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Lone King
Patches
Build 12442121
LK v6.01
Lone King
· build 12442121 · published
14 Oct 2023, 20:11 UTC
On Steam
Notes only · this build shipped before we watched the app
GUI:
GUI added Enemies Window, Enemy Abilities display button
Standardised tooltip, GUI, and Turn Log images standardised
GUI Objectives, Gameplay Help, Turn Log now use hotkeys
GUI moved Confirmed Movement and Ability Input buttons to their own Input section, moved
GUI enemy/abilities window fixed spawning too tall when spawned
spr_ability_range_marker improved
Passive/Defect abilities added new border
Hotkeys: Enemy Window changed from tab to F4, added hotkeys: tutorials F1, show objective F2, Turn Log F3, Mission Log F6
GUI health and shield bars added images to indicate them
Enemy Stats Window now uses sprites instead of text for stat names, with tooltips, added turn image to spr_UI_stats
Enemy Stats Window now shows weakpoint angles and damage
System Messages image moved higher, to the right
Story:
Wraith mission 4 improved White sprite with hole through station
Wraith Planning Ahead movie fixed last shot showing undamaged nuke
Wraith Wraith's Move movie improved background
AI portraits added
Menus:
Reference menu added images for all tabs
Reference menu Terrain, Manipulation tabs divided text into sections with buttons
Reference menu added GUI tab
Story New Menu fixed showing all campaigns as available without expansion
Team Play button fixed being available without expansion
Library GUI tab's image simplified
Library added Dictionary tab
"Critical Hit" replaced with "Weakpoint Hit"
Stages:
Ruins background towers made darker and smaller
Ruins elevator made taller to fix it not being attached to the ceiling
Other:
Removed extra images from all sprites