Peripeteia
Playing now
26+1 vs. yesterday
11%of peak
All-time peak
233Mar 2025
Playing now
26+1 vs. yesterday
All-time peak
233Mar 2025
| Published | Title | Build |
|---|---|---|
| The Stash Update - Metanoia 20260409.17542major Items, weapons, and attachments finally carry between levels. Everything you loot, strip, or steal stays in your inventory when you move to the next mission. Implants stay as they did before. Marie's apartment now has a basement stash. Store what you can't carry, plan your loadout before heading out, come back for it later. Hoard to your heart's content – the items are persistent. There's a wei… | 22716213 | |
| Security micropatch Hey everyone, You might have seen the recent news of a Unity vulnerability making all games since 2017 theoretically open to remote code execution: This patch fixes the issue for Peripeteia, and a demo update will follow within the hour. If you’re running an older version, please use the official patcher to stay safe: The patcher works for other Unity games too, so if your favorite game hasn’t… | 20252606 | |
| 20250914.17497 Thank you for your patience, we announced on Twitter we'd be releasing the patch yesterday, but we've been completely sucked in into setting up and manning our booth at the International Festival of Comics and Games in Łódź (there's still today if you wanna say hi!). Here's what you can expect in this update: · Introduced a whole new crosshair customization system. The look of the crosshair has… | 19976391 | |
| 20250724.16446 After a couple weeks of debugging, we’re finally making public the corrected build that replaces the revert from earlier this month. The patch primarily addresses the root cause of the disappearing TOZ34 and related strange behavior related to saving/loading. Here’s what went wrong: In multiple scenes, notably Arcology, Apartment, and Memorial Tower, some items were disappearing or behaving err… | 19345405 | |
| Revert to 20250415.09723 We're sorry to say that we need to revert to a previous build due to a pesky bug that's rooted deep enough in our systems to cause a cascade of problems that can't be taken care of with a quick hotfix. The symptom is simple enough: The TOZ34 kept disappearing... And then all sort of indescribable weirdness happens. Man, I love making an immersive sim. Stay tuned, it will be handled next week. T… | 18117191 | |
| 20250703.16370 Minor patch, fixing issues reported in the past days: · Fixed flamethrower canisters not appearing on NPC backs · Weapons holstered by NPCs should appar on their hipsand back again · Funicular location in the factory should not break on load from pre-20250626.22303 save · Priest, Ishtar and Lilith shouldn't have their hands contort in weird ways on load. Still needs additional work. | 19095438 | |
| 20250627.15469 Small hotfix. · Reverted a change that caused reloading weapons with internal magazines (shotties, sks) to potentially crash the game after loading in a save · Limited "rotation is zero" spam in log | 19027313 | |
| 20250626.22303 As new content and mechanics are still in the oven (Topie Chan will return soon!), we continue to improve and tweak the current experience – just in time for the Summer Sale! Players both new and old, here’s the changes you can expect: · Quick saving/loading can’t be done in menu anymore (particularly important for not accidentally loading) · You can no longer save while in midair or reloading,… | 19017461 | |
| 20250415.09723 As we continue working on new concent for Peri, we'd like to provide you with a new batch of fixes for the EA release! · Fixed Karabash endings not playing and softlocking the game. The ending scene was not being properly activated. · Implants weren't saving their hotslot number, their position in the hotslot bar will now be stored correctly. · Kacper bugged out upon restarting the fight in Bel… | 18117191 | |
| 20250403.19723 Hello everyone! We hope your April started well. It was quite busy for us, here’s a list of changes for this update: · Added keybind for hiding entire UI (for the virtual photographers out there). · Added keybind for instant item pickup without triggering physics dragging (for low FPS). · Removed hardcoded keybinds – you should be able to effectively switch left and right mouse button in the in… | 17983555 | |
| Added Topie Chan Added Topie Chan. That is all. Thank you for your attention. | 17941397 | |
| 20250326.05723 & 09723 Hope you're having a wonderful day. If you'll spend part of it playing Peri, you'll notice the following changes: · Fixed open bolt guns to not have one round in chamber on mag removal. · The dogshit AK respects the reload keybind, wasting all the ammo in your inventory more efficiently. It was also added to the muder/k/ube. · A special Topielec will carry a newly added gun. Unfortunately it wo… | 17870447 | |
| 20250321.07723 Thank you for ongoing support of the game. Enjoy the latest round of fixes: · Fixed the issue where if you saved, rotated an item that was on your hotbar, then loaded, it would leave a blank space that was nominally occupied by the item · Galil should no longer get cut down when you load from main menu, this was fixed by changing how attachments are saved · Adjusted the collision box for one of… | 17816279 | |
| 20250312.21723 Thanks everyone for helping us with your bugreports, makes our job much more pleasant. List of fixes: · Adjustments made to the cost of implants. · Several items in missions would disappear when you loaded a saved game from main menu (particularly bad on Belgrade with several of the first guns you can find being affected), this was caused by a discrepancy in their save profiles compared to thei… | 17703459 | |
| 20250307.08723 Second patch today! Notes: · Hotfix to undo an attempt to fix loading from main menu causing permanent distortion effect on Belgrade - broke several things including making the sound effect for Filemon giving you your augment play on loop and worse · Fixed the permanent distortion effect on Belgrade for real · Belgrade intro cutscene shouldn't play again when loading from main menu · Several up… | 17637602 | |
| 20250306.15723 Please enjoy the latest Peripeteia patch. List of fixes: · If you died sprint toggle would return to default · There was an issue with the NavMeshAgent failing on the dolls, causing some of them to be less responsive. · Tanks should be less likely to have their turrets 15 meters away · If you loaded a save on Belgrade from main menu in certain places you'd get distortion that would never go awa… | 17632672 | |
| 20250227.08723 Please enjoy the latest Peripeteia patch. List of fixes: · Save rooms now have a UI element, thanks Hiro! · Added failsafe to ensure that the vent doesn't get blocked by invisible wall · Certain one-way door now has description to make it clear that it's locked and not just bugged · Fixed table issue with RPG · Mouse would get messed up if you hacked a certain important thing, it would persist… | 17538701 | |
| 20250223.15723 Augs carry over between scenes - anything that isn't an implant is liquidated at level end · Fixed elevators breaking · Hacking softlock fixed · Elevator access key could fall through the table it's on (Belgrade) · Level selection on main menu was unlocking in wrong order for Belgrade and Karabash | 17476790 | |
| Next Fest Demo Updatemajor Wow, what a week! The Steam Next Fest is almost over, thank you EVERYONE that wishlisted the game, played the demo, joined the Discord to leave feedback , commented on the Steam forums , tweeted out screenshots, drew fanart , streamed the game, made videos, took screenshots and attempted speedruns . There’s thousands of you and it’s been both a very humbling and encouraging experience for our t… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 17 Apr 2026 | Fri | 22:15 | No patch notes · unannounced build | 22841583 | public | — | — |