Chaos Galaxy 2
Playing now
10−1 vs. yesterday
9.6%of peak
All-time peak
104Playing now
10−1 vs. yesterday
All-time peak
104Jul 2022
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Version 0.9.4 Update Merry Christmas! Let's see the content of this update. Gameplay improvement: 1. 12 new portraits for custom commanders have been added. 2.Custom commanders who use robot type portraits as leaders can create Omnic type faction and use Omnic Policy tree. 3. WASD is no longer used to move the cursor, but can be used to move the camera in the big map and battlefield. 4. The guide text on how to cap… | 10204581 | |
| Major update | Version 0.9.3 Custom Faction Released! Hi, my friends! Custom Faction, the last big content in the EA plan, has been released! When we start a campaign, we can create up to 3 custom factions, and choose one of them to play. In addition, several related new collections and a new achievement have been added to the game. Gameplay improvement: 1. Some algorithms of AI fleet actions in big map are adjusted . 2. Some algorithms about AI s… | 10089401 | |
| In-game event | Version 0.9.2 Update Hi, my friends! Let's see the content of this update. Gameplay improvement: 1. When the Imperial foe event happens, the relationship between imperial factions and the Imperial foe will be reduced to 0. 2. The AI's path finding logic to the enemy in the asteroid belt has been adjusted. Now AI ships will be smarter to bypass obstacles. 3. When we are selecting a fleet, the list of faction buttons… | 9907557 | |
| In-game event | Version 0.9.1 Update Hi, my friends! Let's see the content of this update. Gameplay improvement: 1. The weapon with fan range (Dragon Breath) has a correct damage range now. 2. When the enemy units use map weapons in the battlefield, the damage range will be showed. 3. When a unit hit by a torpedo, it is no longer a fixed damage. The effect of the Carapace and the buffs of Hardened Carapace, Imperial Shield, Sacrif… | 9867017 | |
| Major update | Version 0.9.0 Update & Custom Commander available Hi, my friends! First of all, I must apologize. I originally planned to finish this version in three weeks, but because the art work exceeded my expectations, it took me a whole month to finally complete them. In this version, we can customize commanders to join the game. After clicking the Custom button on the start menu and creating new commanders, we can let these commanders join our games.… | 9819180 | |
| In-game event | Version 0.8.2 Update Hi, my friends! A major update this time is the setting of the fleet base. Both the returned and newly recruited fleets will appear on the fleet base planet. We can spend a certain amount of gold to set up a new base according to the changes in the front. It should be noted that once the fleet base is captured, we will lose some prestige. Gameplay improvement: 1. The effect of the Agile in the… | 9574710 | |
| In-game event | Version 0.8.1 Update Hi, my friends! As a grand strategy game, the savedatas of Chaos Galaxy 2 is extremely complex. As the number of savedatas increases, the time required to open the Saveload Menu becomes more and more unbearable. Therefore, the functions of Quick Save and Quick Load have been added in this update. After setting a saveslot as the Quicksave Slot, we can Quick Save and Quick Load without opening th… | 9520950 | |
| Major update | Version 0.8.0 Update Hi, my friends! The main body of version 0.8 is finally completed. In this version, we can finally using aliens to sweep the galaxy. Aliens use different resources from humans, and their game goal is completely different. Along with this version, a number of new collections and a new achievement are available. In the campaign settings, we can set the alien invasion direction now. Click the four… | 9456040 | |
| Major update | Wandering Ark & English text Improving Hi, my friends! The Wandering Ark, the first milestone of EA, has finally been completed. In this version, human factions will encounter visiting Mozi ark, and trade learning points, blueprints and skill chips with the ark. The relationship of each other will be improved during the transaction. With the increase of relationship, more advanced blueprints and chips and more learning points can be… | 9362180 | |
| In-game event | Version 0.7.9 Update Hi, my friends! In this update, the AI action speed on galaxy map has been accelerated, and the battle animation speed on the battlefield has also been accelerated. Gameplay improvement: 1. The labor points produced by the Immigration Office has been increased. 2. AI on the battlefield will give priority to move to space buildings only when their power or energy are not full. 3. We will no long… | 9304083 | |
| In-game event | Version 0.7.8 Update Hi, my friends! Many players complained that the operations on the planetary UI is too cumbersome. Player gigamelon1981 posted a design for the planetary UI on the Steam community, which was supported by many people. Therefore, I made some adjustments on the basis of the design drawing of gigamelon1981 and completed the current planetary UI. Although there is some crowded, but we donot need to… | 9280756 | |
| In-game event | Version 0.7.7 Update Hi, my friends! The AI behavior of mercenary faction and assassin faction has recently caused many people puzzled. So I made some adjustments. 1. When mercenaries and assassins accept a mission against the player, there will be a message to the player. 2. When mercenary and assassins have a mission against a certain faction, they will not be able to become allies, suzerain or vassal with the fa… | 9261822 | |
| In-game event | Version 0.7.6Update Hi, my friends! The balance of the units is a major topic discussed recently. Due to the appearance of the artillery, the value of agility has been greatly reduced. The weakening of submarines has also greatly reduced the value of diving. Therefore, in this update, I reduced the weight of some values and adjusted all units. The result of the adjustment is that the cost of most submarines, mecha… | 9234479 | |
| In-game event | Version 0.7.5Update Hi, my friends! An important part of this update is the adjustment of the policy tree of the Free Stars. After adjustment, the Free Stars will get advanced blueprint and enhancements faster. However, if you are playing with this faction before the update, you may encounter the problem of unable to obtain some blueprints because of this modification. It is suggested to start a new game for Free… | 9217400 | |
| In-game event | Version 0.7.4 Update Hi, my friends! I have made some adjustments to the action logic of the AI fleets. Now when their forces are weak, they will stay on their own planet. These changes may make their behavior more reasonable. Gameplay improvement: 1. The fortress will not be affected by the movement buff. 2. Southeaven's policy Mecha Engine is changed to add 1 movement to the mecha. 3. The maximum range of Siege G… | 9209669 | |
| In-game event | Version 0.7.3 Update Hi, my friends! There is a heated discussion in the player community about the adjustment of aliens. In this update, Black Dragon's initial group has been reduced by two fleets. This will reduce the attacking efficiency of aliens to a certain extent. Today is just the third day of EA. Let's continue to observe whether the overall experience in the game will change. Gameplay improvement: 1. Hove… | 9201442 | |
| In-game event | Version 0.7.2 Update Hi, my friends! Because Aliens are too powerful, the game experience of CG2 is very different from that of CG1. In order to let players who like the CG1's experience also enjoy the fun of the game. Now when you start a new game, you can choose to turn On or turn Off the alien invasion event. If you choose Off, there will be no alien invasion in this game. Gameplay improvement: 1. The policy eff… | 9194362 | |
| In-game event | Version 0.7.1 Update Hi, my friends! Today is the first day of the EA of Chaos Galaxy 2. In 12 hours, I collected dozens of comments and bugs. Due to the priority of time, I completed some of the more urgent contents first. Gameplay improvement: 1. The effect for the weapon damage range is changed from red to orange, which is distinguished from the red of the weapon shoot range. 2. Speed up the mouse movement. 3. R… | 9186667 | |
| Steam news | Early Access Launch! Finally, It is this day! Friends, the complexity of this sequel is far beyond my initial imagination. I'm sorry to have kept you waiting for nearly two years. The core gameplay content of Chaos Galaxy 2 has been basically completed. However, there are several important contents, such as playable Alien Faction, which have not yet been finished. In the next six months, I will finish the rest cont… | — | |
| Community | The last dev log before EA I've been working very busy for the past 2 months, and I finally finished all the content of the game today. In next week, Chaos Galaxy 2 will start the Early Access, and the monthly dev log will be over. Later, I will communicate with you by the game update and roadmap. I hope you can work with me to make this game better in the next 6-9 months. Now let me introduce to you the recent developme… | — | |
| Community | Dev Diary of May Hi, my friends! In the past month, I have comprehensively improved the whole game based on the demo. The first is the operation mode of the fleets and troops. Each time the troops are selected, they will enter the moving state. After moving (or clicking on themselves), the command list will appear. When selecting the direction, you can place the mouse on the up, down, left and right positions o… | — | |
| Community | Dev Diary of April Hi, my friends! On the 23rd of this month, the three games of Chaos Sector, Chaos Galaxy and Chaos Galaxy 2, are joining in the Enter The Dragon game show. For the game show, we made a new game video of Chaos Galaxy series and added it to the game store. During the event, Chaos Sector and Chaos Galaxy are all on sales. Welcome to play them! By the way, an artist friend of mine, BigRice, asks to… | — | |
| Community | Dev Diary of Feb and Mar Hi, my friends! There are more than 100 characters and nearly 300 units are available in Chaos Galaxy 2, so the number of art resources is also very large. For the last four months, I have been drawing art resources all the time. Finally, by the last day of March, the art resources of all commanders and units have been completed! Now I think I can announce the Early Access time of CG2 —— 28th J… | — | |
| Community | Dev Diary of Jan Happy New Year! This month, I am continuing to produce unit art resources. I expected that 70% of the art will be completed by the end of the month. The process of making a game is like this: a few weeks of wonderful inspiration and more than a year of boring work. Thanks for your patience. I will try my best to speed up the progress. On discord, Umbrae Stragis shared some interesting ideas wit… | — | |
| Community | Dev Diary of Dec Happy Christmas Eve! Steam Winter Sale has begun. Chaos Galaxy and Chaos Sector are both on sale now. In recent months, my main work is to make art resources of units. I plan to finish all art of nearly 300 units before next March. Now let me introduce the new artillery weapons in CG2. The feature of artillery weapon is that it must be used in place. Once the unit is moved, the weapon cannot be… | — | |
| Community | Dev Diary of Nov Hi, my friends! Today, I finished the portraits and small models of all the characters. Including rebels and aliens, there are 117 characters in Chaos Galaxy 2, almost twice as many as the previous game has. All characters have their own unique stories, talents, tactics and flagship. I blieve these new characters will bring richer storylines and more interesting game content. The new system int… | — | |
| Community | Fix some bugs of the Demo Over the past few weeks, several players have told me that the Demo will get stuck in the start scene. I can't find what is the issue by myself. Kilkasairo and hazu provided key information. Their windows system languages are Russian and French. They can't enter the game untill changing system laguage to English. Thanks for their help, I finally found that the bug lies in the game strings loadi… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.