game) are illustrated with su… | — | |
| Major update | Added 1219 new illustrations, tons of new features & content We are overjoyed to announce that we’ve added an unprecendented 1219 new illustrations (!!) into the game and more will be added soon (*_*). They mostly look like beautiful 19th century oil paintings, illustrating your visiting results (including visiting jobs and very good friends). In the future, every painting you create will also have an authentic full-format oil painting visuals (in additi… | — | |
| In-game event | New expanded victory progression for the Color That Should Not Exist path Expanding the victory progression of the 8th color victory path with interesting steps was the focus of this update, together with various important quality of life improvements. Other victory progressions will be also expanded in the near future. By the way, if you haven’t noticed already, action slots can be now filled simply by clicking on the suitable cards while the action is clicked open.… | — | |
| Major update | New upgrade tree, new music and other improvements The new, redesigned upgrade tree introduces unique upgrades for each playable artist, diversifying them a little further. Completing any upgrade unlocks all upgrades of the next tier. Another feature we’ve wanted to add for a long time (and now did) is the ability to “resurrect” forgotten feelings from memories, by thinking about them with passion. You can now also send cards to action slots si… | — | |
| Game update | Fixed the Cannibal Concert Hall A few small but important fixes. Most importantly, the Concert Hall (the new building which gives passion) won't consume your friends any more when you visit. Version 0.10 summary · Fixed: Concert Hall won't eat the character that you visited with any more. · Fixed: New game couldn't be started if the Windows used non-Gregorian calendar (this was broken since 0.11) · Made game intro texts more… | — | |
| Game update | New Location: Concert Hall Visiting the new Concert Hall with a friend and wealth gives about 50% chance to receive some passion. We added 8 new musical tracks in the game, each associated with different feelings. We've also fixed a few bugs as usual, including the one related to Social Animalism upgrade. Summary · New Location: Concert Hall · New feature: Clicking on a emotion in Emotionarium now also plays one of the m… | — | |
| Game update | Readability +1 upgrade This update makes event result texts appear dynamically, meaning most of the game should be easier to read now. This feature can be switched off from settings, and holding down LMB while the text is appearing speeds it up). Additionally, we've made some small balance & typo fixes. Next up, there's some important reworks still to be made for the upgrade tree. Hopefully we can tell you more next… | 8865891 | |
| In-game event | The Begging action, new content & features We are enjoying polishing the game and adding interesting detail. Artist Life Sim is designed to be a fairly challenging roguelite that will result in defeat (or death) if the player is not masterful in balancing their key stats such as health, sanity, wealth and passion. That’s why the game has 10 different defeats and 7 different victories, and that’s why we will keep expanding the features t… | — | |
| In-game event | New friendship options & background visuals The game feels already a pretty complete and pleasurable, but there’s still a number of smaller features we want to add, so we remain in Early Access for now. If you have any ideas or suggestions, feel free to post them as comments here. · Certain locations now show a hint about the feelings originating from these locations · All very good friends (the highest friendship level) can be now visit… | — | |
| Major update | Patch 9: Seven major features, tons of fresh content We've now completed almost all planned major features, so if you want influence it’s development with your ideas and feedback (please do it!) or buy it at the Early Access price level, now's a good moment for this. There will be a few more updates before the full launch, but the game is already a complete, rich experience. · New feature: The Previous Paths. This allows you to keep track of your… | — | |
| In-game event | Patch 8: fresh improvements If you’re looking for some good time, try the artist’s downfall with poverty & alcoholism, using your trusty Artist Life Simulator. An important fix plus a few small improvements. · Dark Alleys can now be painted like other locations. · Minor updates to some results and message illustrations. · Fixed game loading issues caused by Windows language and location settings. · Fixed sounds not playin… | 8106118 | |
| In-game event | Patch 7: regular update This update adds new visuals to the main menu, increases the variety of certain action results and fixes a number of issues, also providing behind-the-scenes upgrades to overall game stability. · New, ever-changing visuals in the main menu. · Minor balance improvements · Victory fade animation is now white · Fixed game not being able to start if Windows language is Turkish · Fixed an issue that… | — | |
| Major update | Patch 6: Poverty, alcohol and addiction mechanics! Merry approaching end of the year, lovers of art! Today’s major update provides a lot of new game mechanics and content. Also achievements for game endings, together with fixes and balance changes. A new losstype (entrapped by poverty) means total number of different game endings is now 17. New mechanics & content · New alcohol mechanics. You can now buy alcohol from Bar Avenue, Dark Alleys or… | — | |
| In-game event | Patch 5: New visuals & writings The most noticeable changes of this update concern game balance (visiting the bar, collecting victory requirements, and hunting jobs are now more generous to the player) and visuals. For exampe, Interaction feels much more eye-pleasing now, with the new colors. Many cards (such as injuries, characters, conditions) also got new fashionable hovertext descriptions, some got size changes to indicat… | — | |
| In-game event | Patch 4: New Balance, Victory images and UX The most noticeable changes of this update concern game balance (visiting the ocean and the bar avenue), new victory images and various added ingame texts. Please keep playing, and sharing your let's plays, because watching you play is the best way for us devs to see what must be improved or fixed :) New content & texts · Some victories now have new victory images · Feeling hover texts now show… | — | |
| In-game event | Patch 3: design updates, balances and fixes Changed since v0.2: · New improved background · The Park provides health more often now · Higher chance to meet new people in the Bar Avenue · Added more (positive) results to selling paintings in the City and Bar Avenue · Improved the introduction · Improved hover texts for conditions, and many others · Fixed a rare unlocking issue with the life upgrade tree · Fixed issues with loading a game… | 7639156 | |
| Game update | Update notes for v0.2 Changed since v0.1: * Fixed "memorable impressions" upgrade not being able to complete * Chosen character intro won't skip messages about card types anymore * Saving during intro won't skip content on game load anymore * Action result used to show destroyed cards only once, even if many were destroyed, now fixed * Fixed SPACE key sometimes acting weirdly and not changing game speed * Chosen cha… | 7627730 | |
| Game update | The first hotfix done The first hotfix Thank you, bold adventurers who dared experience the first day of Early Access! Your kind feedback has proven invaluable in fixing a couple of bugs, and we’ve also included a quick balance improvement. · Memorable impressions upgrade won’t get stuck any more, and should be unstuck for those who had it · Savegames won't break due to Memorable Impressions bug any more. · Park now… | 7624553 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.