Melvor Idle
Playing now
4,099−170 vs. yesterday
35%of peak
All-time peak
11,837Oct 2022
Playing now
4,099−170 vs. yesterday
All-time peak
11,837Oct 2022
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Game Update - 5 November 2024 - v1.3.1 ?11987 Bug Fixes · Fix scaling conditional modifiers not actually scaling. This fixes the Abyssal Township Buildings that were not scaling their modifiers correctly. · Fix Void Hivemind passive giving -10ms Attack Interval instead of the intended -10% · Fix Wither Mythical Wizard Hat not having a passive effect · Fix Nether Blast using Hollow Runes instead of Hex Runes when using combination runes · F… | — | |
| In-game event | Game Update - v1.3.1 99% of the below relates to the Into the Abyss Expansion. Notes that affect the whole game will be marked as . New · Implemented a new Realm Select. This appears in the sidebar instead of within Skills themselves. · Added an “Enter/Leave Abyssal Realm” option in the Sidebar, allowing you to easily enter/exit the Abyssal Realm. It will show as locked if not available. · Added “Select Realm” side… | — | |
| Community | “Create a Mod” Contest 2024! $3,000 USD in cash prizes up for grabs! Hello everyone! The team has been working hard behind the scenes and we are excited to finally announce our “Create a Mod” contest for 2024! We had some incredible submissions in 2023, so we are extremely excited to see what 2024 has to offer. We’ve partnered with Mod.io for this contest. We’ll use their website for submissions. Details around the voting process for this year are listed below,… | — | |
| Community | Update Preview - v1.3.1 - New Realm Select, Bank Filters, ItA Balancing and more Hello everyone! It’s been a minute since I’ve provided an update on what we’re working on behind the scenes, so I thought now would be a good chance to give you a sneak peek at the upcoming v1.3.1 update (no ETA yet). This update primarily focuses on Into the Abyss and addressing feedback we’ve received around it. Important Notes · 98% of these changes relate to the Into the Abyss Expansion . ·… | — | |
| In-game event | Game Update - 15 August 2024 = Into the Abyss only = Atlas of Discovery only = Throne of the Herald only Update on Offline Client - Stage 2 We're still working on Stage 2 of the Offline Client which brings full offline functionality to the Desktop Clients (Stage 3 is Mobile). It's quite the task to undertake, but we're making good progress on it. Stage 2 required us to completely rewrite how the game loads in order to achi… | — | |
| Game update | Game Update - 11 July 2024 - v1.3 ?11581 = Into the Abyss only = Atlas of Discovery only = Throne of the Herald only Changes & Balancing · Lurker Gem - Now provides +1.2% Crit chance, -1.2% Attack Interval, -1.2% Max HP stacking up to 8 times, resetting at max stacks. Used to provide 1% bonuses for 10 stacks. · Echo Walker Boots - Now provides -2.5% Attack Interval stacking up to 4 times (Stacks reset on miss). Used to provide -2% sta… | — | |
| Game update | Game Update - 3 July 2024 - v1.3 ?11550 = Into the Abyss only = Atlas of Discovery only New · The Skill Tree dropdown menu now colour codes the available points to spend based on whether there is a node you can unlock or not (Red = no, green = yes). · Added a “Clear App Cache” option to the bottom of the Character Select screen for Mobile. Fixed · Fix Skill Tree dropdown menu not automatically updating points to spend after unlocking… | — | |
| Game update | Game Update - 1 July 2024 - ?11524 = Into the Abyss only = Atlas of Discovery only Translations · Updated and added translations for content that was yet to be translated, as well as fixed translations for various reported issues. Fixed · Fix incorrect Combination Runes used for Abyssal Spells · Fix missing 2% AR on Abyssium Helmet · Removed completion requirements from some items that were not meant to be tagged for completion.… | — | |
| Game update | Game Update - 25 June 2024 - v1.3 ?11516 = Into the Abyss only = Atlas of Discovery only Changes & Balancing · Reduced Tangled Grove entry cost to 2M ASC, down from 2.5M · Reduced node respawn interval of Abyssium Ore and Abycite by 66% · Reduced node respawn interval of Brumite Ore by 40% · Reduced node respawn interval of Gloomite Ore by 20% · Increased Farming Abyssal Level requirement of the first Special Plot to 7 ito match the l… | — | |
| Game update | Game Update - v1.3 ?11476 = Into the Abyss only = Atlas of Discovery only = Throne of the Herald only New · Added modifier sources for bonfire interval. Changes & Balancing · Refactored offline mode detection. This should assist with issues on Mobile where some scenarios result in no/hanging offline progress due to minimising the app. Fixed · Fix Cooking recipe selection displaying the incorrect amount of Abyssal XP you… | — | |
| Game update | Game Update - v1.3 ?11455 = English only until translated. = Into the Abyss only = Atlas of Discovery only New · Added “Enable Sticky Bank Tabs” option in the Bank Settings. This toggles the sticky nature of the bank tabs where they remain at the top of the page when you scroll. · Added a reload button to the error popup for convenience. · Added icon for Barrier Regeneration Fixed · Improved save load error reporting in… | — | |
| Game update | Game Update - v1.3 ?11431 = Into the Abyss only = Atlas of Discovery only Changes & Balancing · Changed Obstacle Tier 4-2 Gloomite Ore cost to Brumite to match the Mining level requirements. · Removed Chicken Soup requirement from ItA cooking recipes in favour of Abyssal Allotment items. Fixed · Fixed many inconsistencies with Defence values on ItA equipment. This should fix issues where items that you want to equip for… | — | |
| Game update | Game Update - v1.3 ?11416 = English only until translated. = Into the Abyss only New · Added option to purchase 5 new Bank Tabs in the Shop for AP (Cost increases each purchase, starting at 10K AP). · Added the ability to remove compost applied to a Farming plot. Changes & Balancing · Increased Blighted Roots Seed quantity from Thieving from 1 to 5 per drop. · Slightly adjusted how bonus relating to Mining are worded wh… | — | |
| Game update | Game Update - v1.3 ?11375 = English only until translated = Into the Abyss only New · Implemented a more prominent popup for when you attempt to fight in an area with the wrong damage type. The popup will let you know what Damage Type you need. · Skill XP and Abyssal XP is now highlighted & colour coded in descriptions to assist with distinguishing between them. · Added Skill Tree Points available to spend in Skill Tree… | — | |
| Game update | Game Update - v1.3 ?11262 Note: Some of these fixes were already hotfixed in the last 26 hours - This is just a breakdown + more patch notes as of the above version number. Changes · Swapped position of the new dropdown menus for save management and character selection. Fixed · Fix save decoding issue related to combo effects · Fix Stronghold notification not appearing with incorrect equipment · Fix issue where you coul… | — | |
| Major update | Major Update - v1.3 The Major Update v1.3 has officially been released! Please disable & check your mods! It is important that you disable your mods and also check their compatibility before loading a save! Please take a local backup of your save before attempting to load with mods. Changelog + "Need to knows" We posted a news announcement yesterday regarding some important information as well as the changelog for… | — | |
| Community | Free Content & Quality of Life updates coming in v1.3 Hello everyone! This announcement details the free content and quality of life inclusions you'll find inside the upcoming v1.3 Major Update. These major update are usually released a few days prior to the Expansion launch. Please note that v1.3 includes new content for the base game, so if you already have 100% completion, then you will need to reacquire it to equip the cape again. New Content… | — | |
| Community | Melvor Idle: Into the Abyss releases 13 June 2024! Details inside. Hello everyone, Thank you to those who joined us in the recent Livestream! It was great to go in depth with the upcoming Expansion for Melvor Idle. Here is a recap on the details we discussed, plus more information I felt was appropriate to announce here! Release Date & Price Melvor Idle: Into the Abyss is releasing on Thursday 13 June 2024 on all platforms at the same time. Exact time of day i… | — | |
| In-game event | Game Update - April Fools Day It's our favourite time of the year again, and with that I've got some new fun gamemodes for everyone to enjoy for a little while as we lead up to the Into the Abyss Expansion launch! April Fools Event Gamemodes We always like to release a temporary gamemode for everyone to enjoy to celebrate April Fools day. This year, I've decided to not add one gamemode, but instead I'm giving you five! Yep,… | — | |
| Community | Announcing Melvor Idle: Into the Abyss! Our 3rd Major Expansion! We're extremely excited to announce our 3rd Major Expansion - Melvor Idle: Into the Abyss . This expansion provides an incredible amount of new content and mechanics for you to explore. It is a late-game expansion designed to add all content after you defeat Bane in the Impending Darkness dungeon. Expansion Details Melvor Idle: Into the Abyss unfolds a new chapter in Melvor Idle, where the defe… | — | |
| In-game event | Game Update - v1.2.2 ?8360 Offline Client - Stage 1 Desktop Only (Steam/Epic - Windows, Mac, Linux & Steam Deck) · Activated Offline Client - Stage 1. · Static assets like icons and images now load locally, directly from the installation folder. · If a static asset is missing from the local installation folder, the game will fetch it from the CDN. You can view the Offline Client Roadmap here: Game Client Updates These up… | — | |
| In-game event | Game Update - v1.2.2 ?8256 (Mod Manager v2 + More) This Game Update introduces Mod Manager v2, plus some minor quality of life additions. See here for a detailed breakdown on Mod Manager v2: Mod Manager v2 · You can now create up to 6 different Mod Profiles, allowing you to easily control what mods are enabled on a per-character basis. · Characters will now display what the last used Mod Profile was, and will also prompt you to switch to that M… | — | |
| Community | Announcing: Mod Manager v2 (Now with Mod Profiles!) Hey everyone! We've got a large update on the horizon for the Mod Manager - so large we decided to declare it "Mod Manager v2". The headliner here is the addition of Mod Profiles , a long-awaited feature to easily control what mods are enabled (or none at all) on a per-character basis . The Mod Manager interface has been rewritten and cleaned up to improve the user experience with clearer visua… | — | |
| Game update | Game Update - v1.2.2 ?8126 Atlas of Discovery New · "Donate Generic Artefacts" now has a Settings button which will house customisation settings for the mechanic (Added over time) · Added an "All but 1" setting which can be toggled. When enabled, donating Generic Artefacts will always leave 1 remaining in your bank. · The "Show Artefacts" popup will now display if an Artefact is classed as Generic or not, as long as you… | — | |
| In-game event | Game Update - v1.2.2 Preface If you have already obtained 100% completion in Atlas of Discovery, then this update will remove that status as you will be required to obtain the new content to reach completion. If you currently have the Completion Cape (Atlas of Discovery) equipped, then this will be removed automatically when loading into the update. If you die upon loading into the update due to an item being autom… | — | |
| Community | Upcoming changes to Atlas of Discovery Hey everyone! We’ve been blown away by the support from the community around Atlas of Discovery. It’s amazing to see so many players enjoying and participating in the content made available from the expansion. Seeing the discussions around the content on all our social platforms has been a delight to read. This level of support allows us to continue to create massive expansions that extend the… | — | |
| In-game event | Game Update - v1.2.1 Atlas of Discovery New · Almost all Points of Interest in Cartography now provide some kind of reward. Rewards include GP, Slayer Coins, Items, and temporary bonuses for the next 10 travels. · ^^ If you have already discovered these Points of Interest, all new rewards except the temporary bonuses will be provided to you retroactively when loading a character. · The Monolith Point of Interest is… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.