Renown
Playing now
1+0 vs. yesterday
25%of peak
All-time peak
411 Sep 2026
Playing now
1+0 vs. yesterday
All-time peak
411 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Free to Play Wipe Conclusion - Thanks to all players! Hey folks We'd just like to say a huge thank you to everyone who checked out Renown over this Free to Play wipe. We'd also like to extend our humble apologies to any players who had their time wasted due to crashes or bugs. Going into the wipe, we'd hoped all of that had been sorted. However, due to the crashes not occurring on the dev team's machines and our low population levels prior, it was… | — | |
| Steam news | What's Changed Since Launch - Free to Play Wipe! What's Changed Since Launch - Free to Play Wipe! Thank you very much for checking out the Free to Play wipe of Renown! This document has been designed so that it becomes more detailed as it goes on. If you only read the New Feature Breakdown, you'll get a good overview of our work. If you want more detail, the next section has our work in depth by category. If you want the specifics of what we'… | — | |
| Community | Renown Free to Play Wipe - Now Live! - Pre-Troubleshooting Tips Renown Free to Play Wipe is now LIVE! Hello folks We are super excited to announce that the Renown Free to Play Wipe is now live! If you've played Renown before, you might be interested in checking out what's changed since Early Access. We've provided a very detailed document for exactly this reason: Click here to read the full changel Notice for Returning Players Due to anti-exploit changes, y… | — | |
| Community | Renown - Free to play Wipe! Hey Folks We are happy to announce that we have locked in the date of the Free Week, March 20th 5 PM PST! If you have been wanting to check out the game or just been waiting for some more population now is the time to jump on board, grab ya mates and a few sharp sticks and have a roam! For those who do not own the game, you will need to download the "Demo" which will be available on our Steam p… | — | |
| In-game event | Dev blog - Keys, Factions, Performance Upgrades, Titles, and What’s Coming Next! Hello everyone We’ve got a big developer update to share, covering several major systems we’ve been working on. These are: · Keys & Locked Loot Door gameplay · NPC Life and Faction Reputation · Performance and Graphics Improvements · Titles & achievements · Bow/Crossbow updates A lot of this work is focused on making the world feel more alive, improving performance on a wider range of PCs, and… | — | |
| In-game event | Renown – Roadmap Update – News from the ground Hello Folks As always, a huge shout out to our awesome community for helping us make our dream game. We know things are a bit grim atm, but our spirits are up, and we’ve been making awesome progress. Roadmap Update – Stage Zero Things have been a bit quieter since we posted our first major update. However, since then we’ve been making great progress, specifically towards FPS optimisation, and C… | — | |
| Game update | Renown - Patch 3.1.8.2 Combat Changes Hello Folks Please see as follows for the patch notes for our latest update: Patch 3.1.8.2 - Combat Changes · Kick turn speed increased: 3 -> 5.25 Bash: · BashTurn speed increased: 3 -> 5.25 · Can no longer bash and then immediately run · Stamina cost on miss: 0 -> 3 · Stamina gain on hit: 10 -> 3 · Stamina drain: 5 -> 0 · Bash distance reduced: 16 -> 12 Animation Adjustments to Flourish: · 1H… | — | |
| Game update | Renown - Performance Update Patch Notes Hello Folks From the entire RDBK Team, we hope everyone is having an awesome holiday season. This is just a quick dev blog with our latest patch notes. We’re effectively focusing on optimisation for FPS and fixing any of the legacy crashing bugs. 3.1.8.1 Performance changes · Map Hierarchical Level of Detail Improvements · Foliage Optimization · Mesh culling · Mesh Level of Detail changes when… | 21374410 | |
| Major update | Major Patch #1 Is Live! - Summary of Features Hello folks. Thank you, as always, for checking out the latest in the world of Renown. Our first major patch post-launch has just gone live on the main branch. We've done our best to address feedback, concerns, and replace the main pain points. We've also been able to add new content and overhaul existing content. We really hope you enjoy! Please see below for a summary: Major Update Summary: T… | — | |
| Major update | Renown - Developer update - Major Patch #1 Hello Folks With some happy news, we’re finally ready to present our first major patch since launch. This blog is an accompaniment to our latest Vlog which can be found here: Renown - Major Update #1 and Free Weekend News Given that the video is more to show the visual element, we figured it would be best to expand on the list we posted in that video’s description. These are: Other New Addition… | — | |
| Community | Renown - The Road Ahead - De-Jank - Content - Longevity Hello Everybody As always thank you for checking out the latest in the world of Renown. This dev blog is intended to be a look into our current plans for next patch, and a short roadmap for our current activity. This one is a bit of a longer written number, focused on keeping you up to date with the team's thinking. Internally, we’ve been working on development in 3 key areas for the upcoming p… | — | |
| Community | Renown - Fresh Off The Forge! Hey folks. As always, thanks for checking out the latest news in the Renown World. We’re on the edge of a fairly substantial patch atm. We’ll have direct feature spotlights coming real soon. For now, we’ve got a shorter and sharper update with more of the “on the ground” situation in Renown. First off, I’m very excited to reintroduce Moxie: Hello everyone! I'm Moxie, the new Lead Programmer of… | — | |
| Community | The Road Ahead – Introductions, Carriages and the ferryman Hello everybody. We’ve got a ton in the works for the next patch, and all of this is gearing up for a larger content update in the near future. Till then we figured we should show off the behind the scenes, for what’s going on in the Renown Development world, at the moment. Introduction to one of our Mystery Programmers – It was Phanzor the whole time! We are delighted to introduce one of our p… | — | |
| Community | Fresh Off The Forge Hello Everyone We hope you have all had a great week! There has been a heap of changes and advancements here at RDBK. There is a lot to get through, so let's crack straight into it. Connection Issues, Fatal Errors First, to address the progress made on the connection issues and crashes, we have since on-boarded the amazing folks at Code Wizards to help solve these issues, as they are far more k… | — | |
| Community | Community Update #1 Volker here! This is something the team wanted to start doing to kind of show appreciation for the awesome community we have and show off some of the things that stick out to us in the community as well as give an insight to the appreciation for the stuff all of you do. We love every piece of creativity the community shows us, whether it be art, a screenshot of them with their friends, or even… | — | |
| Community | October - The Road Ahead #1 - Plans and Discussions Welcome to Octobers 1st The Road Ahead - Plans and Discussions This is where we talk through our ideas, discussions and planned work. This could be right around the corner or a little further down the line. Balance Once the treasure system and new server events are implemented, balance will be the word of the month. I'm sure things may feel too easy or too hard while these systems are finding t… | — | |
| In-game event | Renowns OCT 25 Developer Update (Part 1) Welcome everyone to our first of many EA developer updates! We will be splitting our developer updates into multi parters so it's a little more digestible over the week, today we will be outlining our current workload and what the team is actively working on for the next few patches. Firstly we wanted to thank everyone for taking the time to check out Renown, we have heard all the comments and… | — | |
| In-game event | Renown Dev Update! - Balancing, Week 1 Patch Notes, and Treasure! Thank you so much to everyone who has been playing Renown! We really love seeing all the comments, including the good and bad. The only way we can improve the game is by learning what works and especially what doesn't. Right now, our main goal is to improve the current experience as quickly as possible. We want to make sure that the gameplay loop feels correct with what we have on offer right n… | — | |
| Steam news | Wipe times for this weekend! Hey everyone! We will be wiping the servers for the weekend, this will accompany a large patch which addresses a bunch of issues, patch notes for those will be posted in a couple hours. Unfortunately due to some regions being a day earlier than everyone else we will need to push those servers wipe to Saturday to allow time to properly test the patch. These are the wipe times in your local time:… | — | |
| Game update | Small Dev Update - First day of Renown is nearly over Hello folks We just wanted to say another huge thank you to the entire community. We’re entirely blown away by how awesome the folks have been with reviews and the like. That fact we’ve gone from 28% positive reviews, up to 62% at the time of writing, is truly like a dream. I also wanted to mention we’ve got a new ticketing system implemented. While this isn’t the fix I wish i was announcing ri… | — | |
| Community | EAC/Server-Join Error Update - Troubleshooting Steps From the Entire RDBK team, thank you so much for checking out Renown. We’d like to humbly apologise to anyone experiencing issues with the current patch of Renown. We’re getting some reports of folks getting kicked back to the menu, having EAC hang or not load properly. We’re already reaching out to our contacts at Epic Games who own Easy Anti-Cheat (EAC). We think we know the cause of the issu… | — | |
| Community | Renown Is Available Now! Hey, Renowners! We're thrilled to announce that Renown is now available on Steam! We wanted to thank each and every one of you for all the support you've given us over its development. Whether it's being an original backer, a community member in our Discord waiting to pickup the game, or a new arrival - we're hugely appreciative to all of you. As a team of four people, it has been a huge undert… | — | |
| Community | Launch Date, Pricing and Charging Forwards! Hey, Renowners! We're super excited to share that Renown officially enters Early Access on September 22 at 4pm BST / 11am EDT / 8am PDT for $24.99 USD with a 10% launch discount. Following our phenomenally successful crowdfunding campaigns and the awesome efforts from both our development team and you - our amazing community - we've finally reached this huge milestone. As a small studio often o… | — | |
| In-game event | September Update Happy September, Renowners, Mr. Z speaking here. Release is extremely close now and we'd like to keep everyone updated on our latest exploits. Last week we did a huge stress test with our crowdfund backers to see how well the servers would hold up for launch. We'll also be discussing some of the work we'll be doing to prepare for launch. During our stress test we tried to see how well the game… | — | |
| Community | August Dev blog Mr. Z here, we've got a bit of news to go through for this update so lets get right into it. We've had a few breakthroughs development-wise, we've been quiet lately on the community front but also very busy behind the scenes as release approaches. To begin we'll be discussing the final pass on Combat mechanics. Currently we're overhauling the combat system, by tweaking and adding new mechanics… | — | |
| Community | July Dev Blog Update Hello again renowners, its Mr. Z speaking here with an update on what we've been up to lately. KZ and I have prepared a short explanation of what we've been working on lately as launch approaches. KZ has been very hard at work preparing the art side of things for launch, specifically there's been an optimization pass, an external walls rework, and stability fixes. In his words: A big chunk of t… | — | |
| Community | Renown - June Developer Update Greetings and salutations, Mr. Z here with a small update on our progress currently. We've been super busy behind the scenes preparing the game for launch, so we apologize if things have seemed quiet lately. The biggest thing to report is that the engine upgrade has been completed and we're now on UE5.5. This version of unreal came with a lot of optimization improvements and stability fixes tha… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.