Task Force Admiral
Last seen
32Sampled 30 minutes ago · not a live figure
—of peak
All-time peak
346Feb 2026
Last seen
32Sampled 30 minutes ago · not a live figure
All-time peak
346Feb 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch Notes (24086848) : New radial menu, Air Ops & GUI fixes Screenshots by Minga, Kaiju&Tanks 07/07/2026 User Interface · Introduction of a new contextual wheel-based menu. · Only for the strategic map so far, might be extended to the 3D world view. · Your feedback is important. · Added a popup to cancel a mission not yet greenlit when closing the strike planner. · Fixed old search missions still listed in the search planner if all planes have been lost… | 24086848 | |
| Game update | Patch Notes (23969031) : Animated Crew, Air Intercept Alert, IJN Torpedo Fix Screenshots by Munchlol, Norski43 and Bananaphot. 30/06/2026 Added experimental animated 3D deck crew. · Only on USS Yorktown (CV-5) for testing purpose ! · Lacks some waiting poses. · A lot of small visual bugs may be visible. · Animations are still work in progress. · One needs to enable it from the game options from the main menu to see them. Doing it during a game session will require you t… | 23969031 | |
| Game update | Patch Notes (23431038) 27/05/2026 · Fixed AI sending strikes at midnight. · Fixed freeze caused by fleet pathfinding. · Fixed radio messages containing "NoPilot". · Fixed turrets firing at sinking ships. · Fixed carriers stuck in recovery mode because of a ditched aircraft. · Fixed Japanese CAP over the TF-44 in Wake up Call at Tulagi. · Fixed seaplanes attempting to land on carriers. · Fixed wrong seaplane type on U… | — | |
| Game update | Patch Notes (23096902) 06/05/2026 · Fixed major bug with japanese seaplanes in the Wake Up Call at Tulagi scenario. · Fixed crash when planes requested to land just after a plane took off from a given carrier. · Added an error reporting system that will automatically package game data, with user validation. · Regarding carrier flight deck damage mechanics introduced a few days ago, please note the following: · A dest… | — | |
| Game update | Patch Notes (22936228) : LRCAP mechanics trials A couple small updates were pushed before the weekend. After a few bugs were corrected, here are the current patch notes ahead of the release of another scenario, hopefully, next week : 24/04/2026 · Major changes made to the way strikes manage target assignment, especially by the AI player, to make it feel more natural and efficient . · We have introduced a new mechanism allowing for long-range… | 22936228 | |
| Game update | Patch Notes (22882632 ) 21/04/2026 · Reworked parts of AI strike setups. · Improved turrets automatic target selection. · Fixed crashes. | — | |
| Game update | Patch Notes (22678916 ) 07/04/2026 · Improved fallback carrier selection when the original carrier is unable to retrieve planes. · Fixed landing sequence lock caused by a bug with barriers. · Fixed waypoints bug when merging two fleets. · Fixed bugs in enemy carriers AI logic. | — | |
| Game update | Patch Notes (22635470) 03/04/2026 · Improved land avoidance by ships. · WIP recoil animations on many large caliber guns. · Fixed many crashes. | — | |
| Game update | Patch Notes (22333860) 13/03/2026 · Added AAA on Midway. · Fixed SB2U defensive turret. · Fixed planes crashing at takeoff & landing from Midway. · Fixed bombs remaining attached to a broken invisible wing (again, without crashes this time). · Reworked attack patterns for ground strikes. · Fixed crashes when moving planes to and from storage. | — | |
| Game update | Patch Notes (public build 22129174) 27/02/2026 · Updated the damage models for most carrier-based aircraft. · Added a repair countdown in the damage panel. · Reworked the Clear Deck function: · It can now use multiple elevators simultaneously to move aircraft to the hangar when needed. · Fixed an issue when planes collide with a ship. · Fixed edge cases when a carrier wants to face the wind while in a circular formation. · Fixed… | 22129174 | |
| Game update | Patch Notes (public build 21906357) & 7-days History Patch notes for the current build and the previous builds over the last 7 days. Reminder: all patch notes are visible on startup. Thank you in advance for your feedback! 12/02/2026 · Added new Midway scenario variant ("The Flight to Somewhere"). Allows us to scale up the engagement at Midway and to test a more hectic air and naval activity on our way to a complete representation of the battle.… | 21906357 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.