Scarlet Hollow
Playing now
100−11 vs. yesterday
5.1%of peak
All-time peak
1,974Feb 2026
Playing now
100−11 vs. yesterday
All-time peak
1,974Feb 2026
| Published | Title | Build |
|---|---|---|
| Aug 20 Fixed an issue where the scaling textbox was not always correctly turning on by default. | 24847194 | |
| Aug 8th Minor bug fixes | — | |
| August 5th Fixed an error message linked to the "Back Away" option in the farm basement. Fixed an error where being arrested in certain routes would move the player to a non-arrested story branch. | — | |
| Aug 4 Up-to-date on fixing reported bugs. Notably, the "Reunited" achievement should be back to behaving correctly. | — | |
| Aug 3 Minor bug fixes | — | |
| August 2nd Added extra dialogue options to Oscar's Episode 5 basement scene, allowing discovery of the church stone location. Now warning the Pastor is tied to visiting a saved library rather than a single permutation of it. This was intended from the start, but didn't make it into the launch build due to time constants! Restored an extra menu at the start of Tabitha's farms route, including fan favorite… | — | |
| July 31st Fixed reported bugs on discord | — | |
| catching up on reported issues most small things like single-line incosistencies related to new content or minor display errors. if you've been playing our games for a while, you know how it goes. when there is an issue i cannot rest until it's squashed. i hope you're all enjoying the update! | 24481994 | |
| July 30th small patch 4 Corrected an issue where visiting the church wasn't properly incrementing the police timer. Made the Tabitha confrontation the tiniest smidgen more difficult. Will revert this one if it becomes too difficult. | 24479738 | |
| July 30th, small patch 3 One more achievement added, a couple of small bug fixes, and restructuring one of the menus in the Episode 5 basement. | 24478857 | |
| Okay, fine, you can have some achievements. 4 new achievements. Minor bug fixes. | 24477774 | |
| The fastest turnaround on a hotfix of all time Fixed an issue where music would not play during the first half of the church scene in some worldstates. | 24476873 | |
| Rumors Update OUT NOWmajor Hey folks! The Scarlet Hollow Rumors Update, a 60,000-word expansion to Episode 5, is out now! This is the last major content update before the release of the game's final chapters. If you've yet to play Scarlet Hollow, the release of this update is the perfect time to catch up, and the game is 25% off on Steam for the next two weeks! On top of this, we've also just released a new Supporter Pac… | 24476615 | |
| May 12th Update Caught up on all reported issues to date. Coming down the pipeline: 1. Devlog analyzing the results of the Episode 5 player choice survey, mostly focusing on The Roads Untraveled patch and Episodes 4 and 5, since we haven't publicly shared player choice data since post-episode 3. 2. An expansion and balance patch to the first five episodes. The largest addition here will be adding the ability t… | — | |
| Feb 28 Fixed a handful of minor issues. Added an explore variation of seeking out Maxwell Oscar if he isn't fleeing town to the list of post-estate actions in Episode 5. Fixed an error where clicking too rapidly through the "Cousin Bonding Time" scene in Episode 4 would throw an error. | — | |
| Feb 27 Minor bug fixed. Nerfed tabitha by removing one of her fingers. | — | |
| Feb 26 Hotfix Minor bug fixes | — | |
| Feb 25 Hotfix 2 Patched an issue with a newly added dialogue option in the episode 5 climax where tabitha, when not present, would teleport into the scene to deliver a single line before remaining in silence, | — | |
| Feb 25 Hotfix Fixed a couple of issues w/ Avery's expanded hangout scene in Episode 3. | — | |
| Episode 5 Franklin Rebalancing Changed the weights of Deputy Franklin's suspicion meter in Episode 5 to be more forgiving overall. Removed a poorly telegraphed penalty tied to not examining your environment when you wake up at the start of the episode (the player doesn't know where the doorhandle goes, and previously lost one action while running around looking for an exit.) Nobody seemed to pick up on this, and it was likel… | — | |
| Feb 22 #2? #3? Buncha little things. Should have more turns to explore in julius' basement before tabitha takes action if you have a trait save available. | — | |
| Feb 22 Balance Tweak Trait save in the farms dilemma no longer has the explore tag, and has been moved to a lower spot on the menu so keen eye and legacy street smart players have more of an opportunity to interact with the scenario without accidentally ending it early. | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 20 Aug 2026 | Thu | 19:10 | Aug 20 | 24847194 | public | 2 | — |