Lone King
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
11 Oct 2026
Playing now
0+0 vs. yesterday
All-time peak
11 Oct 2026
| Published | Title | Build |
|---|---|---|
| LK v7.01 Miscellaneous: · Steam connection fixed (LK v6.19 wasn't connecting to Steam to detect the DLC) Missions: · Tutorials moved to White One missions where they are more relevant · White missions moved and added enemies · Argent movie 5 uncommented cockpit background made in previous patch Menus: · Tips added to player abilities · Setup reworked to use input types · Menu Start Game buttons fixed ha… | 14615396 | |
| Argent Story and LKv6 Finishedmajor Argent's story chapter has been completed. I'm not really proud of it, but it will have to do for now. Some fixes and additions have been added based on reviews, such as locking the mouse to the window, preventing gameplay while tutorials windows are showing, and changing damage warnings to be more intuitive. I do not currently have plans to finish the next two story chapters. The story isn't v… | 14044962 | |
| LK v6.19 Game made more accessible, Argent story finished Story: · Argent story reworked, finished remaining missing bits · Movies- pressing a button now finishes text appearing if not finished, instead of skipping turn · White One mission 8 added "Enemy reinforcements" to error message GUI: · Damage text now shows as negative numbers, health damage now shows health image instead of damage image · Player ability range markers now only show for selecte… | 14044962 | |
| LK v6.17 Fixed crashes and minor issues, GUI/art made clearer The next patch will have a rewrite of the second half of the Argent campaign to bring it up to standard Story: · Argent campaign finished except for final movie GUI: · Removed weakpoint damage always showing, since it's actually based on enemies · Passive 2 abilities text improved · Move Scanner window fixed not disappearing when move scanners turned off Menus: · Setup fixed abilities menu cras… | 13903374 | |
| LK v6.16 Argent story started, story additions, gameplay/GUI fixes Story: · Argent story added, incomplete · White One movie The Plan added sounds · White Intel movie added file searching sprites · Movie Next and Continue buttons added tooltips · Base mode's Hunter's room unlocked Gameplay: · Argent fixed not reducing health at higher difficulties · Argent weakpoint bonus damage increased from 2 to 8 to compensate for reduced health · Peons fixed not setting m… | 13672391 | |
| Hunter's Story Operation Addedmajor To add more value to the expansion pack, the Hunter's story operation has been added. It consists of eight new missions, this time with a better variety of mission types; and five new cinematics, with some interesting changes. I think this is the best story operation yet, though that's not saying much. The Argent's is next, which should be complete before March 19th, when the expansion's price… | — | |
| LK v6.15: Hunter story finished; Ability Tooltips Improved Story: · Hunter story finished Gameplay: · Fixed crash when enemies collide with with player · Fixed crash with Shotgunner boss plasma barrier · Wraith stealth defect range addition increased from 1 to 2 · Enemy MG's cover equipment fixed blocking collisions GUI: · Hunter's Death Overload tooltip now shows duration, shows as off when Overload ammo is depleted · Overload tooltip now shows safe d… | 13486601 | |
| LK v6.14 Hunter story almost finished, fixed crash Story: · Hunter story mostly content-complete, needs to be cleaned up. Gameplay: · Scanners fixed crashing the game Menus: · Library Dictionary added "Class" | 13427903 | |
| LK v6.13: Hunter story almost finished, fixes Story: · Hunter story almost finished. Most of it is playable. · Story missions fixed Objective tooltip crashing the game Menus: · Tabs system improved · Library menu now uses tabs · Library About menu fixed not showing text · Dictionary added Slums, Market, Markdamit GUI: · Added timer for story objectives | 13350107 | |
| LK v6.12 Menus improved, New Library entries, sfx added, achievements, bug fixes Menus: · New Story Operation buttons fixed using wrong maniple sounds · Added music for win and lose menus · Campaign menu redesigned · Added locations to the library · Help, Reference menus now use a highlighted tab system Gameplay: · Campaign fixed retreating leaving the maniple selected · Saviour Blinder added sound · Campaign Retreat sound added Steam Achievements: · Win a campaign with all… | 13232094 | |
| LK v6.11 Game crash fixes, New sound effects Art: · · Reaper charged hit animation added · White's Move cinematic fixed black background having two shades of black Sounds: · Hunter Overload added shutdown and restart sounds · Expansion abilities added pickup sound · Manipulation sound added for hacking abilities · New story operations buttons now have unique sounds · Win and lose messages added sounds · Battle mode's win/lose screens adde… | 13158293 | |
| LK v6.10: Achievements, Boss Ability Upgrades, Crashes Fixed Steam Achievements: · Completing story operations · Completing Game Types on hardest difficulty Story: · Fixed certain missions crashing the game · Wraith mission "All Over Now" fixed Godel drawing under stars, Godel sprite improved · Saviour mission Purpose removed extra station in background Art: · Tank Boss added lighting animation for its sprite during explosion · Shotgunner boss Plasma Bar… | 13108335 | |
| LK v6.08 Level difficulty made more consistent GUI: · Argent fixed using wrong ranges for move scanner · Argent fixed using minimum range instead of mid range for spear slash, causing the move scanner to not show the right ranges · Move Scanners made thinner · Move Scanner fixed line for lowest damage being wrong size Terrain: · Ruins stage tunnels limited to top and left sides of map · Platforms and holes moved closer into playable area ·… | 12991012 | |
| LK v6.07 Move Scanner, Wraithblade art improvements Move Scanner: · Added mode for cardioid sectors instead of points · Backgrounds fixed not being cardioids Gameplay: · Laser Enemy fixed shield position and transparency being wrong · Wraith Bomb fixed path being inaccurate · Argent's Vernier Immobility defect now doesn't increase range, to fix move scanner showing wrong range GUI: · Ability button background fixed being offset · EnAb Controller… | 12919648 | |
| LK v6.06 Move Scanner fixed and improved, Recoverable Expansions Improved Recoverable Expansion Abilities: · Ability buttons now display that it must be recovered, show its location when pressed · Now only show recoverable animation to correct player type · Now always glow to show where it is Campaigns: · Mission Objectives fixed being set to stage description, fixed not displaying objectives window Move Scanners: · Now update enemy lockon direction to fix damage ina… | 12819799 | |
| LK v6.05 Expansion Ability Pickups, General Improvements Gameplay: · Expansion Abilities are now have to be recovered at difficulty level 8 · Player confirmed movement fixed not allowing GUI button presses · Burner Blaster fixed crashing the game when aimed at terrain GUI: · Reaper, Hunter, Burner now highlight their buttons for deployable abilities based on if their next move will recover it. Fixed their highlights not showing at right times. Art: ·… | 12691238 | |
| LK v6.04 Difficulty Increase, General Improvements for Final Release Gameplay: · AI attack mode now first attains LoS before approaching · Enemy AI pathfinding now checks for terrain and enemies · Peon missiles fixed not checking for LoS · Peon missiles fixed firing on first turn without LoS · Enemy Heavy Gunner fixed firing missiles without LoS · unit_is_visible_LoSFoV() fixed not setting angle variable, crashing the game · Reaper Blades jamming on bosses now c… | 12642422 | |
| LK v6.03: Expansion Abilities available at all difficulties. AI improved Gameplay: · Expansion abilities now available at difficulty level 1 · Enemy equipment is now available without the expansion to increase difficulty · Enemy weapon lock-on angle is now different for several units · Mines and holograms fixed communicating player location to allies · Wraith, Burner fixed always have stat reductions · Saviour, Reaper, Argent added stat reductions at difficulty leve… | 12574369 | |
| LK v6.02 Stealth System Redesign · Enemy units now have radar system to see behind them. Enemy Jammer turns off radar when hacked. · Player new movement location, GUI status now indicates when you are hidden or sighted · Player removed setting invisibility when hidden · Player invisibility now makes model transparent, shaded now shows being hidden Gameplay: · Burner fixed not applying DPS when only one… | 12494815 | |
| LK v6.01 GUI: · GUI added Enemies Window, Enemy Abilities display button · Standardised tooltip, GUI, and Turn Log images standardised · GUI Objectives, Gameplay Help, Turn Log now use hotkeys · GUI moved Confirmed Movement and Ability Input buttons to their own Input section, moved · GUI enemy/abilities window fixed spawning too tall when spawned · spr_ability_range_marker improved · Passive/Defect abi… | 12442121 | |
| LK v5.28: Campaign, Rooms finished GUI: · Expansion Abilities now show ability messages · Wraithblade, Jammer Blades, Argent Screen fixed not having turn log entries · Primer Grenades turn log entry tooltip now indicates which number grenade was fired · Reaper Hacking Antenna fixed only setting turn log entry when turning off, and saying it turned on · Missiles given name so they don't show up as blank in the Detonator turn log… | 12336024 | |
| Campaign Mode Addedmajor Tired of single matches? Try a tournament mode. You have eight missions to complete. Each mission consists of a different location stage, and a different enemy boss unit. You can choose which maniple to send on each mission, according to their strengths and weaknesses. For example, you will have to send one maniple to the Space location. The Saviour or Argent might be poor choices here due to t… | 12153659 | |
| LK v5.27 New game mode: Campaign Mode. Stations Rooms improved CAMPAIGN MODE HAS BEEN ADDED: Play 8 missions, only being able to use each maniple once, and rescue fallen maniples. Select the best maniple based on the mission's location and enemy boss. Gameplay: · Abilities fixed showing when unavailable: White Evasion, Transient Loss; Wraith Stealth Defect, Stealth Sensor, Targeting Error; Burner Reactive Armour, Tank Defect · Burner's Blaster mode fixed c… | 12153659 | |
| LK v5.26 New feature: Enemy Ability Level 2. New sounds and art. Fixes, Balance Argent: · Argent now deals 2 extra damage to weakpoints when stabbing · Argent fixed crashing the game at low difficulty levels · Argent spin defect fixed applying at low difficulty levels · Argent movement range decreased from 150 to 125 GUI: · Hunter, Argent passives fixed showing as available at low difficulty levels · Hunter Sensor Defect fixed showing as available at low difficulty levels… | 12090241 | |
| LK v5.25 New sounds, Hunter improvements/fixes, Base Improved Hunter: · Glaive tooltip fixed crashing the game · Booster: · Added sprites for when it's turned on and boosting · Boost fixed drawing UI at location you started it · Now plays sound every turn it's boosting · Ground target now draws radius, estimated damage when aiming · Glaive Refuel fixed showing UI after refueled · Refueled Glaive grab range increased · Fixed drawing target UI while turn is… | 12039999 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 5 Jun 2024 | Wed | 16:53 | LK v7.01 | 14615396 | public | 1 | — |