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Alterium ShiftNewsMinor Update v1.4.1
Game update

Minor Update v1.4.1

Alterium Shift · published 28 Oct 2024, 04:42 UTC · build 16200098

All newsPlayers around this dateRead on Steam

This release fixes a number of bugs and adds a the first version of our Fast Travel feature to the end of EA. Please review the known issues below. If you run into any issues, let us know and we'll look into it as soon as possible!

Updates

  • Added Initial “Fast Travel” system for “End of EA” exploration
    • This is still a work in progress with ongoing refinements planned

Bug Fixes

  • Fixed: Gilberry Shores West map would not load properly, requiring a restart and preventing further exploration in that area
  • Fixed: Bestiary images wouldn’t properly load after new monsters were added
  • Fixed: Boulder in Summiton Forest Central was not properly blocking the player after the Treant battle
  • Fixed: Animation oddities in Dolion movement in Summiton Forest Central
  • Fixed: Save/Load system oddities when reloading a saved game within the current playthrough
  • Fixed: Pyra (and possibly other characters) might cause locked controls after talking to the yellow node in Notimmus Forest Central

Known Issues

  • 3D monsters show as white squares in the Bestiary - all except the Rock Golem - we are working to add all the proper static images for a future update.
  • Running away from some battles still shows the results screen for some reason
  • Opening the overworld map causes monsters to respawn - also sometimes causes a battle to trigger immediately.
  • When cloud saves are enabled, the bestiary data does not properly update over time due to an issue with how the persistent store is loaded and stored in the cloud vs. on the computer
    • The bestiary data will update appropriately when cloud saves are disabled.
    • We are working on a fix to correct this and ensure the persistent storage updates appropriately to the current cloud save settings.


More from Alterium Shift

Other announcements

All news
In-game event14 Sep 2026Alterium Shift v1.7.0 - A Fresh Look for AlteriaHey everyone! Version 1.7.0 gives Alterium Shift a fresh look - and a lot of attention to the little things that make an adventure feel better to play. There are redesigned menus, refreshed character art, fishing and racing refinements, faster startup, and fixes for saving, progression, controls, and more. A big thank-you to everyone who has tried the preview build, reported bugs, and shared fe…Game update5 Apr 2026Minor Patch Release v1.6.1Small fix to the "Abandoned Mine - Bandit Hideout" where using Pyra's on-map "Smash" ability would fail trigger the proper cinematic sequence. We'll continue to push updates for any critical issues that arise. Feel free to stop by our Discord for support!In-game event28 Mar 2026Alterium Shift Updated to Version 1.6.0This update introduces a large batch of new character animations, hero updates, minigame workflow improvements, overworld and map system updates, and enhanced on-map interactions and abilities. The update also resolves numerous bugs affecting progression, character interactions, quest text, UI consistency, and general gameplay stability. We'll continue to address critical issues as they arise.…