Anomalous
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
419 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
419 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Anomalous V1.0 Release Anomalous is finally out of Early Access! V.1.00 features overhauled maps for missions 5 -10, new end-game boss , AI and character updates as well as an awesome batch of new music created by BOD music. Additionally the amazing artwork by Dakota Lee is now finally unveiled to the public. It has been a long journey on this retro shooter. What started as a small project inspired by Dusk and Half L… | 15787883 | |
| Community | Progress Report Hey everybody! The last few months has seen quite a bit of progress on Anomalous however its been slow! A balance of IRL and game dev as usual I'm currently rounding off the last set of levels to be worked on. It will be E1M6 to E1M10 . In fact, I have decided to drop the 'E1' as there are no chapter divisions in the game its just 15 missions , you might have seen some info regarding this in ot… | — | |
| Major update | Update 0.9 You will encounter save problems if you load saved games from the first 5 maps. Rather start a new game. The levels are vastly overhauled so are enough to warrant a fresh playthrough. This only applies to the first five maps. Character updates Stub characters have textures updated and improved model Flyer enemies replaced with a new type of character. The sentry robot. Map updates The first set… | 13062266 | |
| In-game event | Update v0.8 A small but much needed update. Anomalous had no player model for about 3 years so the fella has finally been implemented. All viewport weapon models have the old arms replaced with appropriate updated character arms. Some animations have been tweaked slighly and if you want you can hide player arms so only the weapon is visible similar to how it is in some other Retro FPS titles · Main menu re… | 11319146 | |
| Major update | Update 0.7.6 Overview Milestone 2 of 3 is here for Anomalous! The main feature of this update is the addition of 5 new levels which will total 15 levels for the campaign. This is the full intended length of the game. This update features a host of changes and some new additions like the kick ability and various new enemy types. New Features · GRAPPLE: A grappling game mechanic has been added, grapple points… | 10840294 | |
| Community | Almost there! 2-3 months left So it's been a while! I am busy hard at work on the update for Anomalous! A large Update Should be available in the next 2 - 3 months I have a writer on board now as well! @drunkunclealec is helping out with crafting a story behind the chaos as well as a host of elements like in-game worldbuilding text, monster lore, and a few others. One important thing to note: I have effectively reduced the… | — | |
| Game update | update 0.5.4.4 - Controller support and speed increase Controller support is partially supported! More testing to be done with DS PS4 Controller but Xbox seems pretty stable. menus can be navigated with humbstick moving mouse · I have increased the player's run speed. It lacked the speed of the retro fps :D · some revision in menu UIs | 9831862 | |
| Game update | Anomalous 0.5.4.2 mini patch E1m10 - The elevator after RED key door has been fixed so that it won't deactivate after the player has loaded or quickloaded the game · Zoom lock has been fixed for sniper rifle · The info widget which appears during gameplay by pressing TAB has been re-enabled | 9490874 | |
| Community | Anomalous Progress Report August 2022 Progress So its been 7 months since the release of Anomalous in Early Access. A fair amount has changed since then , a lot of updates and tweaks. In the coming months episode 2 will be released which features new items , game play, enemies , music maps and more. An entirely new location with a lot of potential for new and interesting ways of creating havoc behold...kick Episode 2 Episode 2 is i… | — | |
| In-game event | Anomalous Update AI - Overall AI has been improved significantly. · Stub characters have the ability to jump to set location for quicker access to player or to get away from gunfights. They can also do both melee and projectile attacks. · Crawlers have a pouncing ability when near players. · All enemies use circle strafe tactics occasionally · Enemies that throw projectiles with an arc have had the physics rewo… | 9052718 | |
| Game update | Update Notes Anomalous Early Access 0.5.3.8 New soldier visual variations were added for each class. includes new textures and models · New set of box props was added ( absolutely mind-blowing) · Physics on character death, the character has some velocity applied · Brutaliser character has staff trail fx disabled on death · Brutaliser character had an attack animation that instantly applied damage, this has been fixed · Brutaliser animat… | 8490149 | |
| Game update | 0.5.3.7.1 HotFIX - Fixed a critical bug that spawns player at the end of episode 1 instead of displaying the episode outro text! - Added general prompts in the menu, this can help avoid accidentally quitting the game unwillingly | 8362924 | |
| Game update | Update 0.5.3.7 Motion blur setting added to game settings · Autoweapon switch settings works if game restarted · Previous weapon binding has been fixed · Level selector fixed · Low health vision effect less intense · Smoke particles are more subtle material rendering · Smoke particles are approximately 50% smaller for all particles · Better physics for debris from gunshots · Soldiers have been retextured | 8322532 | |
| Game update | Patch 0.5.3.6 Fixed climbing issues in E1M1 · Volume levels saved once the game is restarted · Hide crosshair option added · Autoswitch weapons on pickup option added · Control binding for previous weapon fixed in controls | 8195331 | |
| Game update | Patch 5.3.4 Ledge climbing system has been redone mostly. Player will not be able to climb out of levels. · Wooden Barriers are not blocking players on loading game · Torch lighting modified to not be overly bright but rather larger and softer · E1M7 a useless jump pad removed in the main meat room · Random extra player actor removed from E1M9 · Various minor missing texture fixes in different levels | 8071050 | |
| Game update | 5.3.3 Patchnotes Critical save slot bug has been fixed. Save slots will now work correctly!!! Internally profiles are now working on a more flexible system PLEASE NOTE unfortunately this means that players graphics, audio, game options settings have been reset Anti aliasing methods added to graphics UI audio setting added Audio settings maintained when changing Gamma boost option added Rocket launcher explosion… | 8030586 | |
| Game update | Hotfix 5.3.2 - fixed ammo carry over issue where it would not carry over across levels -jump rebinding now works correctly -crouch rebind now works correctly | 8016682 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.