The Infected
Playing now
200+19 vs. yesterday
10%of peak
All-time peak
1,930May 2021
Playing now
200+19 vs. yesterday
All-time peak
1,930May 2021
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | V24.2 Beta Branch Update! Hey Folks, the latest patch is now live in the Public Testing Branch, including new content like the Clay Mixer, Melon Crates, furniture pieces, and several gameplay tweaks and fixes. This update also introduces environmental storytelling: scattered lore notes and POIs are now available for players to discover. Please Note: · Lore notes are currently in English only · You must start a fresh sav… | — | |
| Game update | V23.1 Small Update! Hi everyone! We're rolling out a minor update to address a few issues before announcing a larger update in the next month. ADDED · 3 new music videos to the TV and extended sound attenuation falloff distance · New POI for the upcoming story mode BUG FIXES · Fixed an issue where double door frames could be upgraded to wall types · Fixed AI dodging attacks while stuck in traps · Fixed food backpa… | — | |
| Game update | V22.3 Small Patch Update! Hey everyone, Just another small patch to fix some bugs and a small change to the map/environment. Best regards ADDED - New cave and some changes to the landscape near the new City POI. CHANGE - Changes to the map image to reflect the new environment. BUGFIX - Cart could end up underground in some spots in the new POI. CHANGE - Reworked the large cliffs to have less vertices and more aggressive… | — | |
| Game update | V22.1 Mini Patch Hi everyone, just a few changes and fixes. Best Regards CHANGE - AI in city POI will not drop coins. Since the AI respawn on death it became to easy to mass gather coins. ADDED - Elevator settings panel that allows you to add tooltips to your floors and disable unwanted floors. BUGFIX - Could not upgrade the half pillar to concrete. | — | |
| Game update | V20.4 Small Patch update! Hey everyone, Sorry for all these small patches, I know it can be annoying but I want to fix all the lingering issues reported before moving on to V21, BUGFIX - Issue with Mike nav mesh when building certain build pieces above his house or townhall that would result in him remaining idle/stuck. BUGFIX - Could not move all items to and from the garbage container. BUGFIX - Both fireplaces would n… | — | |
| Game update | V20.3 Small Patch Update! Hey everyone, Just a few more fixes and changes. BUGFIX - Finally fixed the issue with the storage chest names flipping from lower to upper case letters. BUGFIX - Lootable coins placed on a table in a POI where sometimes de-spawning, BUGFIX - Spawning of animals within large boulders and cliffs should now be resolved. BUGFIX - When destroying boulders, items that drop would collide with each ot… | — | |
| Game update | Bugfix Update V20.2 Hi Everyone, Just a small patch to fix a few bugs. BUGFIX - Battery rack issue, could not place batteries after moving the rack. BUGFIX - Fixed a few floating cliffs and boulders found. BUGFIX - Mike would get stuck on doors when open/closing them. BUGFIX - Could not craft items from itempedia when interacting with the Food Prep Counter. BUGFIX - Water would fill in water basins even when indoo… | — | |
| Game update | V20.1 Bugfix Update! Hi everyone, Just a bug fix and a couple of changes. - BUGFIX: After moving a chest rack, players were not able to place chests back into it. - CHANGE: The garage can now be used to seal a base in the winter. Some players like to attach the garage to the base and use it as walls and that would result in freezing temperatures in their bases in the winter. - CHANGE: Players with bases built close… | — | |
| Game update | V17.01 Hotfix! Hi Everyone, BUGFIX - Bug where players would sometimes have an issue getting on/off the ATV. Sorry for my blunder. | — | |
| Game update | V16.23 Hotfix and Change! Hi everyone, Just another mini updates to address a couple of things. · BUGFIX - Fixed issues where Mike would sometimes not be repairing build parts. He was actually working well except for in one scenario. If a spike trap for example would be damaged by AI and a player would save/reload before Mike had a change to repaired it, Mike's array of parts to repair would not include the previously d… | — | |
| Game update | V16.22 HOTFIX! Hey Everyone, This update is only to address an issue with tree regrowth. Some have been experiencing the issue of trees magically regrowing after every game load. This issue is now fixed. I wish you all the best. | — | |
| Game update | V16.21 Mini Update! Hey folks- Just a small update to address a few bugs and changes. CHANGED - You can now snap wall sections below other wall sections- previously you could not build down. CHANGED - When taking ingots from shelves- the first ingot in the shelf should be taken and not the last. CHANGED - Bolts can now be stored in the quiver! CHANGED - Better player feedback/handling when firing bolts. BUGFIX - M… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.