Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Open Mod 2025NewsOpen Mod 2024.2.41 [13-Jun-2024]
Game update

Open Mod 2024.2.41 [13-Jun-2024]

Open Mod 2025 · published 13 Jun 2024, 17:10 UTC · build 14708506

All newsPlayers around this dateRead on Steam

Fixes:

-fixed an issue where the Left Hand Animation wheel selector would not work properly, the cursor would be locked instead of unlocked when trying to select an animation from the wheel

-fixed an issue where the planting tablet would not be unholstered for other players, as in if we looked at another player try to plant, that player would still have his primary weapon unholstered, not the tablet

-fixed an issue where the C4 would sometimes be mispositioned in the hand of the player

-fixed an issue where a leg kicked door would not have a collider on after being reset for the next round, and the player could walk right through it

-fixed an issue where the blood decals on players would appear on freshly spawned players because we reuse the player models in memory, now the blood decals will be removed before putting the player model back in the pool

-fixed an internal issue where the C4s would be destroyed the wrong way between rounds

-fixed an issue where the Store preview of items would not show the previewed item for charms or tags

-fixed an issue where if the player clicked the MMB to move the camera in Customize menu the cursor would not be locked

-fixed an issue where if the player spinned the weapon in Customize Menu then the cursor would flicker instead of hide

Added/Changed:

-pushed the multiplayer version up to avoid unwanted mismatches. This means that players who didn’t update to the latest version will not see lobbies created by players who updated and the other way around

More from Open Mod 2025

Other announcements

All news
Game update30 Aug 2026Open Mod Retirement Update [02-Aug-2026]Update Note: This update officially marks the retirement of Open Mod. We are sorry to announce that, after carefully reviewing the game’s current state and future, we have decided to end active development. We concluded that Open Mod could not be recovered in a way that would meet the quality standard we want to provide to our players. Our development efforts are now focused on Silent Strike, a…Community2 Aug 2026Open Mod Is Being Retired - But Its Story Is Not EndingOpen Mod Is Being Retired - But Its Story Is Not Ending Hello everyone, We are sorry to announce that we have made the difficult decision to retire Open Mod and end active development on the game. This was not an easy decision. Open Mod represents years of work, experimentation, ambition, mistakes, lessons, and ideas that we still strongly believe in. We spent a long time considering whether th…Game update11 Sep 2025Open Mod 2025.0.3 [11-Sept-2025]Update Note: - various fixes that improve stability following recent architecture changes. Fixes: - resolved an issue in the Bunker Extraction map where numerous textures displayed unintended emission. - resolved an issue in the Bank map where several materials exhibited emission where they should not have. - addressed similar unintended emission affecting materials on the Suburb maps. - correc…