Rogue Command
Playing now
66+4 vs. yesterday
9.7%of peak
All-time peak
680May 2026
Playing now
66+4 vs. yesterday
All-time peak
680May 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | The big information update - Early Access Update #7 The Information Update - Early Access Update #7 Update 7 is our biggest one yet and addresses something that a lot of you have been asking for: More information! DETAILED SINGLE UNIT INSPECTOR We added a super detailed single unit view, that shows all changes that the currently selected unit has and where they are coming from. This makes it a lot easier to understand some of the interactions or… | 17937203 | |
| In-game event | Early Access Update #6 - Laying the foundation for bigger things to come. Early Access Update #6 - Version 0.6.28 The changes and improvements keep on rolling in. On top of the changes in the long list below we have done a lot more work behind the scenes to get a better picture of where we are in terms of difficulty and balancing. This will allow us to make very targeted changes in the coming updates and make the experience of playing through a run and fighting your… | 17588932 | |
| In-game event | Early Access Update #5 A long list of small improvements While there is not a lot of new content in this one, there is a huge amount of work behind the scenes to make the game more stable and more fun. The new upgrade Echo does allow for some neat shenanigans though, so be sure to pick it up, when you encounter it. Beta updates If you want to get all the updates early and help us test out the new changes, you can swi… | 17266228 | |
| In-game event | Early Access Update #3 Burning rework and Heavy Rockets incoming Burning burns brighter than before For our third update we added our first new Blueprint, the Heavy Rocket Launcher . We also changed the way Burn works to make it more viable. It now does a percentage based amount of damage on top of the flat damage. Our main focus of ongoing work is still the tutorial system. Beta updates If you want to get all the updates early and help us test out the new c… | 16691670 | |
| In-game event | Early Access Update #2 A very long list of fixed bugs. A lot of small changes make for a pretty big update Our second patch addresses a lot of smaller bugs and issues that have been brought to our attention by our discord and the Steam forums. The *bigger* thing we are currently working on is a more structured onboarding and tutorial system. Because we know that for some people new to either RTS or roguelikes or even both, the game can be fairly ha… | 16656489 | |
| In-game event | Drops are reusable now! Early Access Update #1 NEW DROPS INCOMING! With our first update we have reworked the Drop system in the game. Drops are now usable once per level by default. They will be greyed out after use, as shown in the GIF below. Some of the extremely powerful ones will remain as before and be removed after you have used them. These now have the "Consumable" tag in their description. We hope to have a very regular update sche… | 16364503 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.