DeadOS
Playing now
2+0 vs. yesterday
40%of peak
All-time peak
514 Sep 2026
Playing now
2+0 vs. yesterday
All-time peak
514 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Version 0.37.1 is now live! Hi everyone! I've uploaded a small patch fixing a visual issue with black squares appearing above rivers when viewing a city on all layers. Thanks for playing as always and see you in the next update! | 21850940 | |
| Game update | Version 0.34.5 is now live! Hi everyone! I've been overhauling the AI some more this week after some of the changes from last week broke some more things. The focus is mainly on the cyan state of civilian known as "Alerted". This stage is meant to be the stage that knows something is wrong, but doesn't know about the nature of the zombie threat and I've made some changes to make that clearer. Alerted civilians will now ch… | 20786666 | |
| Game update | Version 0.34.4 is now live! Hi everyone! This update I've been deep in the trenches of the Civilian AI trying to fix weird behaviours. One issue I've kept noticing is this weird bug where all the indoor civilians were immediately becoming alerted of a threat right at the beginning of the simulation. This is due to a bug in how the Cop AI system works when there isn't any cops. It's fixed now! Somewhere in one of the updat… | 20697496 | |
| Game update | Version 0.34.1 is now live! Hi everyone! I was on a live stream doing a developer commentary of a friend playing DeadOS (you can watch it on Twitch here ) and got some valuable feedback so this week I've been implementing fixes to the bugs encountered on the stream and also making AI improvements, so let's get down to it! The biggest thing to talk about is that I've tweaked how the Cop Quarantine AI code works. Cops are n… | 20321376 | |
| Game update | Version 0.33.3 is now live! Hi everyone! I've given the survivors a little bit of a nerf update this time around. After giving survivors the ability to pick up melee weapons they were surviving extremely well, to the point where I had to make zombies stronger in order to compensate. To make up for this and also to add a bit of character variety I've added a new option, Can Melee: This option allows only the given percenta… | 20128272 | |
| Game update | Version 0.33.2 is now live! Hi everyone! A rather small update for you this week, I decided to take some time to hunt down and eradicate some of the pesky bugs that have been bothering me. It's not an exciting task, but when the game is being constantly updated it also means bugs sneak in and occasionally need to be wiped out. So here's what's fixed: Fixed a bug where civilians that spawn outside building windows would ge… | 19942442 | |
| Game update | Version 0.33.1 is now live! Hi everyone! I've added a new scenario for you to try out called Containment: In this scenario zombies have been placed in the corners and the Cop Dispatch AI has been disabled. Players are forced to use the manual cop AI control to try and control the outbreak. I'm slowly adding more things to the scenario system and updating the existing scenario, which I've renamed Patient Zero. I've also ad… | 19872939 | |
| Game update | Version 0.33.0 is now live! Hi everyone! I have a big update for you this month! I've added a whole system in for loading custom scenarios. This was quite a large undertaking as I had to create the file formats, the saving/loading of all the information, bypassing the current system, etc but it's now working! At the moment I only have a single test scenario for you to try where you attempt to use a single zombie to wipe o… | 19785822 | |
| Game update | Version 0.32.3 is now live! Hi everyone! I've changed things up a little bit to try and improve the last few updates I've put out and make things easier to use, so let's get to it! I've removed this cop overlay: and replaced it with this one: Where in previous builds you had to pick the auto or manual dispatch on the police station screen, it's now right here while the sim is being run, so players can toggle back and fort… | 19415441 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.