The Ghost - Task of the Ghost Hunters
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111 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
111 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update 0.9.0 – 5798: New Objects & Tutorials in the Alpha Branch Bugfixes · Dialog on game start: An extra dialog that could not be closed has been removed. | 20566256 | |
| Major update | Version 0.9.0-5789 – New Tutorial New Features and Content · 215 New Textures: Added for keyboards and future controllers. · New Objects in the Tutorial: Additional items have been added to the tutorial area. · New Textures: Various new textures have been added to the game to increase visual variety. · Expanded Tutorial Dialogues: New dialogues have been integrated into the tutorial to improve guidance. · Engine Update: The gam… | 20565649 | |
| Community | Progress Blog #22 – Alpha Update in Final Testing Hello everyone, The Alpha Update, originally planned for release last week, is still in its final internal testing phase. During the latest test runs, we identified a few remaining technical aspects that we want to optimize before releasing the update. What’s happening right now? We’re working on targeted fine-tuning to further improve stability, performance, and overall user experience. Our go… | — | |
| Community | Progress Blog #21 – Memory Optimization Completed & Alpha Update Incoming Hello everyone, We'd like to give you a quick but important update on the current status. After an intensive week of targeted optimization work, we've successfully addressed the memory issues that were discussed in the last blog post. Technical Optimizations Showing Results Over the past few days, we've made several adjustments to assets and textures, removed unnecessary data, and improved comp… | — | |
| Community | Progress Blog #20 – Optimization Work for the Open Alpha Branch Hello everyone, We regret to inform you that the planned update for the Open Alpha Branch will be slightly delayed. During our internal testing this week, we discovered that the game is currently consuming too much memory, which can lead to performance issues. Our next focus: Optimizing assets and textures To address this issue, we are dedicating this weekend to optimizing assets and textures.… | — | |
| Community | Progress Blog #19: We're working on the next Alpha update! Hello everyone, We would like to update you on the current status of our work in the open Alpha branch. Based on your valuable feedback, we have been working intensively on several aspects, and now we are preparing a new update – although it has not been released yet! What has been achieved? · New Objects & Bugfixes: We have planned new objects and are currently addressing some bugs. In particu… | — | |
| Community | The Ghost – Open Alpha Update 0.9.0-3024 As announced in our last post, we are excited to present the latest update for the Open Alpha branch on Steam! New Features and Content: · 215 New Textures: Added for keyboards and future controllers. · New Objects in the Tutorial: Additional items have been added to the tutorial area to better guide new players. · New Textures: Various new textures have been added to enhance visual variety. ·… | — | |
| Community | Progress Blog #18 – Alpha Branch & Co-op Development! Hello everyone! We are currently in an intense internal testing phase to ensure everything runs smoothly and without issues. If this testing phase is successful, we will release a new update to the open Alpha Branch on March 14, 2025, at 18:00 UTC. Once the update is live, we will provide more details in a new blog post. The open Alpha Branch is available to all players who already own the game… | — | |
| Community | Progress Blog #17 – Welcome to 2025! Welcome to the new year! We're excited to kick off the first progress blog of 2025 with great news: Our work on version 0.9.0 continues to move forward. While there are still many details to refine, we've reached several important milestones: · Bug fixes in the File Manager: Minor issues identified during previous tests have been resolved. · Main menu optimizations: We tackled some persistent i… | — | |
| Community | 2024 Recap & Exciting Plans for 2025! 2024 – A Year of Progress and Challenges As 2024 comes to a close, we reflect on twelve eventful months. It has been a year full of successes, but also challenges that we’ve overcome together with you. Highlights from 2024 Some of the biggest strides this year include: · Ghost AI: Our newly developed Ghost AI is a milestone that you can expect in future updates. With enhanced perception and rea… | — | |
| Community | Progress Blog #16: Ghost AI – Optimization and Testing Phase Hello Ghost Hunters, Over the past week, we’ve been working intensively on the Ghost AI, addressing some well-known issues that arose during our testing phases. One of the biggest challenges was that the Ghost AI struggled to detect obstacles and navigate stairs – a critical aspect for the planned levels where such movements are essential. What Have We Improved? · Obstacle Detection: The ghost… | — | |
| Community | Progress Blog #15: Ghost AI, Main Menu & Environmental Lighting Hello Ghost Hunters, We have some exciting development news to share with you! Brand New Ghost AI Our team has completely re-engineered the Ghost AI with an innovative perception system. This system enables the Ghost AI to react more realistically to its surroundings and the player. Starting today, we are testing this new feature across all the platforms we support. This marks a significant ste… | — | |
| Community | Progress Blog #14: Performance, Day-Night Cycle & Roadmap Hello everyone, We’re excited to share the latest developments with you. This past weekend, we tackled several major issues and achieved noticeable improvements: Performance Issues with Trees The performance issues caused by our tree assets, particularly on Windows and PlayStation 5, have been significantly reduced. There’s still room for optimization, but the game is running much smoother now.… | — | |
| Community | Dev Blog #20: New File Formats, Steam Cloud & Performance Issues Hello everyone, We have exciting news from the development team to share with you! Custom File Formats for Enhanced Data Protection In our effort to ensure data protection and maintain game integrity, we are developing custom file formats with specialized encryption. These formats will better protect user data and make cheating in the game more difficult. Steam Cloud in Active Development We’re… | — | |
| Community | Progress Blog #13: New Development Build and Steam Path Adjustment Hello everyone, Today, we have released a new development build for all our supported platforms to our testers! 🎉 This build is an important step towards version 0.9.0, which will bring many exciting new features and improvements. Important change for Steam users: During the build deployment, we identified an issue with the Steam path that required an adjustment. Unfortunately, this change mea… | — | |
| Community | Dev-Blog #19: Live Streams Directly from Development! After working diligently on new features, we now want to share our progress with you live! We will be hosting live streams at irregular intervals, where we present the latest developments. However, not all new features will be revealed right away – we want to keep a few surprises for you! What to Expect in the Live Streams: · Exclusive Sneak Peeks at Upcoming Features: Some of the content you'l… | — | |
| Community | Dev-Blog #18: New Paths, More Efficiency, and Exciting Collaboration Dear Community, It’s been a while since we last reached out to you. We know you’ve been eagerly awaiting updates, so we’d like to give you a brief overview of the current situation. Over the past few months, we’ve been working hard to optimize our development processes and have found more efficient ways to reduce production time. This doesn’t mean that the overall development has become less co… | — | |
| Community | Dev Blog 17: New Ghost Types Revealed Welcome to another thrilling glimpse into the world of our Ghostbusters saga! In this latest version of our game, we've delved deep into the shadows to bring you the most sinister and fascinating ghost species you've ever seen. Each of these new ghost species brings unique challenges, dark secrets, and surprising twists that will take your gaming experience to the next level. Prepare to put you… | — | |
| Community | Dev-Blog #16: New properties of the mind for even more intense experiences Hello dear Ghost Hunter community, We are happy to present you exciting news about the properties of the ghosts in our latest dev blog. These new features will make the gaming experience even more exciting and challenging. New properties of the ghost: Our latest updates significantly expand the behavior of the ghosts and offer you deeper and more realistic interactions with these supernatural b… | — | |
| Community | Dev Blog #15: New graphics options for an individual gaming experience Hello dear Ghost Hunter community, Before we dive into the details of the new graphics options, we would like to point out something important: Some of the new settings could be spoilers, as they include special adjustments for certain levels and game sections. We recommend using these options carefully in order to give you the best possible gaming experience without knowing too much about the… | — | |
| Community | Dev Blog #14: Realistic Equipment Management Hello dear Ghost Hunter community, in our latest dev blog we would like to give you exciting insights into the development of our second equipment management system. Our goal is to further increase the realism in the game and offer you an even more intense gaming experience. Realistic Equipment Management: Realism is the focus of this system. In the main menu you will find a display case or cab… | — | |
| Community | Progress blog #12: COOP integration in the retro PC Hello dear Ghost Hunter community, We have sensational news for you! Our latest update brings exciting improvements and features that take ghost hunting to a whole new level. Today it's all about the COOP integration in the retro PC and other groundbreaking features that are currently in the testing phase. News about AI: We are developing a brand new perception sensor for the ghost, which will… | — | |
| Community | Progress Blog #11: Latest version for PC and PS5 Hello dear Ghost Hunter community, We are happy to share with you today the latest developments for the PC and PS5 versions of "The Ghost - Task of the Ghost Hunters". Today a new test version went live for internal testing, which includes some exciting new features! New Features: · Retro PC Integration: In addition to the features mentioned in the last progress blog, we have added an old retro… | — | |
| Community | Progress Blog #10: Introducing the fingerprint feature Hello dear Ghost Hunter community, We are happy to present you an exciting new feature that has been in the testing phase since last week: fingerprints! New features: · Fingerprint analysis: We are currently testing the ability to discover and analyze fingerprints in the game. This feature should enable you to collect crucial clues and make ghost hunting even more exciting and detailed. Fingerp… | — | |
| Community | Dev-Blog #13 Hello dear ghost hunter community, It's been a while since we last heard from you. Today we are happy to share some exciting news and progress from the development of The Ghost - Task of the Ghost Hunters. Extensive backend developments Over the last few months we have been working hard on the further development of our backend to significantly improve the game's network functionalities. These… | — | |
| Community | Dev-Blog #12 Dear developer community, We would like to give you an insight into our current development work and technical challenges. New backpack system: We are currently working on an improved backpack system that will allow players to carry multiple and different items. This is particularly beneficial in larger levels as players can act more flexibly. Technical challenges in co-op mode: Another importa… | — | |
| In-game event | Version: 0.8.3 Preview 1 (open alpha branch) We are pleased to announce the latest developments for The Ghost - Task of the Ghost Hunters. Please note the following changes and additions in version 0.8.3 Preview 1 for the open alpha branch: Added: · New dialogues in the tutorial for an improved introduction to the game. · Introducing a stationary base for player interactions and upgrades. · Integration of new fixed objects for an immersiv… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.