Peripeteia
Playing now
25−11 vs. yesterday
11%of peak
All-time peak
233Mar 2025
Playing now
25−11 vs. yesterday
All-time peak
233Mar 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | The Stash Update - Metanoia 20260409.17542 Items, weapons, and attachments finally carry between levels. Everything you loot, strip, or steal stays in your inventory when you move to the next mission. Implants stay as they did before. Marie's apartment now has a basement stash. Store what you can't carry, plan your loadout before heading out, come back for it later. Hoard to your heart's content – the items are persistent. There's a wei… | 22716213 | |
| In-game event | 20260328.19006 Hey everyone. It's been a while. Here's what we've been up to. This patch is primarily a stability and performance pass but there's some fun things for you to play with as well. From simple things to more significant, here they are · Music track display added. You can toggle it in the settings menu, so you can stop asking "who wrote this track here?". · Rewrote the AI controller using a quadtre… | 22549963 | |
| Community | Nominate Peripeteia in the Steam Awards We’re Throwing Our Hat Into the Race! The Steam Awards are coming. Nominate Peripeteia before December 1st ! If you’ve enjoyed our world, our vibes, our sprawling level design, and Marie's iconic look, then please consider nominating us for Outstanding Visual Style . Votes in other categories are welcome as well. Thank you for your support! And huge thanks to MagnaGallina for the awesome banner… | — | |
| Game update | Security micropatch Hey everyone, You might have seen the recent news of a Unity vulnerability making all games since 2017 theoretically open to remote code execution: This patch fixes the issue for Peripeteia, and a demo update will follow within the hour. If you’re running an older version, please use the official patcher to stay safe: The patcher works for other Unity games too, so if your favorite game hasn’t… | 20252606 | |
| Game update | 20250914.17497 Thank you for your patience, we announced on Twitter we'd be releasing the patch yesterday, but we've been completely sucked in into setting up and manning our booth at the International Festival of Comics and Games in Łódź (there's still today if you wanna say hi!). Here's what you can expect in this update: · Introduced a whole new crosshair customization system. The look of the crosshair has… | 19976391 | |
| Game update | 20250724.16446 After a couple weeks of debugging, we’re finally making public the corrected build that replaces the revert from earlier this month. The patch primarily addresses the root cause of the disappearing TOZ34 and related strange behavior related to saving/loading. Here’s what went wrong: In multiple scenes, notably Arcology, Apartment, and Memorial Tower, some items were disappearing or behaving err… | 19345405 | |
| Game update | Revert to 20250415.09723 We're sorry to say that we need to revert to a previous build due to a pesky bug that's rooted deep enough in our systems to cause a cascade of problems that can't be taken care of with a quick hotfix. The symptom is simple enough: The TOZ34 kept disappearing... And then all sort of indescribable weirdness happens. Man, I love making an immersive sim. Stay tuned, it will be handled next week. T… | 18117191 | |
| Game update | 20250703.16370 Minor patch, fixing issues reported in the past days: · Fixed flamethrower canisters not appearing on NPC backs · Weapons holstered by NPCs should appar on their hipsand back again · Funicular location in the factory should not break on load from pre-20250626.22303 save · Priest, Ishtar and Lilith shouldn't have their hands contort in weird ways on load. Still needs additional work. | 19095438 | |
| Game update | 20250627.15469 Small hotfix. · Reverted a change that caused reloading weapons with internal magazines (shotties, sks) to potentially crash the game after loading in a save · Limited "rotation is zero" spam in log | 19027313 | |
| Game update | 20250626.22303 As new content and mechanics are still in the oven (Topie Chan will return soon!), we continue to improve and tweak the current experience – just in time for the Summer Sale! Players both new and old, here’s the changes you can expect: · Quick saving/loading can’t be done in menu anymore (particularly important for not accidentally loading) · You can no longer save while in midair or reloading,… | 19017461 | |
| Game update | 20250415.09723 As we continue working on new concent for Peri, we'd like to provide you with a new batch of fixes for the EA release! · Fixed Karabash endings not playing and softlocking the game. The ending scene was not being properly activated. · Implants weren't saving their hotslot number, their position in the hotslot bar will now be stored correctly. · Kacper bugged out upon restarting the fight in Bel… | 18117191 | |
| Game update | 20250403.19723 Hello everyone! We hope your April started well. It was quite busy for us, here’s a list of changes for this update: · Added keybind for hiding entire UI (for the virtual photographers out there). · Added keybind for instant item pickup without triggering physics dragging (for low FPS). · Removed hardcoded keybinds – you should be able to effectively switch left and right mouse button in the in… | 17983555 | |
| Game update | Added Topie Chan Added Topie Chan. That is all. Thank you for your attention. | 17941397 | |
| Game update | 20250326.05723 & 09723 Hope you're having a wonderful day. If you'll spend part of it playing Peri, you'll notice the following changes: · Fixed open bolt guns to not have one round in chamber on mag removal. · The dogshit AK respects the reload keybind, wasting all the ammo in your inventory more efficiently. It was also added to the muder/k/ube. · A special Topielec will carry a newly added gun. Unfortunately it wo… | 17870447 | |
| Game update | 20250321.07723 Thank you for ongoing support of the game. Enjoy the latest round of fixes: · Fixed the issue where if you saved, rotated an item that was on your hotbar, then loaded, it would leave a blank space that was nominally occupied by the item · Galil should no longer get cut down when you load from main menu, this was fixed by changing how attachments are saved · Adjusted the collision box for one of… | 17816279 | |
| Game update | 20250312.21723 Thanks everyone for helping us with your bugreports, makes our job much more pleasant. List of fixes: · Adjustments made to the cost of implants. · Several items in missions would disappear when you loaded a saved game from main menu (particularly bad on Belgrade with several of the first guns you can find being affected), this was caused by a discrepancy in their save profiles compared to thei… | 17703459 | |
| Game update | 20250307.08723 Second patch today! Notes: · Hotfix to undo an attempt to fix loading from main menu causing permanent distortion effect on Belgrade - broke several things including making the sound effect for Filemon giving you your augment play on loop and worse · Fixed the permanent distortion effect on Belgrade for real · Belgrade intro cutscene shouldn't play again when loading from main menu · Several up… | 17637602 | |
| Game update | 20250306.15723 Please enjoy the latest Peripeteia patch. List of fixes: · If you died sprint toggle would return to default · There was an issue with the NavMeshAgent failing on the dolls, causing some of them to be less responsive. · Tanks should be less likely to have their turrets 15 meters away · If you loaded a save on Belgrade from main menu in certain places you'd get distortion that would never go awa… | 17632672 | |
| Game update | 20250227.08723 Please enjoy the latest Peripeteia patch. List of fixes: · Save rooms now have a UI element, thanks Hiro! · Added failsafe to ensure that the vent doesn't get blocked by invisible wall · Certain one-way door now has description to make it clear that it's locked and not just bugged · Fixed table issue with RPG · Mouse would get messed up if you hacked a certain important thing, it would persist… | 17538701 | |
| Game update | 20250223.15723 Augs carry over between scenes - anything that isn't an implant is liquidated at level end · Fixed elevators breaking · Hacking softlock fixed · Elevator access key could fall through the table it's on (Belgrade) · Level selection on main menu was unlocking in wrong order for Belgrade and Karabash | 17476790 | |
| News | Peripeteia Releases into Early Access The day we’ve been waiting for has come. Peripeteia is officially out, intricate and sprawling, ready for you to explore. Get lost in the ruins, experience post-soviet conflict and search for a bit of piece of tranquility along Marie and her cactus. As this is an Early Access release, we intend to listen to community feedback and continuously fix any bugs and issues that might happen in a proje… | — | |
| Announcement | Early Access February 21st 2025 A doll awakens to a dead world. Your choices will become her fate, grasp the bayonet of the future with a callous hand. We're proud to announce Peripeteia will be releasing into Early Access on February 21st 2025 . Spread the word. The moment we've all been waiting for is near. Thank you for supporting the game—playing the demos, sharing your thoughts, and being part of our community. And if yo… | — | |
| Community | Peri 2023/2024 update roundup We’re very happy with the steady progress we’ve been making with Peripeteia since we last posted but the rate of public updates has slowed down as we’re polishing up existing levels, mechanics and unbreaking the save system, leaving little that we can show off without spoiling the fun for everyone. If you’re interested in trying out our “dev complete” super buggy version of the game and help us… | — | |
| Major update | Next Fest Demo Update Wow, what a week! The Steam Next Fest is almost over, thank you EVERYONE that wishlisted the game, played the demo, joined the Discord to leave feedback , commented on the Steam forums , tweeted out screenshots, drew fanart , streamed the game, made videos, took screenshots and attempted speedruns . There’s thousands of you and it’s been both a very humbling and encouraging experience for our t… | — | |
| Community | Steam Next Fest: New demo announcement Rip enemies arms off, bind their flesh to your own. New augments, new genocides, new demo. October 9th for Steam Next fest. Patrons get to try it now (and extremely helpful in inoring out the bugs). The featured track is Nostalgia by the wonderful Softxoxo's | — | |
| Community | Peripeteia Screenshot Update Spectacular Things have been hectic on our side, we limited the number of updates on our socials as development carries on. Here's what we've been up to! Remember, if you are craving more frequent updates, our Twitter and Discord are the place to go! June 18th: Stars in the Synthetic Sky The projected stars in the synthetic sky... a fitting temple, for the astral Soviet... The used track is titles 0451, ma… | — | |
| Community | Screenshot Saturday March Update March 25th: Rats! Stress testing a new enemy type and... we exported the wrong model. Music is a yet to be released track made for Peri by salt.bmu: March 11th: Environmental Protection Some enemies won't try to kill you... at first. The RWGŁ launcher you got to try in the demo now works in the hands of NPCs. Thankfully, there now is also an implant to mitigate the effects of its "non-lethal" g… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.