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Chaos Galaxy 2NewsVersion 0.9.2 Update
In-game event

Version 0.9.2 Update

Chaos Galaxy 2 · published 10 Nov 2022, 08:24 UTC · build 9907557

All newsPlayers around this dateRead on Steam

Hi, my friends! Let's see the content of this update.

Gameplay improvement:

1. When the Imperial foe event happens, the relationship between imperial factions and the Imperial foe will be reduced to 0.
2. The AI's path finding logic to the enemy in the asteroid belt has been adjusted. Now AI ships will be smarter to bypass obstacles.
3. When we are selecting a fleet, the list of faction buttons in the upper left corner will be hidden.
4. Greatly improve the effect of the strategy skill Surprise Attack, Plunder Supplies and Sabotage Defense. Increase the effect of Incite Riot, Pacify People and Reinforce Defense. Increase the success rate of Internal Conflict, and if the Internal Conflict is successful, the two enemy target fleets get the status Fake Order.
5. The besieged planets will display a red sign Besieged in the planet management UI.
6. When the AI fleet is finding enemies, it will no longer stay near the enemy planets that have been sieged by neutral fleets.
7. Some text descriptions are adjusted.

Bug Fixed:

1. Fixed the problem that when the Imperial foe event happens, if the Imperial foe has an Imperial suzerain, the suzerain will lose the vassal, but the vassal still keep the suzerain.
2. Fixed the problem of wrong dialogue in the event New Prime Minister.
3. Fixed the problem that mercenary and assassin's available task list was cleared after any faction was destroyed.
4. Fixed the problem that the relationship between players and Mozi's Ark is sometimes incorrect.
5. Fixed the problem that if a fleet was provoked and destroyed the target enemy fleet after being provoked, its status of being provoked does not been cleared.
6. Fixed the problem that the provoked AI fleet can call reinforcements to join its battle.
7. Fixed the problem that some AI strategy skills do not work on players.
8. Fixed the problem that the tactical points of reinforcements are incorrect after the battle refights.
9. Fixed the problem that the ram weapons did not consume energy in counter attack.
10. Fixed the problem that the ram weapons triggering Chase ablity under incorrect conditions.
11. Fixed the problem that the talent Liberty Girl did not work correctly.
12. Fixed the problem that the custom commanders with same faction talents may cause game stuck in some UI.

Now I am starting to develop the last big content Custom Faction, which is expected to be updated in early December. See you next time!

Han Zhiyu

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Esports27 Feb 2024A new achievement, and my new game CHAOS FRONT Announced!It's a long time, my friends! Chaos Galaxy 2 has added an achievement called Four Admirals. The first player to achieve it was 风飞翔. Let's challenge it! Tip: Use Southeaven or Northsky and have the Princess establish the Galactic Empire on the other side. In addition, I wanted to share some exciting news with you. The latest addition to the Chaos Galaxy series, CHAOS FRONT, has been announced! I…In-game event29 Dec 2023Version 1.0.1 releasedHappy New Year, my friends! Let me explain the reason for this update first. One year ago, a player on Discord proposed adding an achievement: to use the Blackdragon Spawns to win without summoning the Black Dragon. And this seems impossible, you can only use the initial five alien fleets without any losses, because without the Black Dragon, you cannot resurrect any fleet, and each fleet will b…Steam news6 Jan 2023Version 1.0 releasedHappy New Year, my friends! In the half a year of EA period, Chaos Galaxy 2 has updated many big contents such as Alien Faction, Mozi Ark, Custom Commander, and Custom Faction, made hundreds of adjustments, and fixed hundreds of bugs. The English text has also been polished and improved by the players. Thanks to your support and suggestions that Chaos Galaxy 2 can successfully complete the EA.…