Forever Skies
Playing now
169−59 vs. yesterday
3.0%of peak
All-time peak
5,601Apr 2025
Playing now
169−59 vs. yesterday
All-time peak
5,601Apr 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Difficulty Mode Improvements Hotfix Is NOW LIVE Greetings scientists, The latest hotfix for Ver.1.3.0 is now live. It includes fixes for some of the most-reported issues, such as nerfing enemy quantities on locations, removing redundant lightning storm notifications, missing helium, a slider for lightning flashes and more. We have also made improvements to the Custom Difficulty Mode to address some of the other issues raised. Thank you for y… | — | |
| Game update | Hotfix #3 NOW LIVE Greetings scientists, Another day, another hotfix. Just the one fix today... · Fixed the missing structure on the Small Town POI that helps players climb out of the lower levels near the Paint Tool wreck. Team FFH | — | |
| Game update | Hotfix #2 NOW LIVE Greetings scientists, Another hotfix was just released. Here are the fixes: · Fixed a bug when the surplus mode stayed on after the player left the Helm · Fixed a bug where the heading button prompts didn't appear on the UI when using a controller Team FFH | — | |
| Game update | Hotfix NOW LIVE Greetings scientists, Thank you for all of your feedback since the launch of The Final Echoes yesterday. There are a few issues you have highlighted to us, and two of them have already been fixed. Here is what this hotfix addresses: FIXED: · Fixed a bug that prevented any Turbines from increasing the maximum weight capacity of the airship, making players who played on an existing save struggle… | — | |
| Major update | The Final Echoes (Ver.1.3.0) + XBOX Release OUT NOW Greetings scientists, We're excited to announce that today marks the launch of The Final Echoes Update , the third and final instalment in our major free update series, alongside the official release of the game on XBOX Series X|S! And better yet, XBOX Play Anywhere is fully supported! As previously stated in the launches of Echoes Part 1 and Part 2, the focus of the Echoes Updates is to introd… | — | |
| Community | Custom Difficulty Mode | The Final Echoes Upcoming Content Greetings scientists, With The Final Echoes Update being less than a week away, we wanted to take this last opportunity to showcase one of the new features being added to Forever Skies in this update, Custom Difficulty Mode! Tailor the game to your playstyle Play However You Like: Custom Difficulty Mode Difficulty Customization is a feature you, the community, have been asking for for a long ti… | — | |
| Game update | Beta Hotfix OUT NOW Greetings scientists, ICYMI: we're keeping the beta branch open until further notice. More details here. In addition, we have just sent a hotfix to the build. We know some players have reported frustrating audio issues with the Generators; we will address this as soon as possible. For now, here are the rest of the patchnotes: CHANGED: · Added stun damage visualization. · Enemy Behaviour - Added… | — | |
| In-game event | Final Echoes Open Beta Weekend Is LIVE! Greetings scientists, Forever Skies: The Final Echoes Update is now fully playable on our experimental beta branch from now until Monday, July 13th! We then plan for it to return on the following weekend, Friday, July 17th - Monday, July 20th. Instructions on how to join our beta_flight branch can be found by clicking HERE [ New Devices: Power Generators Tier 1, 2 & 3 ] IMPORTANT SAVE INFO This… | — | |
| Community | Forever Skies: Final Echoes Bug Hunt (Concluded) Forever Skies: Final Echoes Bug Hunt Hello everyone. As we get closer to the release of our big "The Final Echoes" update, we wanted to turn to our community for help finding bugs that our own QA teams might have missed. The top 5 most active and useful community QA participants will be rewarded, with the grand prize being an NVIDIA GeForce 5070. This initiative is open to all owners of Forever… | — | |
| Community | New Electricity System | The Final Echoes Upcoming Content Greetings Scientists! Now that we have our launch date locked in for our The Final Echoes free update (July 27th, 2026), we wanted to start sharing some more details of the major changes coming with it. So today, we're diving into one of the biggest additions in the update. Powering Your Flight: The New Electricity System One of the most significant gameplay changes arriving with The Final Echo… | — | |
| Community | The Final Echoes Update Release Date Announced Greetings, Scientists. We’ve got some exciting news for everyone wondering when our big “The Final Echoes” update will arrive. Today at Summer Games Fest, during The Future Games Show, we officially announced the release date! 🎉📅 July 27, 2026 📅🎉 (New Location: Lighting Tower) To mark the occasion, we’ve also released a brand-new trailer featuring just a few glimpses of some of the content… | — | |
| Community | 48 Hours Left To Grab The Friendly Insect Plushie Greetings Scientists! Buried in the Final Echoes Update news we posted a few weeks ago, we mentioned that our bug buddy plushie is now available, following a successful petition, thanks to you! The campaign was supposed to end last week, but the good folks at Makeship agreed to make them available for just a little while longer. But time is now running out. The campaign ends in 2 days - Friday,… | — | |
| Game update | Hotfix Now Live Greetings scientists, We just sent out a small, but important hotfix. Here is what was addressed: FIXED: · Improved performance drops for the host in co-op mode · Fixed a crash when switching from FSR to DLSS The full list of Known Issues can be found here . That's all for today. More news coming soon. Team FFH | — | |
| Community | The "Final Echoes" Update and Xbox Announcement Greetings scientists! Today is quite a chunky news day with a slew of announcements, so let's get stuck in. As you may have seen, we just took part in the Spring Galaxies Showcase on Twitch & YouTube. At this event, we announced two very important tidbits of info: · Forever Skies is coming to Xbox · The Final Echoes Update (previously known as Echoes Part 3) will be released alongside it in Sum… | — | |
| Community | Spring Event "Winds of Change" Now Live Greetings Scientists! We’re now well into April, which means, as promised, we’ve got a bit of free content for you along with some extra feel-good news from the studio. So let’s kick things off with the main attraction. THE “WINDS OF CHANGE” SPRING EVENT The most exciting addition to our spring update is the Winds of Change Event . In this new custom quest, you’ll help bring the season of sprin… | — | |
| In-game event | Spring 2026 Patch Ver.1.2.2 Hello Scientists! We’ve rolled into March, the seasons are changing, and so we’ve got a new patch for you. SPRING 2026 PATCH Over the month of February, our team tackled a bunch of bugs you’ve helped us find, added a few QoL improvements and did some performance tweaks along the way. One change the whole team is especially happy about deserves a special mention. Our brother-in-arms Daniel has w… | — | |
| Game update | Bug & Performance Patch Now Live on Beta Greetings scientists, We’ve just updated our beta branch with the next patch, Ver.1.2.2. This is our “spring cleaning” patch, essentially, as it contains mostly fixes and performance improvements. If you have been struggling with performance when playing, then we invite you to switch over to the beta version and let us know if it has improved things. Click here to find out how to switch over to… | — | |
| Game update | Underdust Performance Hotfix Now Live! Greetings scientists, Another week, another hotfix. This one is mostly focused on performance, specifically in the Underdust biome. In addition, all changes we had to revert last week (due to the memory leak) have been restored. Please let us know if you notice an improvement in the Underdust after downloading this hotfix. Thank you once again for all of your feedback on Forever Skies. Patchnot… | — | |
| Game update | Memory Leak Hotfix Greetings scientists, Thank you to everyone who let us know about the game freezes - and there were a lot of you! The hotfix we just sent out should have fixed the issue. We have had to reverse a lot of the performance improvements from yesterday's hotfix, and just keep the bug fixes for the Metal Collector & Picture Frame. We will continue to work on optimization in the meantime and re-release… | — | |
| Game update | Hotfix Now Live Greetings scientists, We've just sent out a new hotfix for Ver.1.2.1. It includes fixes for performance, plus fixes for the Metal Collector and Picture Frame. Here are the full patchnotes: FIXED: · Fixed a bug that caused Metal Collector to malfunction. · Fixed a bug where the poster inside a Picture Frame didn’t appear after loading a save file · Fixed performance drops during the Winch moveme… | — | |
| In-game event | Patch Ver.1.2.1 launch, January sale and over 500,000 copies sold! Hello Scientists! We’ve got a few quick updates for you, so let’s get stuck in: JANUARY PATCH Following your feedback from the launch of Echoes Part 2 in December, we’ve prepared and released a reasonably sized patch today. It mainly covers QoL improvements, many bug fixes and some performance improvements (with more on the way soon!) But it also includes some new paints for the glass windows o… | — | |
| Game update | Hotfix #4 Now Live Greetings scientists, We're back after the break, and we're live with our first hotfix of the year. The hotfix does two things: Disables the festive quest and fixes a bug. The changelog is below... CHANGED: · Disabled the Frozen Wishes event. FIXED: · Glass paints are now available to be applied to all airship modules and will save · Fixed a bug where the Location Radar was showing multiple mai… | — | |
| Game update | Hotfix #3 and Holiday Break Greetings scientists, We just released our last hotfix for 2025. It's small, but important! You can find the patchnotes at the bottom of the post. ONE MORE THING: After a crazy 2025, we at Far From Home plan to spend the next few weeks celebrating the festive period, with friends and family 🎅🎄 🙏Thank you for your amazing support throughout the year 🙏 Thank you to everyone who played the gam… | — | |
| Game update | Echoes Part 2 - Hotfix #2 Now Live Greetings scientists, We have just sent out a second hotfix for Echoes Part 2 (Ver.1.2.0). This should hopefully resolve one of the most common issues some players have experienced with the Echoes updates, specifically finding the metal wall blueprints. Thanks again for all of your support & feedback. If you haven't already, please leave a review for Forever Skies . It helps a lot! Patchnotes A… | — | |
| Game update | Echoes Part 2 - Hotfix Now Live Greetings scientists, Here are the patchnotes for the hotfix we just sent out: ADDED / CHANGED: · Trash Bin Research Station icon · Airship Unstuck and altitude damage implementation reworked for better handling of “unstuck-ing” an airship FIXED: · Fixed a bug where items were disappearing from the client's hotbar in a co-op session · Fixed a bug with the wrong side quest numbers showing · Fixe… | — | |
| Major update | Echoes Update Part 2 - OUT NOW! Greetings Scientists, We have a special end-of-year surprise for you! Today marks the launch of Echoes Part 2, the second instalment in our major free update series. As stated in previous posts, the focus of the Echoes updates is to introduce greater variety to the existing world of Forever Skies and enhance the sense of exploration based on your feedback. Since Echoes Part 1 launched in Novemb… | — | |
| Game update | Beta Hotfix Now Live Greetings scientists, Here are the patchnotes for todays hotfix on the beta flight branch: ADDED: · Pirate Emblem item and its crafting recipe · Sounds for Trashbin · Egg Incubator - sounds, animations, textures · Missing icons CHANGED: · Optimized loot distribution system - many empty drawers and cabinets should have some loot inside (bear in mind, some will still be empty) · Moth Eggs final l… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.