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v1.18.5: Fixes · FPS Infinite · SteamPeaks
FPS Infinite
News
v1.18.5: Fixes
Game update
v1.18.5: Fixes
FPS Infinite
· published
17 Jan 2022, 04:01 UTC
· build
8031948
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Players around this date
Read on Steam
This should address rare crashing when leaving the options menu, more likely to happen with VR or corrupted options data
Custom FOV settings via DefaultResolution.txt should work properly when using fullscreen resolutions now
Fixed a rendering bug with the resolution pulldown menu when first clicked
Minor engine updates
- Phr00t
More from FPS Infinite
Other announcements
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Game update
13 Jan 2024
v1.22: VR Fix (and latest Focus Engine)
v1.22 is a minor update, bringing the underlying Focus Engine to v4.14.8. This should fix validation VR errors on startup, among possibly other minor performance issues. This is my first update pushed on a new computer, so hopefully everything went fine :-D I hope everyone is doing OK and thank you for sticking around :-) - Phr00t
Game update
25 Apr 2022
v1.20: Fix world generation consistency for same seeds
I found a problem in world generation, similar to an issue I had with 8089, that caused consistent seeds to not be generated properly from world names. Now overall maps should be the same when using the same seed, which is particularly important for speedruns. Enemies, blocks and "tree" limbs will still be different for each map, as these are random small variations. - Phr00t
Game update
14 Apr 2022
v1.19: Faster Runtime (NET6) + Minor UI fixes
Updated to the latest Focus Engine, which now runs on .NET 6. This should improve performance. It also includes the runtime, which should improve future compatibility · Minor fixes to the resolution pulldown UI & restarting the application when something different is selected · Other minor improvements related to the latest Focus Engine update (some smoother intro animations etc.)