FPS Infinite
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
116 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
116 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | v1.18.7: Fix Valve Index vibration Updated Focus Engine to the latest, which fixes how haptics is handled. Haptics should be felt now when firing with the Valve Index controllers. | 8215373 | |
| Game update | v1.18.5: Fixes This should address rare crashing when leaving the options menu, more likely to happen with VR or corrupted options data · Custom FOV settings via DefaultResolution.txt should work properly when using fullscreen resolutions now · Fixed a rendering bug with the resolution pulldown menu when first clicked · Minor engine updates - Phr00t | 8031948 | |
| Game update | v1.18.4: Bug fixes, minor balancing & engine update Abilities should reset to level 1 now when starting new games, regardless of previous games played · Maximum capacity of weapons should now increase normally with level upgrades on new games (wasn't calculated or saved correctly before -- old saves will still function oddly) · Charge Shot balancing: it upgraded exponentially too quickly before and was overpowered. It now is a bit weaker and upg… | 7993132 | |
| Game update | v1.4.5: Bug fixes v1.4.4 & v1.4.5 changes: · Fixed a crash when grabbing ability upgrades with the grappling hook · Fixed a map bug in VR when being directed to look at special locations · Fixed UI elements being cut off at certain resolutions · General backend engine updates · Shouldn't get stuck after upgrading an ability in VR Also, please join Discord to talk 5089's upcoming sequel and be considered for test… | — | |
| Game update | v1.4.1 Bugfix v1.4.1 is a small hotfix to try and fix crashes reported here: | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.