Pro Soccer Online
Playing now
633−186 vs. yesterday
14%of peak
All-time peak
4,666Dec 2022
Playing now
633−186 vs. yesterday
All-time peak
4,666Dec 2022
| Published | Title | Build |
|---|---|---|
| PSO 2.10.1 - Fixed new Champion's Stadium map collision bugs. PS: We're aware there are issues with settings / key binds not applying correctly on game restart and are working to fix it. | 23548149 | |
| PSO 2.9.1 - Tweaked more network settings | — | |
| Pro Soccer Online 2.8.2 Removed votekick · Added ranked to Sydney region | — | |
| Pro Soccer Online 2.8.1 Reverted ranked modes to previous setup, same as PSO 2.7.3. Custom lobbies still give coins and XP. | — | |
| Beta 2.6.4 General Changes/Additions: - Removed height/builds. People have been asking for this and it seems like the better choice for a more balanced game. - Made prop spawn limit 50 in single player training. Bug Fixes: - Fixed laggy looking player movement. - Fixed prop spawn not working in MP training. | — | |
| Beta 2.6.2 General Changes/Additions: - Added party text chat. - Enabled matchmaking while inside custom lobbies. - Re-added search player via player ID. Player Customization: - Added 2 new Hair styles. - Added 5 new GK gloves. - Added 10 new head accessories (earrings). Team Customization: - Added functionality for copying parts from your other teams. This way if you want to copy another one of your team… |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 3 Jun 2026 | Wed | 16:54 | PSO 2.10.1 | 23548149 | public | 1 | — |
| 7 Nov 2025 | Fri | 17:26 | No patch notes · unannounced build | 20713882 | public_experimental | 1 | — |
| — |
| Beta 2.6.1 General Changes/Additions: - Made stat ratings mode specific. There's now leaderboards for the best goalscorers, passers, defenders and GKs for each mode. - Changed matchmaking setup for EU to help make matchmaking more balanced. This will increase wait times most likely but will help players get more balanced matches. This change only applies to EU. If it ends up being problematic we can rever… | — |
| Beta 2.6.0major General Changes/Additions: - Ranks have been reset. Profile achievements have been given out to the previous top 100 6v6 ranked players. - Ranked seasons. Ranked modes now have seasons that reset every 3 months automatically. - Changed ranked score algorithm. It will weigh games played slightly less now and weigh win % slightly more. Also changed minimum games played to receive a rank to 10. -… | — |
| Beta 2.5.5 Gameplay: - Slightly decreased touch slowdown. - Increased how much momentum gets cancelled whenever a ball is kicked/dribbled. This should make it so the ball generally feels more responsive to kick/dribble inputs. 1st time kicks/volleys should feel better from this change. - Slightly increased GK drop kick power multiplier. Bug Fixes: - Fixed GK catches/deflections not working in multiplayer… | — |
| Beta 2.5.4 Gameplay: - Buffed GK dive hitboxes. - Very slightly increased GK dive speed. Bug Fixes: - Fixed 8v8 free kick/corner/throw shield in not blocking the opposite team. - Fixed GK spawning incorrectly on 8v8 fields. General Changes/Additions: - Made it so sound still plays when not focused on the game/alt tabbed. The idea behind this was to let players who are not focused on the game still have so… | — |
| Beta 2.5.3 Bug Fixes: - Fixed goals and balls being placed incorrectly on the training academy map for 6v6 and 5v5 fields. | — |
| Beta 2.5.2 Gameplay: - Increased 8v8 field size length by 5 meters on each end of the field. It's now the exact same size as the UE4 8v8 field. - Increased 5v5 goal width. Player Customization: - Added a new hairstyle. - Added knee slide and somersault emotes. Team Customization: - Added 3 new shirt and shorts patterns. Bug Fixes: - Fixed GKs sometimes getting stuck soon after the ball is placed. General… | — |
| Beta 2.5.1 Gameplay: - Tweaked body collision with the ball so it will bounce off players instead of going through them. Bug Fixes: - Fixed throw ins having buggy collision with the player shield. - Fixed self assist on defensive deflections. - Fixed bugs related to GK catching the ball on the edge of the box. - Fixed penalty hitbox collision being enabled incorrectly when GK releases the ball fast right… | — |
| Beta 2.5.0major Player Customization: - Added hair highlight colors. Hair highlight colors are now packaged together with custom hair colors. - Added player controlled accessory colors. Players can now choose black, white or gray colors for their accessories or unlock custom colors for 250 Pro Points. - Added Shoe Design option that allows different variants/models of shoes. There's a high cut and low cut opti… | — |
| Beta 2.4.5 - Increased forward and backward kicking/dribbling/tackling hitbox reach. - Reworked kick, dribble and juggle charges. - Tweaked ball physics slightly so it should slow down less when rolling on the ground. This won't speed up the ball, just how much it slows down when rolling on the ground and it's not too drastic of a change. - Increased juggle height slightly. - Changed body collision with t… | — |
| Beta 2.4.4 - Reverted the oval kicking/dribbling/tackling hitbox back to a square of similar size. - Tweaked kick charge.... again. - Tweaked GK sideways dive hitbox sizes and animations. | — |
| Beta 2.4.3 - Reduced kicking/dribbling/tackling hitboxes forward reach and switched them to use a oval hitbox instead of a square. - Tweaked kick charge a little more. - Buffed header power by 5%. - Added/changed discord server list in the community tab to include the recently endorsed community servers. | — |
| Beta 2.4.2 - Increased initial kick charge speed very slightly again. - Very slightly increased hitbox size to find the perfect balance between dribbling and defending. - Increased GK sideways dive hitboxes size. - Fixed leg accessory meshes clipping issues. | — |
| Beta 2.4.1 - Fixed players getting stuck during throw ins. - Fixed hair colors being bugged. - Slightly reduced body tilt in general and removed it while jumping. - Fixed footsteps sounds not playing. - Fixed arm sleeve right not being sized correctly for different body mass sizes. - Adjusted kick charge to be a little slower to balance shooting. - Adjusted gravity a little lower. - Changed raise hand and… | — |
| Beta 2.3.9 - Slightly decreased gravity - Slightly decreased ball friction. - Changed all touches on the ball so they don't cancel 100% of the balls momentum. This make the game feel and play more realistically. - Very slightly decreased kicking/dribbling/tackling hitbox width. - Increased kick, dribble and juggle charge speeds. - Fixed chip shots being weak. - Decreased acceleration to where it should be… | — |
| Beta 2.3.7 The nerf in the 2.3.6 update was overdone and this update reverts some of the changes but not all of them. Really sorry for the continued changes to mechanics, just trying to get the right balance. Here's what changed: - Acceleration set back to the same as 2.3.5 - Kept the bigger tackling hitbox from 2.3.6 - Kept the dribble charge change from 2.3.6 - Very slightly increase kick charge initial… | — |
| Beta 2.3.6 The recent switch to DX12 and performance improvements in the 2.3.4 update drastically changed the speed of everything in the game like acceleration, faster kick/dribble charges. On top of that the kicking/dribbling/tackling hitbox size was decreased. This made the game heavily geared towards dribbling. This was not intentional and this update is to put the game back to being more focused on de… | — |