Stories have been reinforced to deliver a much more dramatic worldview and storyline of the game.
It tells the story in many different ways, like cinematic scene, interaction with NPCs, fragment of memory.


Unique features have been added to NPC in the game.
You can trade items and enhance Weapons and Occults.
You can also see hints that will help you play the game.


Weapons and Occults can be quickly changed with dedicated buttons.
Not only is it convenient, it also enables much faster and more creative battles.

Now you can conveniently check the map for items you have not acquired and the location of boss and karma.
The damage to the attack is expressed in numbers.
Dedicated VFX and SFX have been applied to the attribute weapon.


Overall, we've improved our balance around feedback.
We will do our best to minimize the difficulties and absurdities of the game.
Added Title BGM, boss and region BGM.
It has been added a weapons-specific crouching attack.
