Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Alterium ShiftNewsMinor Update 1.4.2
Game update

Minor Update 1.4.2

Alterium Shift · published 25 Nov 2024, 05:36 UTC · build 16520260

All newsPlayers around this dateRead on Steam

Update


This release features a change to Pyra’s first mission. We’ve heard the feedback that the intro feels slow and has too many “fetch quests.” While we intended this as a way to underscore the annoyance it would cause Pyra, it ended up annoying our players.

To address this, the Mayor will only give Pyra one of the following quests:

  • Deliver letters to plains guards
  • See Clay for his delegated tasks
  • Visit Sage to do their tasks


We hope this will make Pyra’s storyline feel less laborious in the beginning so players can get to the action sooner. Enjoy!

Known Issues

  • 3D monsters show as white squares in the Bestiary - all except the Rock Golem - we are working to add all the proper static images for a future update.
  • Running away from some battles still shows the results screen for some reason
  • Opening the overworld map causes monsters to respawn - also sometimes causes a battle to trigger immediately.
More from Alterium Shift

Other announcements

All news
In-game event14 Sep 2026Alterium Shift v1.7.0 - A Fresh Look for AlteriaHey everyone! Version 1.7.0 gives Alterium Shift a fresh look - and a lot of attention to the little things that make an adventure feel better to play. There are redesigned menus, refreshed character art, fishing and racing refinements, faster startup, and fixes for saving, progression, controls, and more. A big thank-you to everyone who has tried the preview build, reported bugs, and shared fe…Game update5 Apr 2026Minor Patch Release v1.6.1Small fix to the "Abandoned Mine - Bandit Hideout" where using Pyra's on-map "Smash" ability would fail trigger the proper cinematic sequence. We'll continue to push updates for any critical issues that arise. Feel free to stop by our Discord for support!In-game event28 Mar 2026Alterium Shift Updated to Version 1.6.0This update introduces a large batch of new character animations, hero updates, minigame workflow improvements, overworld and map system updates, and enhanced on-map interactions and abilities. The update also resolves numerous bugs affecting progression, character interactions, quest text, UI consistency, and general gameplay stability. We'll continue to address critical issues as they arise.…