Rocky Mayhem
Last seen
0Sampled 5 hours ago · not a live figure
—of peak
All-time peak
012 Sep 2026
Last seen
0Sampled 5 hours ago · not a live figure
All-time peak
012 Sep 2026
| Published | Title | Build |
|---|---|---|
| Patch 24.7 - Additional Reworks + Bug Fixes Hey all, This update includes extra reworks and changes to refine the game, as well as changes to the newly implemented level up unlocks. Unlock Rewards 2.0 · Level 10: Unlock Excavation · Level 30: Unlock Most Wanted · Prestige 1: Unlock 6 skins · Prestige 2: Unlock 6 skins · Prestige 3: Unlock Reality Shift + Progression Store · Prestige 5: Unlock the NEW Prestige Mastery cosmetic Patch Notes… | 24976189 | |
| Patch 24.61 - Classic Rework + Bug Fixes Hey all, Major fixes in place here as well as reworks to the classic mode. Summaries are below as well as the patch notes. Volcanic Deity Health: 50HP ➔ 100HP Movement Speed: 3 ➔ 2.6 Firing Speed: 0 ➔ 0.1 Weak Point Damage: 0 ➔ 2 Critical Damage: 10 ➔ 5 Volcanic Knights: 6 ➔ 0 Now shoots fire Frozen Deity Health: 50HP ➔ 100HP Movement Speed: 1.8 ➔ 2 Critical Damage: 10 ➔ 5 Firing Speed: 1.2 ➔ 1… | — | |
| Patch 24.1 - Cards of Chaos: Pack 2 Hi all, This minor update introduces 4 new cards into the Cards of Chaos, with one being legendary. Legendary cards are yellow, have ~5% chance of spawning, and grant amazing abilities. The next pack of cards I add will include more legendaries, as well as another new card type 'Wildcard', which will grant amazing benefits with unknown consequences of greed. This update also includes a new, re-… | — | |
| Cards of Chaos | Patch #24major Hi all, This update brings the next brand new part of the Chaos difficulty, Cards of Chaos. This involves, for the first time in RM, selectable upgrades, including 2 new bullet types. This update also changes the font used throughout the game, more information below. Cards of Chaos Unlocked at the 50% charging mark, you will now be able to choose between 5 randomly picked cards. No 5 cards are… | — | |
| Hotfix - Absolute Chaos + Patch 24 Teaser Hi all, It's been a while since my actual update to you all. As you can tell, I keep coming back to this and working on things, as it is a fun hobby to me. I absolutely loved, and hated, the development process for the new chaos difficulty, though I do consider it a mode and am thinking of swapping Reality Shift's new big space with Chaos as I feel like it's nowhere near classic anymore. Anyway… | — | |
| Absolute Chaos | Patch #23major Hi all, This update includes the next major content update for Rocky Mayhem, 'Absolute Chaos'. Including a brand new difficulty/mode, quality of life updates, and a new combat mechanic, experience it all now! Classic: Chaos Difficulty Surviving the asteroid field has gotten the hardest it ever has been. In Chaos mode, you will be limited to one minute to survive the field. But there is a catch.… | — | |
| Beta Branch: Build 23 Update #3 Now Live Hi all, The next major update for Rocky Mayhem is available for testing in the beta branch "Chaos". After this build, there is one more planned, to test Critical Damage as well as the final planned things. Next build will be released later today, with Patch #23 ready for launch by Thursday the latest. Planned / In-development: · All Modes: Critical Damage mechanic · Chaos: BRUTE Bonus Charge ·… | — | |
| Beta Branch: Build 23 Update #2 Now Live + Dev Update Hi all, The next major update for Rocky Mayhem is available for testing in the beta branch "Chaos". This will be a very rough update to begin with, and will be smoothed out overtime before launch. Brief patch notes will be supplied below, with the extensive version coming out with Patch 23's launch. Dev Update Last update rolled back the main branch from Patch #22.03 to #21.2. This was due to g… | — | |
| Beta Branch: Build 23 Update #1 Now Live + Dev Update Hi all, The next major update for Rocky Mayhem is now available for testing in the beta branch "Chaos". This will be a very rough update to begin with, and will be smoothed out with rewards, content and UI with time before the full launch of it. Brief patch notes will be supplied below, with the extensive version coming out with Patch 23's launch. Important Due to a bug causing invincibility af… | — | |
| Patch 22.02 - Difficulty Scaling V3: Reality Shift Overhaul Hi all, This is the next update of the Difficulty Scaling for Rocky Mayhem. As said last patch, the difficulty of all modes has barely been changed since each mode released. This time, the focus is on Reality Shift and Most Wanted, making it as difficult as it was intended to be. One issue I noticed, is that the Frozen Residual in RS only shot icicles every 75 seconds. I'm not sure why, but it'… | — | |
| Patch 22.01 - Difficulty Scaling V3: Faster Gameplay Pacing Hi all, This was meant to be shipped with the anniversary update but it wasn't ready yet. Introducing the first major change to the pacing of the game and Difficulty Scaling since 2024, this is sure to make classic more chaotic and fun to play, and less of a chore. A total of 2 minutes has been chopped off the length of classic mode, making classic only 6 minutes to complete! This will, however… | — | |
| The Anniversary Update | Patch #22major Hi all, This month marks the 2 year anniversary of the beta for Rocky Mayhem 2024 Remake! As such, I am presenting the largest update I have done since the full release date, 22nd June. This has indeed been a longer journey than I expected. I initially started Rocky Mayhem as a lockdown project back in 2020, which was abandoned when I started attending college again after lockdown. Then as of M… | — | |
| Patch 21.21 - Major Fixes & Minor Changes Hi all, This patch should hopefully fix an issue that has been in the game for a long time, which has ruined people's runs. For a few months, you've been wiped in Most Wanted in a split second at full health, wiped by an asteroid damaging you twice. This update should finally end these experiences and make it better. It's no guarantee, and in instances where you get hit by two asteroids in the… | — | |
| Patch 21.2 - Progression Balancing & QoL Changes Hi all, It’s been a while since I looked at progression and after adding prestige badges, I’d like to try and make it all a bit easier while also making it a grind fest. Below is all the changes you need to know. Game Branches · Main Branch has been updated to 21.2 from 21.11 · Previous Update Branch has been updated to 20.3 from 8.5 · Old Beta Branch is now out, with access to 5.0 from 2024. ·… | — | |
| Patch 21.01 - Hotfix Fixed 'Jump Drive' causing invisibility on other modes apart from Classic | — | |
| Jump Drive | Patch #21major Hi all, This update includes a brand new ability to the game, as well as a continuation of the 'Visibility Beacon' I added, but never fully implemented efficiently. Along with this, I'm testing out new HUD styles to make it more tailored to RM's ability icon colour palette. Bare with me while I try to find a sweet spot. New Ability: Jump Drive Introducing 'Jump Drive', an ability which allows y… | — | |
| Patch 20.3 - Gameplay Improvements & Fixes Patch Notes 05/02/2026 · New Evasion: Time Trials map · Accessibility: Added 'Aiming Guideline' which gives you a laser sight. This can be enabled using 'H'. · Added control tips for the aiming guideline and visibility beacon to the top right of the screen. · Added lighting to bullets so they remain visible while on-screen · Increased bullet firing speed by 100% · Updated Discord Rich Presence… | — | |
| Patch 20.2 - Economy Changes, New Free Skin Patch Notes 03/02/2026 · Added "Blueberry" Skin to free rotation · All $250 skins have been increased to $750 · All $600 skins have been increased to $1,000 · All $750 skins have been increased to $1,000 · All $800 skins have been increased to $1,500 · All $1,000 skins have been increased to $3,000 · All $1,100 skins have been increased to $1,750 · All $1,250 skins have been increased to $2,500 | — | |
| Patch 20.15 - 'Reset Data' option re-enabled Patch Notes 04/01/2026 · Christmas Event Removed · 'Reset Data' is now back in the game, in Settings · Limited Time Cosmetics disabled until next balance update | — | |
| Patch 20.11 - 'Race Against Time' achievement fix, New Achievement, Bug Fix Hi all, This update addresses a bug that a kind player pointed out. Race Against Time is now fixed and also now requires you to collect 5 crystals instead of 3, and escape with them. I've also fixed a bug that kept doubling how many crystals you collected for each one you got. I've also added a new excavation achievement, but to not upset anyone it just simply replaces the achievement for using… | — | |
| Patch 20.1 - Player Card Changes, Critical Bug Fix This update makes changes to the player card, to make the available data more interesting. Patch Notes 22/12/2025 Changes · Player Card: Added "Matches Completed" so you can record how many games you've won of any mode. · Player Card: Added "Total Excavations" so you can record how many asteroids you mine. · Player Card: Removed "Total Deaths" · Player Card: Removed "Total Kills" · Excavation:… | — | |
| Patch 20.05 - Small Fixes This update focuses on small new issues that came with the holidays event. Patch Notes 21/12/2025 Changes · Locker: The preview ship light is now brighter · Locker: Background is now slightly darker to match other pages. Fixes · Locker: Fixed some skins not being viewable in the preview · Global: Fixed some skins being blurry | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 27 Aug 2026 | Thu | 17:39 | Patch 24.7 - Additional Reworks + Bug Fixes | 24976189 | public | 1 | — |
| 26 Aug 2026 | Wed | 01:12 | No patch notes · unannounced build | 24939887 | preupdate | 1 | — |
| 25 Apr 2020 | Sat | 22:05 | No patch notes · unannounced build | 4945137 | prealpha | 1 | — |