Alterium Shift
Playing now
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All-time peak
210 Sep 2026
Playing now
0−1 vs. yesterday
All-time peak
210 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch Release v1.5.0.7 Fixed a rendering issue in Buried Temple B2 – North that caused the top of the screen to turn black and obscure the map. Totally Mottzy’s fault for trying to fix one thing, then breaking another. Definitely make fun of Mottzy for it. Bug Fixes · Buried Temple B2 – North Rendering Black Screen - Fixed an issue where the top portion of the screen would turn completely black upon entering Buried T… | 20991017 | |
| Game update | Patch Update v1.5.0.6 This patch addresses a range of critical and user-reported issues affecting save/load performance, story progression, map transitions, soft-locks, and combat triggers. It also includes multiple bug fixes for visual, animation, and dialogue problems, as well as several typo corrections throughout the game. See details below for the full list of fixes. You can also view the full changelog here .… | 20812766 | |
| Game update | Patch Release v1.5.0.5 We’ve had a few more patches than expected this week, and hopefully this is the last for now. Some of these relate to previous issues that weren’t quite fixed, though we should have everything sorted out now! · Fixed: Sage’s ability behaved oddly during the Well Bottom boss sequence (Golem) including the lights not going away, and Sage being in “walk” mode after the sequence. · Fixed: Pyra's st… | 20812766 | |
| Game update | Patch Update v1.5.0.4 Our QA team continues to be hard at work finding bugs. We felt it important to stay on top of some of them that would affect overall quality of life. Below are the fixes in this patch: · Fixed: Sage would still get stuck in "walk" mode after their cave/shift sequence. · Fixed: Pyra's story hit a soft-lock in a cinematic sequence after finding the shift node to the Marshlands. We'll continue to… | 20747967 | |
| Game update | Patch Update v1.5.0.3 Minor fix, but would have been annoying for people, so we wanted to get this out! · Fixed: When entering the Well Bottom - Central area, Sage becomes stuck in walk mode and can no longer run, in addition to their ability being stuck "on" Sage's ability has also been updated, and there is a known visual issue. There is supposed to be a glowing ball of light by Sage's head that bobs around. This… | 20747967 | |
| Game update | Patch Update v1.5.0.2 We fixed a couple of blocking issues reported by our QA team. · Fixed: Marian (Pyra's Mom) is supposed to help you with the Gilberry Shores - West boulder, but instead just says she's busy and goes back to work (at her house). · Fixed: When in Pyra's past and first encountering Dolion, you can move around during the conversation, and the sequence gets caught in a loop. We'll continue to push up… | 20718444 | |
| Game update | Patch Update v1.5.0.1 Here are some quick fixes for some known issues, or some caught post-release. · Fixed: Marian (Pyra's Mom) would become invisible in her Smithy after you complete the mission to find a way past the broken bridge · Fixed: The quest log would have a visible window covering the active quests if you view completed/failed quests, close the window, and come back. · Fixed: A Lenoria Guard would disapp… | 20700326 | |
| Major update | Alterium Shift Updated to Version 1.5.0 Hello everyone! Alterium Shift has been updated to version 1.5.0 for all Early Access players on Steam. This is our biggest update since 1.4.0—thanks for your patience while we built, tested, and polished. Please check the Known Issues section below and keep the feedback coming in Discord; it helps us tighten things up fast. Reminder: This is an Early Access update on Steam (not full launch). T… | 16520260 | |
| Game update | Minor Update 1.4.2 Update This release features a change to Pyra’s first mission. We’ve heard the feedback that the intro feels slow and has too many “fetch quests.” While we intended this as a way to underscore the annoyance it would cause Pyra, it ended up annoying our players. To address this, the Mayor will only give Pyra one of the following quests: · Deliver letters to plains guards · See Clay for his deleg… | 16520260 | |
| Game update | Patch Update v1.4.1.5 Bug Fixes · Fixed: Temple watergate sound was louder than sound settings · Fixed: Editing sound controls from main menu would cause ongoing “click” sound when navigating or moving player. · Fixed: “Continue” option would not show properly on fresh installs if the player did not have any Atlas saves · Fixed: (Visual) Equipment and Accessories would not show effects on Health/AE · Fixed: Audio se… | 16433105 | |
| Game update | Patch Update v1.4.1.4 Updates · Added a new persistent Device Settings separate from cloud saves for things like resolutions and the cloud save setting itself. · This will be used for any settings that are meant specifically for your device rather than to be shared across devices. Bug Fixes · Fixed: Cloud save toggling wouldn’t properly reload data from the appropriate app data location (either from the cloud, or th… | 16292391 | |
| Game update | Small Patch Update v1.4.1.3 Additional patch to fix a visual issues. · Fixed: Generic controllers and PlayStation controllers would cause large visual prompts to show due to the wrong assets being used for user prompts. | 16246673 | |
| Game update | HOTFIX Patch Update v1.4.1.2 We discovered another issue related to user inputs we needed to do a fast fix. Let us know if you experience any issues with controller or keyboard input! · Fixed: arrow keys and WASD keys weren't working after the last hotfix. | 16231613 | |
| Game update | HOTFIX Patch Update v1.4.1.1 Hotfix! · Fixed: Controller input wasn't working properly in menus, preventing the ability to close windows and perform other actions. | 16229724 | |
| Game update | Minor Update v1.4.1 This release fixes a number of bugs and adds a the first version of our Fast Travel feature to the end of EA. Please review the known issues below. If you run into any issues, let us know and we'll look into it as soon as possible! Updates · Added Initial “Fast Travel” system for “End of EA” exploration · This is still a work in progress with ongoing refinements planned Bug Fixes · Fixed: Gilbe… | 16200098 | |
| Game update | Small Patch Update v1.4.0.6 Updates · Added dialog to Lowerton shop (attempt to address a reported game lock when talking to the shopkeeper) · Adjusted time delay when opening the main menu to .5 seconds (map loads, and reopening) · Fixed: Typo in the book “Dark Elf Invasion” near the end the word “power” was duplicated Bug Fixes · Fixed: Using all items in inventory causes a hard lock in the view · Fixed: Typo in the boo… | 15608108 | |
| Game update | Small Patch Update v1.4.0.5 Bug Fixes · Fixed: Game Over scenes still had issues with loading the most recent save · Fixed: Pyra’s first quest, when having Atlas do your letter deliveries, would result in a broken quest · Fixed: Pyra’s quest marker to talk with Clay was too low and hard to see | 15555088 | |
| Game update | Small Patch Update v1.4.0.4 This covers all PC platforms. Enhancements · Change: Adjusted autosave interval to every 1 minute · New: Created an autosave limit of 15 saves to reduce autosave files but still allow for a reasonable history of saves to reload · Change: The character select screen is zoomed out more at first to show all 3 characters. Bug Fixes · Fixed: Oldskee Quest (Sage - northern plains) - if you left the g… | 15510525 | |
| Game update | Small Patch Update v1.4.0.3 This patch is currently only for Windows due to build times and our available time to update each version. We will follow-up on all builds on Monday, 8/26/2024 Bug Fixes · Fixed: The continue option would not show properly even when there were known saves · Fixed: When selecting continue, Atlas would still be selected even when he had no saves · Fixed: Pyra’s “Errant Errands” quest: When Atlas… | 15484302 | |
| Game update | Small Patch Update v1.4.0.2 Bug Fixes · Fixed: Cloud settings were not working properly to turn on/off · Fixed: Pyra's room red flower pot would cause a game crash · Fixed: Fighting the Dog & Boar in the east of Plains North would cause a permanent black screen after battle · Fixed: PS5 controllers would cause odd visual prompts over the screen (corrects prompts now show) · Fixed: Generic controllers would cause odd visua… | 15478975 | |
| Game update | Small Patch Update v1.4.0.1 A small update to fix the following issues: · Fixed: Quest log was not showing quest information · Fixed: "Broken Bridge" cinematic sequence ended in a locked state (unable to move the character) | 15462442 | |
| Major update | Alterium Shift Updated to Version 1.4.0 Hello Everyone! Alterium Shift has been updated to version 1.4.0. Check out what's changed, new, and fixed! Also, please see the "known issues" section. While we've tried to catch as many issues as we could, there are still some out there. Please let us know if you run into major issues so we can start looking at them right away. You can post on the community boards or stop into our discord: Ve… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.