EMUUROM
Playing now
16−4 vs. yesterday
8.5%of peak
All-time peak
189Jun 2026
Playing now
16−4 vs. yesterday
All-time peak
189Jun 2026
| Published | Title | Build |
|---|---|---|
| 1.0.9 Patch notes Ohhh boy, it's been a while! The summer is over, so it's time to get back to work. I've been sitting on some changes for a while, and finally gathered enough energy to make some more fixes and push a bugfix update. (So yeah, despite the wait, there are NO NEW FEATURES on this build.) Crashes fixed - fix crash when freezing Suenpentu and going to Forest's Cover (Thanks, Goose_Isnt_Cooked!) - fix… | 25155356 | |
| 1.0.8 Patch notes To commemorate the Steam summer sale, some new fixes are now live! Bigger fixes - achieved achievements are saved to the savefile to record them even when there's no connection to Steam API - on the title screen, check the savefile for unachieved achievements and achieve them if they're unachieved - change Yellow ending logic to prevent softlocks (thanks to Zeimd, SirQuaren and Malkav0!) - fix… | 23945550 | |
| 1.0.7 Patch notes (+update to achievements!) ...aaaand of course I broke a thing with 1.0.6, so 1.0.7 is already here. Quite a lot of other small fixes ended up in this one, as well. And one big one! Change to the achievement logic - The big one is a change to how some achievements are added and removed. - Now all the lettered grade achievements are achievable at once without tinkering, and the game doesn't take previous ones away. - When… | 23838092 | |
| 1.0.6 Patch notes Surprise! Accidentally broke a minor thing with 1.0.5, so 1.0.6 is already here. Long overdue fixes - fix Ohtomuer' softlock (thanks to watermalone1, boink, Cy, Arc Impulse) 1.0.5 Regressions - fix broken puzzle in 6-4 (thanks, PoZZ!) Late-game fixes big and small - fix Forest's cover data persisting when deleting save (thanks, PoZZ!) - fix Kuakkur' room transition bugging (thanks, Paah!) - rem… | 23772711 | |
| 1.0.5 Patch notes It took a bit longer time to add these fixes in... but here they are! Smallest fixes imaginable - fix Muavilukko pronunciation - fix the dots in 6-2 signpost (thanks, Brian!) - fix 4-1 4-8 boundary in Forest's cover map (thanks, Infomantis!) - fix Varotus sfx playing offscreen (Thanks, calfromkansas and Space-G!) - fix Rain world name in credits (thanks, Goggles_Dreaming. sigh) QoL stuff - remo… | 23763517 | |
| 1.0.4 Patch notes It's the biggest patch yet! Let's get to it: Smallest fixes imaginable - fix Vuara music triggering too early - make Ilives form 2 appear only after the birds have escaped - fix tile in dex (thanks, MH25) - add keys for the rest of keycodes (thanks, Yagamoth) - fix wrong message in a signpost 6-2 - fix 7-2 signpost area missing (thanks, Perseus!) - fix text missing from stone (thanks, Infomanti… | 23575327 | |
| 1.0.3 Patch notes A lot of fixes in this one, including a feature to autofix broken saves so you don't have to send your savefiles for me anymore (hopefully!) :D Small fixes - fix rune (thanks, Lopes Doria!) - minor Neva level tile edits - edit Neva chord volumes - fix Ilives appearing too early in 2-5 Bigger fixes - fix Ahavena clipping through a wall (thanks siir, l1an, Milan, Ohagi) - fix softlock with a Kili… | — | |
| 1.0.2 Patch notes Just in time for the Thinky Direct stream , a new version of EMUUROM is available! Also, cloud saves should now work for Windows and Mac - we're working on getting it working on Linux as well. NOTE: If you play on two computers, be sure your savefile is synced to Steam Cloud before you start the game on another computer. Otherwise Steam could overwrite your main save with a fresh one (and it do… | 23455791 | |
| 1.0.1 Patch notes Thanks to all the new players (there are so many of you! Wow!), we got a ton of bug reports... which means the first patch is due! Early-game patch notes · New QOL feature: Mavonsilimä can be used to reset Luikero to save it from many conundrums · Fixed title screen message about an incompatible save (Thanks, hbar!) · Signpost 4-4: added a comment from Kulukija about saving the game before rese… | 23422339 | |
| 0.7.0 Intuitive interface (and many other changes)major After a long period of radio silence, it's time for a new demo! Last autumn, I was stuck in a "just effing get it released" rut, which ultimately didn't get the game any more done than what it was. Thanks to the power of constructive feedback (and friends, mostly friends), I'm back! And now I'm in a productive "I want this game to be its best version / but let's also get this done someday" mood… | — | |
| 0.6.3 Runes of EMUU Oops, new update!? Surprise! I've updated the demo a few times now, so it's time for a new changelog devlog thingy! These updates pack mostly some new visuals, let's start with the biggest one: runes! I had a busy weekend and created a runic alphabet system from scratch. I've dreamed of having one in EMUUROM for a long time, and last Friday everything just started pouring out of me... I guess t… | — | |
| 0.6.1. Pageturner's paradox! Hello again! EMUUROM development is going smoothly. We're nearing the finish line - there's only two bosses & ending cutscene left to implement... and then the game is done! Can you believe it?! Maybe the game WILL be released this year, after all! As late game development has progressed, there have been some changes on the early areas as well. I had a playtesting session last month that result… | — | |
| 0.5.4. Have you heard of EMUULEHTO? I've updated the EMUUROM beta and now the demo catches the beta, going from 0.5.1 straight to the most recent version: 0.5.4! The most striking change is visible right after running the game, but there's also more.... Changelog: - a new cinematic intro! - new flavor text in forms of poems! This means many signposts were rewritten completely. - many EMUUROM descriptions updated as well - an upda… | — | |
| 0.5.1 vauhtista A new update already? And it's not bugfixes??? As per popular request, EMUUROM now has a SPEEDRUN MODE . For the time being, it can only be toggled with keyboard by pressing SHIFT+R . When I update EMUUROM to use the TIC-80 version 1.0, speedrun mode will be available for toggling in the pause menu. Changelog · Speedrun mode! Press SHIFT+R to toggle. · Faster soft resetting in title screen · fa… | — | |
| 0.5.0 Mjäy I've been quietly working on Harju, the second-to-last area, which is now finally done - only one area left! Development of Harju has introduced many tweaks to tutorial area as well, so I decided to upload a new demo build to itch.io and Steam. There's nothing critical, but the overall experience is all the more smoother for the tiny changes. 0.5.0 changelog · Intro cutscene dialogue changes ·… | — | |
| 0.4.1.0 Changelog Another week, another update! ^^ Or, actually, two. I didn't write a dedicated changelog for the previous version 0.4.0.5 as I was anyway about to release a new version soon enough. And here it is! 0.4.0.5 changelog · balance tutorial boss · make tutorial boss phases faster · visual aids for tutorial boss Kaakanas · bugix: rare kaakana bug where its speed can change drastically 0.4.1.0 changelo… | — | |
| 0.4.0.4 hotfix Fixing some minor bugs from 0.4.0.1. CHANGELOG · fix boss resetting too easily · fix boss bridge not opening under certain conditions · fix intro cutscene when using a controller · map polish & other small fixes That's it. Happy scanning! | — | |
| 0.4.0.1 Changelog: SQUADRON GOALSmajor The new, probably-very-final demo version 0.4.0.1 - SQUADRON GOALS is here! The bad news is that it breaks old saves once again. The good news is that you can now play the demo again from the beginning! :---D NEW FEATURES · A new boss! · A new form for an old EMUUROM · "Control test" screen that shows game controls on keyboard & controller · New title screen with included subtitle · Level desig… | — | |
| 0.3.6.3 Changelog: Take a nap! I've recently uploaded three new bugfix releases - 0.3.6.1 to 0.3.6.3. There's also an important new feature - taking a nap! Here's the full list of changes: 0.3.6.1 · BUGFIX (failed): map screen sometimes appears when pressing the scan button. 0.3.6.2 · BUGFIX (actually fix it for real this time): map screen sometimes appears when pressing the scan button 0.3.6.3 · BUGFIX: Save corruption bug… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 6 Sep 2026new | Sun | 18:45 | 1.0.9 Patch notes | 25155356 | public | 3 | — |
| 27 Jun 2026 | Sat | 13:57 | 1.0.8 Patch notes | 23945550 | public | 3 | — |
| 27 Jun 2026 | Sat | 13:57 | 1.0.8 Patch notes | 23945550 | 1.0.8 | 3 | — |
| 20 Jun 2026 | Sat | 20:09 | 1.0.7 Patch notes (+update to achievements!) | 23838092 | 1.0.7 | 3 | — |
| 26 May 2026 | Tue | 23:09 | 1.0.1 Patch notes | 23422339 | 1.0.1 | 3 | — |
| 25 May 2026 | Mon | 15:45 | No patch notes · unannounced build | 23399494 | 1.0.0 | 3 | — |