Pro Soccer Online
Playing now
71+7 vs. yesterday
1.5%of peak
All-time peak
4,666Dec 2022
Playing now
71+7 vs. yesterday
All-time peak
4,666Dec 2022
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | PSO 2.9.0 Gameplay: - Added power kick animation. Any kicks above 80% power that are on the ground will now play a different animation for power kicks. - Tweaked some network settings. General Changes/Additions: - Added player tags. These are phrases that are put underneath player names in the list menus and can be selected from the player preferences menu. There are 18 free to everyone and more can be g… | — | |
| Game update | Pro Soccer Online 2.8.2 Removed votekick · Added ranked to Sydney region | — | |
| Game update | Pro Soccer Online 2.8.1 Reverted ranked modes to previous setup, same as PSO 2.7.3. Custom lobbies still give coins and XP. | — | |
| In-game event | Pro Soccer Online 2.8.0 Changed ranked modes to quick match. Players can now choose to play quick matches at 3 different skill levels, beginner, intermediate and expert. You can also choose to play ranked or unranked. We hope this will help people control who they play with a bit better and provide a more balanced experience for players at all skill levels. · Custom lobbies now reward coins and XP when teams are full… | — | |
| In-game event | PSO 2.7.3 General Changes/Additions: - Added Sydney server (Custom Lobby & Training only), may have to wait 1-3 minutes for them to startup if no servers are active. - Added kick player from party for host. - Made grass a slightly brighter green color. Bug Fixes: - Fixed GK clothing colors. | — | |
| In-game event | PSO 2.7.1 General Changes/Additions: - Added buttons to zoom in/out the player preview in item stores. - Added buttons to change camera height up/down the player preview in item stores. - Added option to hide chat in a match (Default key is H) - Added option to hide UI in a match (Default key is Shift + H) - Added a 2nd head accessory slot so you can use two at the same time. - Added 3 necklaces and 3 br… | — | |
| News | Leaving beta/early access After 4 long years and a grueling development process, Pro Soccer Online is finally leaving beta/early access. The game is feature complete at this point but it will still be receiving updates with content like new customization items, maps and quality of life improvements moving forward. It's been a long road. Thank you to everyone who played and shared Pro Soccer Online and helped get it to w… | — | |
| Game update | Beta 2.6.4 General Changes/Additions: - Removed height/builds. People have been asking for this and it seems like the better choice for a more balanced game. - Made prop spawn limit 50 in single player training. Bug Fixes: - Fixed laggy looking player movement. - Fixed prop spawn not working in MP training. | — | |
| In-game event | Beta 2.6.3 General Changes/Additions: - Added emote wheel. This should be a lot nicer to use than the 1-4 keys. - Added prop spawn menu to allow spawning props in warm-up/training modes. - Added substitute slots for custom lobbies. - Added download match stats button for match summaries with customizable save location. - Improved free look. - Changed single player training UI a bit. Player Customization:… | — | |
| Game update | Beta 2.6.2 General Changes/Additions: - Added party text chat. - Enabled matchmaking while inside custom lobbies. - Re-added search player via player ID. Player Customization: - Added 2 new Hair styles. - Added 5 new GK gloves. - Added 10 new head accessories (earrings). Team Customization: - Added functionality for copying parts from your other teams. This way if you want to copy another one of your team… | — | |
| Game update | Beta 2.6.1 General Changes/Additions: - Made stat ratings mode specific. There's now leaderboards for the best goalscorers, passers, defenders and GKs for each mode. - Changed matchmaking setup for EU to help make matchmaking more balanced. This will increase wait times most likely but will help players get more balanced matches. This change only applies to EU. If it ends up being problematic we can rever… | — | |
| Major update | Beta 2.6.0 General Changes/Additions: - Ranks have been reset. Profile achievements have been given out to the previous top 100 6v6 ranked players. - Ranked seasons. Ranked modes now have seasons that reset every 3 months automatically. - Changed ranked score algorithm. It will weigh games played slightly less now and weigh win % slightly more. Also changed minimum games played to receive a rank to 10. -… | — | |
| Game update | Beta 2.5.5 Gameplay: - Slightly decreased touch slowdown. - Increased how much momentum gets cancelled whenever a ball is kicked/dribbled. This should make it so the ball generally feels more responsive to kick/dribble inputs. 1st time kicks/volleys should feel better from this change. - Slightly increased GK drop kick power multiplier. Bug Fixes: - Fixed GK catches/deflections not working in multiplayer… | — | |
| Game update | Beta 2.5.4 Gameplay: - Buffed GK dive hitboxes. - Very slightly increased GK dive speed. Bug Fixes: - Fixed 8v8 free kick/corner/throw shield in not blocking the opposite team. - Fixed GK spawning incorrectly on 8v8 fields. General Changes/Additions: - Made it so sound still plays when not focused on the game/alt tabbed. The idea behind this was to let players who are not focused on the game still have so… | — | |
| Game update | Beta 2.5.3 Bug Fixes: - Fixed goals and balls being placed incorrectly on the training academy map for 6v6 and 5v5 fields. | — | |
| Game update | Beta 2.5.2 Gameplay: - Increased 8v8 field size length by 5 meters on each end of the field. It's now the exact same size as the UE4 8v8 field. - Increased 5v5 goal width. Player Customization: - Added a new hairstyle. - Added knee slide and somersault emotes. Team Customization: - Added 3 new shirt and shorts patterns. Bug Fixes: - Fixed GKs sometimes getting stuck soon after the ball is placed. General… | — | |
| Game update | Beta 2.5.1 Gameplay: - Tweaked body collision with the ball so it will bounce off players instead of going through them. Bug Fixes: - Fixed throw ins having buggy collision with the player shield. - Fixed self assist on defensive deflections. - Fixed bugs related to GK catching the ball on the edge of the box. - Fixed penalty hitbox collision being enabled incorrectly when GK releases the ball fast right… | — | |
| Major update | Beta 2.5.0 Player Customization: - Added hair highlight colors. Hair highlight colors are now packaged together with custom hair colors. - Added player controlled accessory colors. Players can now choose black, white or gray colors for their accessories or unlock custom colors for 250 Pro Points. - Added Shoe Design option that allows different variants/models of shoes. There's a high cut and low cut opti… | — | |
| Game update | Beta 2.4.5 - Increased forward and backward kicking/dribbling/tackling hitbox reach. - Reworked kick, dribble and juggle charges. - Tweaked ball physics slightly so it should slow down less when rolling on the ground. This won't speed up the ball, just how much it slows down when rolling on the ground and it's not too drastic of a change. - Increased juggle height slightly. - Changed body collision with t… | — | |
| Game update | Beta 2.4.4 - Reverted the oval kicking/dribbling/tackling hitbox back to a square of similar size. - Tweaked kick charge.... again. - Tweaked GK sideways dive hitbox sizes and animations. | — | |
| Game update | Beta 2.4.3 - Reduced kicking/dribbling/tackling hitboxes forward reach and switched them to use a oval hitbox instead of a square. - Tweaked kick charge a little more. - Buffed header power by 5%. - Added/changed discord server list in the community tab to include the recently endorsed community servers. | — | |
| Game update | Beta 2.4.2 - Increased initial kick charge speed very slightly again. - Very slightly increased hitbox size to find the perfect balance between dribbling and defending. - Increased GK sideways dive hitboxes size. - Fixed leg accessory meshes clipping issues. | — | |
| Game update | Beta 2.4.1 - Fixed players getting stuck during throw ins. - Fixed hair colors being bugged. - Slightly reduced body tilt in general and removed it while jumping. - Fixed footsteps sounds not playing. - Fixed arm sleeve right not being sized correctly for different body mass sizes. - Adjusted kick charge to be a little slower to balance shooting. - Adjusted gravity a little lower. - Changed raise hand and… | — | |
| In-game event | Beta 2.4.0 - Slightly increased gravity. - Increased initial kick charge speed. This should allow a bit snappier passing and shooting. - Decreased kicking/dribbling/tackling hitbox size. This should nerf defense a little bit. - Fixed GK dive hitboxes to not save low shots when diving high, and not save high shots when diving low. - Fixed backwards dive deflection so it should actually be useful to stop ch… | — | |
| Game update | Beta 2.3.9 - Slightly decreased gravity - Slightly decreased ball friction. - Changed all touches on the ball so they don't cancel 100% of the balls momentum. This make the game feel and play more realistically. - Very slightly decreased kicking/dribbling/tackling hitbox width. - Increased kick, dribble and juggle charge speeds. - Fixed chip shots being weak. - Decreased acceleration to where it should be… | — | |
| Game update | Beta 2.3.7 The nerf in the 2.3.6 update was overdone and this update reverts some of the changes but not all of them. Really sorry for the continued changes to mechanics, just trying to get the right balance. Here's what changed: - Acceleration set back to the same as 2.3.5 - Kept the bigger tackling hitbox from 2.3.6 - Kept the dribble charge change from 2.3.6 - Very slightly increase kick charge initial… | — | |
| Game update | Beta 2.3.6 The recent switch to DX12 and performance improvements in the 2.3.4 update drastically changed the speed of everything in the game like acceleration, faster kick/dribble charges. On top of that the kicking/dribbling/tackling hitbox size was decreased. This made the game heavily geared towards dribbling. This was not intentional and this update is to put the game back to being more focused on de… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.