3000th Duel: The Wise Ones
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Announcement | New DLC News! Hello, gamers. We send you genuine appreciation for the constant support and interest after our release. 3000th Duel's first DLC "The Wise Ones" will be released on August 26th. Please give us a lot of attention. | — | |
| In-game event | Ver 1.0.5 - Minor Patch Hello, fellow Gamers! Ver 1.0.5 has been updated. Details below, Please check. - This update focuses on bug fixes. - Blade 1-Hit motion delay has been reduced. : Reduction of 40% - The lost karma is spawned far away from the Zone's entrance. - The Portal location has changed color on the map. - Translation quality has improved. - Fixing problem that do not progress after battle the final boss.… | — | |
| Community | Game Development Journal #2 Hello, gamers. We send you genuine appreciation for the constant support and interest after our release. We have been focusing on developing our new DLC. Since we are finishing off DLC, we will be informing you the major context of our upcoming DLC. We hope to greet you again with a more complete and welcoming product to all. 1. New exploration regions and bosses Regions and bosses to newly dis… | — | |
| In-game event | Ver 1.0.4 - Update Hello, fellow Gamers! Ver 1.0.4 has been updated. Details below, Please check. - This update supports Hungarian and Polish. Thank you to Zsolt Brechler and Krzysztof Gmyr for sharing their talents. - Jump's sensitivity was clearly adjusted. - The newly acquired item is expressed as a highlight. - The door's positions display on the Map. - Save statue has been added to 'Tower of Karma'. - Contro… | — | |
| In-game event | Ver 1.0.3 - Minor Patch Hello, fellow Gamers! Ver 1.0.3 has been updated. Details below, Please check. - This is a modified patch based on the bugs and feedbacks reported after the official launch. It's a patch that focuses primarily on numerical correction. - Normal and attribute damages are displayed separately. - The defensive rings's performance has been increased. : 3x average increase : Some early monsters's ATK… | — | |
| In-game event | Ver 1.0.2 - Minor Patch Hello, fellow Gamers! Ver 1.0.2 has been updated. Details below, Please check. - This is a modified patch based on the bugs and feedbacks reported after the official launch. It's a patch that focuses primarily on pleasant play. - Dash distance increased by 20%. - Charged Blow's motion delay has been reduced. : Average reduction of 20% - The starting speed of Descending Attack increased and the… | — | |
| In-game event | Ver 1.0.1 - Minor Patch Hello, fellow Gamers! It's the first update since the official launch. Details below, Please check. - This is a modified patch based on the bugs and feedbacks reported after the official launch. - The hero was modified to become invincible for a moment after moving Zone. - The current position has been modified to show well in the map. - When you open the map, the cursor has been modified to ca… | — | |
| News | Announcement of the official launch Hello, fellow Gamers! Finally, 3000th Duel left Early Access and was officially launched. There will be no price increase on official launch, for more gamers to enjoy. And we'd like to offer free DLCs to the buyers of the main edition. We look forward to your feedback even after the official launch. We'll always make sure to repay with a great product. Thank you very much! | — | |
| In-game event | Ver 1.0 - Update Hello, fellow Gamers! Finally, ver 1.0 has been updated. The official launch of 3000th Duel is December 12. It will be switched between 16:00 and 17:00 tomorrow.(PST) We look forward to your feedback even after the official launch. Details below, Please check. - The planned cinematic scenes has been updated, including opening scene. The story is complete. - The Level Design has been refined to… | — | |
| Announcement | Announcement of the official launch schedule Hello, fellow Gamers! 3000th Duel has been developed in a good direction thanks to your feedback since its launch in last September as Early Access. Thanks to that, we were able to do better than our goal. We think it's time for 3000th Duel to move on from Early Access and be presented to more gamers. 3000th Duel will officially be released- with an update scheduled next week. The full release… | — | |
| Major update | Ver 0.9.20 - Major Update Hi~ Gamers! Ver 0.9.20 has been updated. This update is based on feedback form gamers. We'll continue to listen to the feedback of gamers. And we will do our best to become a more perfect game. 1. Stories Reinforcement Stories have been reinforced to deliver a much more dramatic worldview and storyline of the game. It tells the story in many different ways, like cinematic scene, interaction wit… | — | |
| Community | Game Development Journal #1 Hi~ Gamers! We were able to collect various feedback during Early Access. And we're developing a lot of things around feedback on improvement. You will be able to meet the update soon! 1. Stories Reinforcement Stories have been reinforced to deliver a much more dramatic worldview and storyline of the game. It tells the story in many different ways, like cinematic scene, interaction with NPCs, f… | — | |
| In-game event | Ver 0.9.19 - Minor Patch Hi~ Gamers! Ver 0.9.19 has been updated. Details below, Please check. - Korean has been applied. - The whispering deads have been added to 'Forest of No Return'. - The puzzle in 'Cave of Blue Stones' changed intuitively. - You can also close the map with Tab(For Keyboard). | — | |
| In-game event | Ver 0.9.18 - Minor Patch Hi~ Gamers! Ver 0.9.18 has been updated. Details below, Please check. - Portal zone has been added in Tower of Unknown Age. Smooth exploration has become possible. It's to prepare for future updates of the Store. - A detailed description and icon of the Achievement have been added. - Three hidden Achievements have been exposed. - Camera has improved in uncomfortable areas. - Modified the name o… | — | |
| Game update | Ver 0.9.17 - Minor Patch Hi~ Gamers! Ver 0.9.17 has been updated. Details below, Please check. - The monsters of Tower Basement-Right have been replaced by monsters that fit the level band. - Some debuff VFX polished. - Corrected to ensure that 'Item Acquisition info' are displaced correctly in the lower-right. - Fixed bug that sometimes the camera looks wrong in New Game. - Fixed bug that character appear to be buried… | — | |
| In-game event | Ver 0.9.16 - Minor Patch Hi~ Gamers! Ver 0.9.16 has been updated. Details below, Please check. - Karma's supply is up. · Increased karma in boss area · Increased karma in the mid-to-late regions · Increased by 30% on average · Up to 200% increased - Improved visibility of interaction objects in some regions. - All debuffs is cured after using the portal. - A control method has been added to the Occult detail. - Clarify… | — | |
| In-game event | Ver 0.9.15 - Minor Patch Hi~ Gamers! Ver 0.9.15 has been updated. Details below, Please check. - Portal zone has been added in Forest of Civilization. - Attack power of Mortal Blow-2Hits, Mortal Blow-3Hits has increased dramatically. - The level design for the latter half has been renewed. It's changed to allow for a much more suspenseful exploration. (It will not be named because it could be a spoiler) - Item has been… | — | |
| Game update | Ver 0.9.14 - Minor Patch Hi~ Gamers! Ver 0.9.14 has been updated. Details below, Please check. - Added level-up statue after boss clear - Adjustment of defensive reduction of Darkness Bandana - Adjustment of attack force of attribute monsters - Adjustment of HP of monsters · Forest of Civilization · Tower Basement - Left · Forest of No Return - Bug fix a leanly boss's karma not acquired | — | |
| Game update | Ver 0.9.13 - Minor Patch Hi~ Gamers! Ver 0.9.13 has been updated. Details below, Please check. <Game Play> - View adjustment in some regions - Improved visibility of platforms in some regions - Improved visibility of interaction objects in some regions - Add switches for some device control - Finely adjust the judgment of some bosses - Improve the perception of some puzzle regions - Improves the ease of use of elevator… | — | |
| Game update | Ver 0.9.12 - Minor Patch Hi~ Gamers! ver 0.9.12 has been updated. Details below, Please check. <Balance> - Reduced difficulty in Forest of Old Memories - Reduced difficulty in Cave of Blue Stones - Reduced difficulty of some monsters <Bug Fix> - Fixed bug that the map does not close after press shift+tab (MS Windows) | — | |
| Game update | Ver 0.9.11 - Minor Patch ver 0.9.11 has been updated. Details below, Please check. <Game Play> - View adjustment in some regions - Improved visibility of collisions in some regions - Improved visibility of platforms in some regions - Modifying graphics issues <Balance> - Reduced impact range of Cursed Shelob <UI> - Adjustment HP gauge for bosses - Adjustment NPC texts <Translation> - Improve the translation quility of… | — | |
| Community | 3000th Duel has been released on Early Access! 3000th Duel is now available for purchase on Early Access for USD $14.99 (EUR 12.49€)! As the game's on Early Access, we'll be polishing and implementing things even after release, of course. I'm waiting for your feedback. 3000th Duel website: Watch the trailer here: | — | |
| Community | The launch is being delayed for a while. Hi! Gamers. I'm terribly sorry. Steam is under review because some information in the Steam Store has been changed. It won't take long. I'll notify you that it's completed. Thank you. | — | |
| Announcement | 3000th Duel will be coming to Steam Early Access on September 24th. Hi~ Gamers! 3000th Duel will be coming to Steam Early Access on September 24th. And has a Launch trailer! Check out the trailer: | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.