Open Mod 2025
Last seen
1Sampled 16 minutes ago · not a live figure
—of peak
All-time peak
8Aug 2026
Last seen
1Sampled 16 minutes ago · not a live figure
All-time peak
8Aug 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Open Mod 2025.0.1 [29-Aug-2025] Update Note: This update includes several important fixes and stability improvements, resulting in a stable release. Fixes: - Resolved an issue where impact sounds would only play the blood flesh woosh sound, rather than the correct material-specific sounds for concrete, metal, wood, and other surfaces. - Fixed various problems with attachment reticle visuals, where most reticles appeared opaqu… | 19784049 | |
| Game update | Open Mod 2024.2.59 restore We apologize for the inconvenience, but we have reverted Open Mod to the previous stable 2024.2 version. Following the most recent update, we identified several critical issues—including broken sights, audio malfunctions, and other significant bugs—that require additional time to address properly. To ensure a stable and reliable experience for all players, we have restored the last stable versi… | 16039888 | |
| Game update | Open Mod 2025.0.0 [19-Aug-2025] Update Note: This update delivers a major overhaul to Open Mod’s core architecture, focused on performance, memory usage, and future scalability. Many of these improvements—such as converting all scenes to addressables and replacing the built-in URP shader with our own custom solution—required significant engineering effort and time, but bring substantial benefits to the player experience. Fixe… | 19654750 | |
| Game update | Open Mod 2024.2.59 [14-Oct-2024] Update Note: -this update brings a hotfix Fixes: -fixed an issue where the slugs would still shoot 12 projectiles instead of one. Added/Changed: -added an option to toggle full screen mode since Alt+Enter was not intuitive. -updated the multiplayer version to prevent mismatches. Players who haven't updated to the latest version will no longer see lobbies created by those who have, and vice versa | 16039438 | |
| Game update | Open Mod 2024.2.58 [10-Oct-2024] Update Note: -this update brings a bunch of fixes. Fixes: -fixed an issue where the slugs would shoot 12 projectiles instead of one; this was overlooked in debug mode. -fixed an issue where the debug tracers for the 12 gauge would remain active. -fixed an issue where the shotgun key was not added to the translation, resulting in the shotgun filter in the weapons menu being empty. -fixed an issu… | 15998791 | |
| Game update | Open Mod 2024.2.57 [9-Oct-2024] Update Note: -this update introduces a shotgun to the game! This new weapon was sponsored by our Patreon member @Fireprooftofu, who generously donated $100 and directed the contribution towards prioritizing the addition of a shotgun. A big shoutout to him for making this possible! Fixes: -fixed an issue where charms or tags could not be equipped on weapons since the last update -fixed an issue… | 15985046 | |
| Game update | Open Mod 2024.2.56 [21-Jul-2024] Update note: -this update brings fixes to major issues and a refactoring to the weapon customization menu Fixes: -fixed an issue where the shooting range target buttons would only be interactable once -fixed the door resetting between rounds issue for good, now doors should reset and not snap in player’s face anymore -fixed an issue where there was a performance problem if a player died near a… | 15105834 | |
| Game update | Open Mod 2024.2.55 [9-Jul-2024] Update note: -this update brings many more languages support to the game. Basically now we have basic localisation using Google Translate for every language that Steam Store supports Fixes: - Added/Changed: -Due to feedback and suggestions we’ve added Russian and Ukrainian localization to the game -Given we’ve been working on localization we’ve added more languages such as: Polish, Vietnamese,… | 14979838 | |
| Game update | Open Mod 2024.2.54 [7-Jul-2024] Update note: -this update brings more critical hotfixes to issues that cause unpleasant experience Fixes: -fixed an issue where the weapon sway would not be framerate independent and would be slightly smaller when player had 100+ fps -fixed an issue where the gun would aim in faster when framerate was higher -various more small fixes and performance improvements Added/Changed: - | 14957507 | |
| Game update | Open Mod 2024.2.53 [6-Jul-2024] Update note: -this update brings more critical hotfixes to issues that cause unpleasant experience Fixes: -fixed an issue with the red door on Suburb map, where it would have a faulty collider that made it unusable and close automatically due to unwanted collisions with the house itself -fixed an issue with the red door on Suburb map where the glass of it would not be penetrable. -fixed an issu… | 14952797 | |
| Game update | Open Mod 2024.2.52 [5-Jul-2024] Update note: -this update brings one more critical hotfix, we apologize for the frequency of updates Fixes: -fixed a critical issue with opening doors. Took us a while to realize that at extreme framerates, such as 300+ frames per second the doors would barely move when being interacted with. We’ve never tested the game on Maximum performance and interacting with the doors, and now that we did… | 14948373 | |
| Game update | Open Mod 2024.2.50 [4-Jul-2024] Update note: -this update brings more stability and consistency to the new “Play dead” feature. From this update on we will push updates more rarely to avoid annoying you with almost daily updates, unless we find game-breaking issues that require imemdiate updating. We apologise for previous inconveniences caused by our high update frequency. Fixes: -fixed an issue where the new play dead featu… | 14933336 | |
| Game update | Open Mod 2024.2.49 [2-Jul-2024] Update note: -this update brings a cool new feature and a critical bug fix Fixes: -rectified a critical issue from the previous update where doors would remain stationary after being kicked. Added/Changed: -added a new featured called “play dead”. The player can now pretend to be dead, basically turning into a ragdoll by using the keybind (default) “Pause/Break” or by going in the pause menu an… | 14910639 | |
| Game update | Open Mod 2024.2.48 [1-Jul-2024] Update note: -This update brings some more stability to the game Fixes: -fixed an issue where the players could climb on one another easily and sometimes would fly due to that collision -fixed an issue where players could climb on objects above 70 degree slope, making them slide up on various objects -fixed an issue where if a door was opened and we would shoot it aggressively it would sometime… | 14898301 | |
| Game update | Open Mod 2024.2.47 [28-Jun-2024] Update note: -This update brings a fix to a game-breaking issue that we’ve created and some slight improvements Fixes: -fixed a game-breaking issue where the realtime maps and the bunker map could not be played properly due to errors in the networked objects, causing the game not to start. This was due to the previous update where we’ve made the bunker locker doors or drawers not usable in PvP,… | 14864473 | |
| Game update | Open Mod 2024.2.46 [26-Jun-2024] Update note: -This update bring even more smoothness and polishing to the door system, making them almost perfect, enjoyable and intuitive Fixes: -fixed an issue with the extraction tablet HUD where it would be mispositioned and overlap with the compass -fixed an issue where the Extraction enemy AI would not have footsteps -fixed an issue where the Extraction enemy AI would sometimes still spaw… | 14851862 | |
| Game update | Open Mod 2024.2.45 [25-Jun-2024] Update note: -This update brings important fixes to the doors and drawers, making them much better and enjoyable Fixes: -fixed an issue where if the player had a grip equipped on the weapon and tried to open a door the door would cause weird jittering due to the grip colliding with the door, causing the physics engine to go crazy -made all collisions between door colliders themselves and all un… | 14835026 | |
| Game update | Open Mod 2024.2.44 [23-Jun-2024] Update note: -This update brings a fix to the fire sound cutting off Fixes: -fixed an issue where the heated red suppressors would heat for example for the secondary gun as well, even if we only fired the primary gun. -fixed an issue where if the player interacted with a drawer in the Extraction map then the drawer would jitter because it was colliding with our player -smoothed the transition f… | 14811368 | |
| Game update | Open Mod 2024.2.44 [22-Jun-2024] Update note: -This update brings fixes and improvements Fixes: -fixed an issue where if the player had a lootable card in their hand in Extraction then they could see through walls and fall through the ground in some rare cases -fixed an issue where the game would be slowed down by an error in some specific cases, in Extraction -fixed more issues where players could see through walls in some sp… | 14805788 | |
| Game update | Open Mod 2024.2.43 [21-Jun-2024] Update note: -This update brings slight improvements Fixes: -fixed an issue where the green circle that is a reference to where toe weapon is pointing would not be rendered when the player had the single camera setup selected (basically for the performant quality presets) -fixed a weird issue where if the player crouched their legs would clip through the ground Added/Changed: -added an option t… | 14796179 | |
| Game update | Open Mod 2024.2.42 [21-Jun-2024] Update note: -This update brings an end to many of the janky aspects and a lot of stability in Open Mod! One more note to this to avoid confusion, this update was published, then undone due to a game-breaking issue and now that the issue has been fixed the update was published back! Fixes: -fixed a major game-breaking issue where if one player had their hand on a door knob, and then someone els… | 14787268 | |
| Game update | Open Mod 2024.2.41 [13-Jun-2024] Fixes: -fixed an issue where the Left Hand Animation wheel selector would not work properly, the cursor would be locked instead of unlocked when trying to select an animation from the wheel -fixed an issue where the planting tablet would not be unholstered for other players, as in if we looked at another player try to plant, that player would still have his primary weapon unholstered, not the t… | 14708506 | |
| Game update | Open Mod 2024.2.40 [12-Jun-2024] Fixes: -hotfixes for various issues when spectating -hotfixes for various issues when typing in the chat -fixed to an issue where the sprint animation would look weird for C4, when the player would not have C4 in their hand Added/Changed: -pushed the multiplayer version up to avoid unwanted mismatches. This means that players who didn’t update to the latest version will not see lobbies created… | 14696608 | |
| Game update | Open Mod 2024.2.39 [12-Jun-2024] Fixes: -fixed a major issue where the server would timeout after the player was loading into a map for more than 60 seconds, basically disconnecting the player right after loading in for longer than 60 seconds. The timeout was increased to 240 seconds to be sure any device will have enough time to load the maps, before disconnecting. -fixed another issue where the cursor would be unlocked, even… | 14692851 | |
| Game update | Open Mod 2024.2.38 [11-Jun-2024] Fixes: -fixed an issue where if a player clicked the join button to join a room while the room was in the between the round times, and the player would arrive in the map while the round started then this player would still spawn, because this player clicked join while the spawn was possible. This was not the desired behaviour, the player should only spawn if they arrived on the map in the pre-r… | 14682722 | |
| Game update | Open Mod 2024.2.37 [10-Jun-2024] Fixes: -fixed an issue where the doors kicked with the leg or rammed would sometimes not reset between rounds -fixed an issue where in some rare cases the player would spawn with the spectator screen enabled and the spectator screen would not disappear until the next round -fixed an issue where if someone joined mid game and start spectating a player, the weapon of that player would render on t… | 14668542 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.