Rocky Mayhem · published
Hi all,
The next major update for Rocky Mayhem is available for testing in the beta branch "Chaos". After this build, there is one more planned, to test Critical Damage as well as the final planned things. Next build will be released later today, with Patch #23 ready for launch by Thursday the latest.
All Modes: Critical Damage mechanic
Chaos: BRUTE Bonus Charge
Chaos: Balancing
V3 of 'Chaos' difficulty for Classic
Comments: Slight improvements have been made to add to the chaos. Major improvements include adding a 'Game Over' screen when the timer runs out, and a victory screen for winning. Rewards have also been increased by $500 and 10 levels.
2 Steam Achievements Replaced with new ones
Note: A lot of the code was repurposed as 2 of the old achievements conflicted with other modes and didn't always unlock, so unfortunately they were replaced. I've tested all old achievements and no more of them have issues unlocking, so they will no longer be touched.
Settings: If you have never selected a setting, brightness will automatically be 'Default'
Settings: Increased 'Realism' Brightness, Decreased 'Default' and 'Bright' by 15%
Chaos: Patrol Ships spawn 12% faster
Chaos: Updated Ship Battery bar's empty colour
Chaos: Added 2 new boundary turrets to the sides
Chaos: Increased boundary turret activation range by 25%
Chaos: Reduced boundary turret visibility by 85%