Rise & Fall
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
213 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
213 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | See you @ Toronto Game Expo this November 7-8! Hey everyone! We're confirmed for Toronto Game Expo this November 7-8 at the Better Living Centre at Exhibition Place in Toronto! We'll be tabling again in the Indie Developer Showcase. We'll be bringing a new build of Rise and Fall, with new stages, new stage hazards, new characters, plus a revamped booth! Looking forward to seeing everyone there! -Dave & the RNF Team Learn More | — | |
| Game update | Controller Sensitivity Fix & More [Test Branch] (Update #407) Hey everyone! I'm back, and healthy again. We're eager to get an update out, especially after playing over the break and getting annoyed with how sensitive the camera in Free Roam was being on controller. That's been fixed. 🤔How to Access Test Branch: How to opt into the free test branch to test new features early: 🧍🏼♂️🧍🏼♀️Player🧍🏼♂️🧍🏼♀️: Controller Sensitivity Improved · Controlle… | 23236902 | |
| Community | Updates Resume in May! [Dev Update #70] Hey everyone! Just as a small bit of news, Weekly test builds take a break for 2 weeks, and come back May 7! Thanks for playing! -Dave | — | |
| Game update | New Ball Shooting Range, Dash Panels & More [Test Branch] (Update #406) Hey everyone! 🤔How to Access Test Branch: How to opt into the free test branch to test new features early: 🧍🏼♂️🧍🏼♀️Player🧍🏼♂️🧍🏼♀️: · Fixed shadowing on player eyes · Glider has slight mesh improvements · Slight particle improvements · Adjusted glider position to be closer to player model · Normalized the impact effect you see when you hit a ball. · This effect always lasts 0.3s eve… | 22817181 | |
| Game update | Hotfix: Unlockable Stars Fixed [Test Branch] (Update #407) Hey everyone! 🤔How to Access Test Branch: How to opt into the free test branch to test new features early: 🌍Free Roam🌍: · Fix for Stars that required you to complete an objective to unlock They now correctly unlock themselves when the objective is completed · Player's bottom UI circle projects onto player meshes and clubs when it shouldn't · Low FPS in Free Roam when looking in certain direc… | 22744610 | |
| Game update | Improved Camera, New Stars to Collect [Test Branch] (Update #406) Hey everyone! 🤔How to Access Test Branch: How to opt into the free test branch to test new features early: 🧍🏼♂️🧍🏼♀️Player🧍🏼♂️🧍🏼♀️: · Re-worked camera system · Uses Cinemachine, significantly smoother to use · No more twitching when in-air or moving fast 🌍All Levels🌍: · Re-worked Fan to run smoother · Re-worked Trampolines to run smoother · Re-worked dash panel, improved their loo… | 22717531 | |
| Game update | Shooting Gallery & Performance Boosts [Test Branch] (Update #405) Hey everyone! 🤔How to Access Test Branch: How to opt into the free test branch to test new features early: 🧍🏼♂️🧍🏼♀️Player🧍🏼♂️🧍🏼♀️: · Adjusted damping math to provide better camera smoothing · Player's impact sound with ball has been fixed. That satisfying 'thud' sound you hear when hitting a ball is back, and won't get cut off from playing anymore. 🌍All Levels🌍: · Significant per… | 22625304 | |
| Game update | Coyote Time, Footstep & Surface Impact Effects &.. [Test Branch] (Update #404) Hey everyone! A bunch of new features out on the Test branch, with an attempt to get everything out to Main in a few weeks. 🤔How to Access Test Branch: How to opt into the free test branch to test new features early: 🧍🏼♂️🧍🏼♀️Player🧍🏼♂️🧍🏼♀️: · The indenting messes up if I remove this line so pretend it's something important. Camera Improvements · Camera in 3rd person no longer clips… | 22521800 | |
| Game update | Free Roam & Character Control Improvements [Test Branch] (Update #403) Hey everyone! Rare Saturday Test branch update! Some very important QOL improvements for Free Roam that eventually bleed into Arena matches. Free Roam kind of works as our safe, 'testing' area, where we can experiment before we send changes to the Arena matches. Been wanting to get these fixes in for a long time, were really bothering me when they stopped working at some point! 🤔How to Access… | 22445985 | |
| Game update | Free Roam Sandbox Areas [Test Branch] (Update #402) Hey everyone! Honestly just been having a lot of fun in Free Roam playing around. How to Access Test Branch: How to opt into the free test branch to test new features early: Free Roam: -More objects use cell shading, consistent with character art style -More models have been imported for prep to use in-game (you'll see them in FreeRoam) -Added new hazards and obstacles to Free Roam, though not… | 22333763 | |
| Major update | 6 New Playable Characters [Update #401] Updates: Players: 6 New characters to choose from to play in matches. Playable Characters Added: · Fire Guy · Water Guy · Grass Guy · Ice Guy · Air Guy · Dark Guy For now, the characters are cosmetic only (aka there's no gameplay advantage to one vs the other). We're looking to add unique traits, stats, advantages and disadvantages and more soon. With 6 new characters, that brings us to 8 chara… | 22215041 | |
| Game update | 6 New Playable Characters [Test Branch] (Update #400) Hey everyone! New build on Test Branch, may get it out to all players by end of week. How to Access Test Branch: How to opt into the free test branch to test new features early: Updates: Players: 6 New characters to choose from to play in matches. Playable Characters Added: · Fire Guy · Water Guy · Grass Guy · Ice Guy · Air Guy · Dark Guy For now, the characters are cosmetic only (aka there's n… | 22180919 | |
| Major update | Stage Hazards Available on Most Maps [Update #399] Hey everyone! Stage Hazards are BACK and now available on any map you want, in way more variety than before. Updates: Maps: Stage Hazards are available to use on any map you like! Mix up gameplay with different defenses! Current Hazard Types: · Fans · Dash Panels · Springs · Portals · Cannons · Walls · Flippers · Block Goalies · Spinners · Boards There's a total of 23 different variations (some… | 22115930 | |
| Major update | 2026 Update Live for All Players [Update #398] Hey everyone! Update 2026 is out and available for all players! This covers everything in the previous Test branch updates, But I'll summarize them here: Updates: General: -Entire engine moved to new render pipeline (URP from HDRP) allowing us to better scale. -Better performance and optimization across the board. -Groundwork laid for launch on consoles (but still a ways out). Maps: -Fully 3D e… | 22077579 | |
| Game update | Free Roam Improvements [Test Branch] (Update #397) Updates: Maps: Free Roam -Third person camera enabled (experimental) -Play area have been given a more finished look -Some new objects! (Mostly art!) //Music player is still giving trouble, so it'll be in the next update. Player -Fixed a few instances where player collision didn't work properly. Join Our Discord | 22025548 | |
| Game update | Desert Improvements & Lighting Fixes [Test Branch] (Update #394,395,396) Updates: Maps: Desert -Improved the environment around the desert map, making it feel more fleshed out and alive -Improved ambient sound Cliff -Fixes for broken textures and lighting Free Roam -Fixes for broken textures & lighting 1v1 -Textures and lighting fixed Join Our Discord | 22008501 | |
| Game update | Environment Ambient Sound [Test Branch] (Update #393) Hey everyone! Small update. The 4 new maps have been given their own ambient sounds. Sounds are based on objects in the environment (aka dynamic, and based on what's happening and where). Crowd ambience has been turned down slightly to better balance the soundscape. The maps should sound different from each other now. Things are looking more and more stable, and we're gaining confidence with th… | 21991941 | |
| Game update | Improved Environments [Test Branch] (Update #392) Hey everyone! We're shipping out a new build to the test branch. Meadow, Snow, Volcano and Desert all now have 3D environments surrounding them. The areas should feel much more lived in and more alive with this update! This is also laying the groundwork for us shipping more creative maps and game modes. You'll notice an increase in build size (Snow environment is mostly the culprit but we're wo… | 19613212 | |
| Game update | Hotfix [Test Branch] (Update #391) Fixes: -Fixed the lightmap problem on the 4v4 map. Note: You may see longer load times entering scenes than usual on the first time loading an environment. That's because we're applying compression to make the build size smaller. We could either have a 10GB build with faster load times, or a 6.09GB build with longer load times. We chose build size for now, but we'll be checking on this and maki… | 19613212 | |
| Game update | August Update [Test Branch] (Update #390) Hey everyone! Visual upgrades for Meadow, Volcano and Desert are out on the Test branch for those who want to play early! The update also includes a new Snow map! Changes: -Added proper environmental models, lighting, and set dressing to Meadow, Volcano and Desert maps. -Maps should feel more alive and lived in, with things like trees and foliage, rivers, volcanos, sand dunes and ancient temple… | 19605221 | |
| Community | July 2025 News [Dev Update #69] Hey everyone! Just a smol update. Meadow, Volcano and Desert maps are ready to go out to players. We’re just fixing some of the final edge-case bugs and visual glitches from switching pipelines from HDRP to URP. We’re hoping to get these out in the next 2 weeks. After we release those, we have 3 other biomes we want to incorporate into maps. Those will be: -Snow -Jungle -Marsh So we’ll have 6 b… | — | |
| Community | Pipeline Update [Dev Update #68] Hey everyone! Just wanted to check in with those following on Steam. We've been working on some engine improvements we need to finish before we can expand and include more maps w/ unique biomes. A more detailed breakdown is in our Discord! Will keep you updated as we have things to share. Sometimes, we can continue hammering out live updates quickly, and sometimes, we have more long-term ground… | — | |
| Game update | Achievements Patch (Update #389) Hey everyone! Fixes: -Fixed some achievements not triggering for some players -Knockback physics have been slightly tweaked, to work with some new systems Known Issues: -Controller Navigation in ArenaSettings doesn't work as expected Navigating down on controller to sliders isn't moving the controller selection down like it should, forcing you to use a mouse. //Coming with next batch of UI fixe… | 18647491 | |
| Game update | Goal Camera Fix (Update #388) Hey everyone! Found the source of the GoalCamera bug, so this update fixes that. Fixes: -Fixed GoalCamera position from being far off of where it's supposed to be. //It does do a little un-intended sliding, which I'll smooth out in the next update. Known Issues: -Controller Navigation in ArenaSettings doesn't work as expected Navigating down on controller to sliders isn't moving the controller… | 18448781 | |
| Game update | Knockback Fixed (Update #387) Hey everyone! Even though the team is off this week, I wanted to get the fix to knockback in since it affects gameplay pretty bad, and it's also just a small value adjustment I can do on my end. Fixes: -Reduced knockback from large size swings We adjusted some math in a previous update that accidentally tuned this too strong. In a future update, we'll be setting durations on the knockback, so w… | 18225676 | |
| Community | Updates Resume May 6 [Dev Update #67] Hey everyone! Just a small post, letting players know that updates will continue on May 6th! Known Issues: -The goal camera in Cliff is slightly off from where it should be //Coming in next update -Knockback in matches is stronger than it should be //This is fixed, and coming in the next update! -Slider for BlockGoalieSpeed should be inactive when the toggle for BlockGoalies is off. //Is coming… | — | |
| Game update | Improved Free Roam & Tutorial (Update #386) Hey everyone! Improvements: -Updated the Free Roam map. It's now bigger, the tutorial section is improved, and there's lots more objects to interact with. Not everything is hooked up and working just yet. I'll continue updating this as we go. And of course, it's just a blockout, so the grid will get replaced with actual environment assets. Known Issues: -Free Roam currently plays Gameplay music… | 18148934 | |
| Game update | Free Roam Map Added (Update #385) Hey everyone! Improvements: -Added a brand new 'Free Roam' map. Players can move freely outside the arena and play around with fans, springs, dash panels and more. Includes a light (and very early) tutorial section that will be given some updates and fleshed out. Fixes: -Fixed goalie spamming swings sometimes. Known Issues: -Slider for BlockGoalieSpeed should be inactive when the toggle for Blo… | 18131614 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.