Final Factory
Playing now
1−2 vs. yesterday
0.4%of peak
All-time peak
258Apr 2024
Playing now
1−2 vs. yesterday
All-time peak
258Apr 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 0.20.0.112 Patch Improvements: · Mute sound while the in-game menu is open · Add construction bot nudge if you place blueprints but have no construction bots available Fixes: · Fix an issue where mining bots could drop off to a station that had no power | — | |
| Game update | Mod Bugfixes Fixes: · Allow saves to load even if required mods aren't present, with a warning that corrupted components were removed · Fix an issue where .20 compatible mods were not loading properly due to the security fix · Fixed an issue where a corrupt savegame could get deleted by the game. Now throws an error in the log instead | — | |
| Game update | 0.20.0.107 Patch 0.20.0.107 · Fixed map player indicator dot not showing when clicking from an alert · Added the player tag to the player dot on the map when zoomed out to make it easier to find yourself · Fixed discord links in the app to ensure they work · Updated Unity and supporting libraries to the latest version · Multiple improvements to testcases on the main branch and general cleanup | — | |
| Game update | 0.20.0.99 Hotfix Fixed a bug where you couldn't dismiss the technology unlocked notification. Sorry about that guys! | 19793193 | |
| Game update | 0.20.0.98 Hotfix - Fixed issue where scrolling with a mousewheel on the tech panels was super slow - Fixed issue where objective related to using the Mass Drivers was not completing correctly - Added mining station to the hotbar by default | 19776945 | |
| Game update | Foundations Patch 0.20.0.83 Bug Fixes · Fixed a bug where power distributors and mass driver driver connections would be lost when pasting blueprints (and especially rotating them) · Fixed a bug where power distributors and mass drivers relative grid tile targets were not set correctly, which would take you to the wrong tile in the UI · Fixed a bug where the dark matter station grid was not animating correctly if a power… | 19269792 | |
| Game update | Foundations Hotfix 0.20.0.81 - New localization pass to translate several new strings - Updated the New Game Panel UI to display translated languages better - Fixed a bug where Dyson Power Transmitters were not receiving power from the station grid and thus not transmitting - Fixed a bad race condition with tracking item production for achievements Hope everyone is enjoying another glorious day in the factory! /slims | 19249719 | |
| Game update | Foundations Patch 0.20.0.76 Craft Panel UI - Increased the size of the craft buttons considerably - Massively improved the organization and categorization of craft buttons in the craft panel - Added/removed/changes various category tabs in the craft panel These changes should vastly improve the usability of the craft panel, let me know what you think! Misc - Greatly improved the functionality of selecting tech nodes, so t… | 19030796 | |
| Game update | 0.20.0.74 Hotfix - Fixed a bug causing stations to move slower than they should when moving - Fixed a bug causing the rocket adapter rocket flame animation to flicker | 18889681 | |
| Game update | Foundations Infrastructure Patch 0.20.0.73 Bug Reporting · Added a new bug reporter tool to the main menu · The bug reporter requires a title and a description and will also send your most recent save and cached player.log file to the discord bug report forums Bug Fixes · Fixed a bug where the max power displayed was also taking into account power that could be transmitted, making the number pretty confusing · Fixed race conditions rela… | 18857351 | |
| Game update | 0.20.0.62 Hotfix Reverted a change that would cause games loaded from lower than 0.20.0.60 to have a bad performance issue. Will find the root cause later this weekend. | 18412351 | |
| Game update | Foundations 0.20.0.61 Patch QOL · Added Quick Craft panel so you can quickly craft items that correspond to nearby blueprints without having to open your inventory and craft panels Performance · Massively improved the performance of the systems responsible for revealing terrain and for determining what defense platforms and objects the player is near, which should significantly increase fps especially on computers with fe… | 18408939 | |
| Game update | Foundations Patch 0.20.0.55 At long last, Blueprint icons are now fully customizable · Fixed a bug where repairing stations would repeatedly trigger attack warnings (should drastically reduce alarm spam!) Hope everyone is having a great Friday. I probably won't be around much this weekend but I'll be back at it with more patches next week! Feel free to come hang out with me in the discord, I almost always respond to playe… | 18325256 | |
| Game update | 0.20.0.53 Patch Notes Balance · Doubled carry capacity of Cargo Drones across the board · Greatly increased load and unload speed of cargo drones Bug Fixes · Fixed a bug where fonts for other languages were not properly loading · Fixed a bug where the Max Power display on the power grid panel was sometimes incorrect A lot more fixes, UI updates, and content are still to come. Feel free to pop in the discord if you w… | 18314575 | |
| Game update | 0.20.0.52 Balance Patch Balance · Mass Drivers can now be selected from anywhere, so you can setup their targets anytime, anywhere · Reduced signal emitted by Station Cores of all tiers by 50-70% · Reduced signal emitted by Defense Platforms to 2, down from 8 · Greenhouse technology no longer requires planetary science, instead just requires comet catching. I found a small slow point at this stage of the game, this le… | 18286654 | |
| Game update | 0.50.0.52 Patch Notes Massively improved performance of vfx graph for the antimatter clouds (especially noticeable on macs) · Fixed a bug where if you loaded a game, depleted asteroids would take up inappropriate grid cells · Fixed a bug where you could target a depleted asteroid with a mass driver Hey all, just trying to get high priority bugs, crashes, and performance problems fixed at the moment. If you have anyt… | 18252132 | |
| Game update | 0.20.0.50 - Fixed a memory leak that would cause ballooning memory as you explored I'm also aware that the antimatter clouds are causing performance issues, especially on M chip macs and machines with non dedicated gpu. I am investigating this. | 18251328 | |
| Game update | 0.20.0.48 0.20.0.48 Patch Notes * Bandaid fix for ballooning memory issue. I am working on a better fix currently but this should make the game playable in the short term. Sorry about that! | 18250860 | |
| Major update | The Foundations Update Hi all! I'm stoked to announce the Foundations Update is finally live. I wanted to give an extra special thanks to my playtesting community who helped make it happen. Your testing and feedback has been invaluable in getting the update ready for the launch! Here's the update video which goes over stuff in more detail: Foundations Update Patch Notes New Content · Added tier 3 Assemblers, Ship Ass… | 18242189 | |
| Game update | 0.19.0.45 Hotfix Construction and supply bots are now much smarter. They will now reserve items on the network properly, so multiple bots won't try to fly to get the same item, making them much more efficient. · Fixed a crash related to destroying requester chests with a supply bot en route | 16868397 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.