Vampires Dawn 3
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
1,087May 2021
Playing now
0+0 vs. yesterday
All-time peak
1,087May 2021
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | V1.11e - Fixed a bug in castle Horan in the New Game + Mode, which prevented to progress further - Combat stances can now be changed even faster in combat - Fixed several small mapping errors - Some minor optimizations in the menu displays (e.g. EXP display at the end of a fight) | 6867703 | |
| Game update | V1.11 (New Game+ and more) - New Game+ mode is now available (after the credits the game will automatically start in New Game+ mode. This will carry over all items, character levels, and sacrifices from the current playthrough into a new playthrough. Character levels will also no longer drop in New Game+ mode due to the "corruption"). - The arguments between Alaine and Celene are now more moderate in many places in the g… | 6823844 | |
| Game update | Patchnotes V1.10a - V1.10e - Source code optimization to further reduce possible crash causes on some PC configurations. - All human NPCs now have an indicator of their blood level. This makes it possible to identify whether the currently addressed NPC has already been "bitten". - The quest log is now quickly accessible via the "L" key, the world map via the "M" key (or Start & Select on the Joypad) - Balancing adjustmen… | 6764852 | |
| Game update | Major-Performance Update (V1.10) - The whole game was optimized and will now run with significant more FPS - The movement-direction of all Ringmenus can now be inverted - Pentagrams don't set the marker for a cleared area anymore, Each of those areas has now an additional chest with a marker. - Fixe some minor Bugs with NPCs and mapping | 6749345 | |
| Game update | V1.09 - Bug fixed which could occure while torture - Fixed wrong class, sex and character portraits of NPCs - Successful Runs in the "Forrest of Runs" will give the shown EXP - Switching Battle Stances in the menu was improved - Volume can now be set by 5% increments (previously 20%) - Performance-Optimisations - Improvement of the Ingame Option menu | 6746499 | |
| Game update | Major Balancing Update V1.08 Some major improvements regarding the game progression and difficulty level -Enemy-Respawn Option now available in the game (available in Asgars Castle) - several previously hidden places are now visible from the start (this will help getting progress without having to search the map in the Levels <20) - Experience from quests increased below Level 50 - Summonings have now ~20% Health - Traps n… | 6743919 | |
| Game update | Feature-Update (Version 1.07) - The Difficulty of the game can now be changed in Asgars Castle | 6741315 | |
| Game update | V1.06f - Sanctury-Spell not usable in the last dungeon anymore - Some first options to change the difficulty of the game in Asgars Castle - Fixed the remaining round display of the status effects in the battle | 6740719 | |
| Game update | Version 1.06 - Fixed all Bugs regarding the Werwolf and the main Story - Fixed "strange" cutscenes of the main story when the party order was changed manually - Some balancing changes at the beginning of the game | 6734293 | |
| Game update | Bugfix V1.05 Update V1.05: - WASD als Steuerung hinzugefügt - einige Gegner am Anfang des Spiels geschwächt (Soldaten, Elras) - Performance auf der Weltkarte verbessert - Einige kleine Anzeigefehler im Menü korrigiert - Werwolf-Fehler bezüglich des Kampfes am Anfang auf der Brücke im ersten Dungeon behoben | 6727565 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.