WorldBox - God Simulator
Playing now
1,472−403 vs. yesterday
13%of peak
All-time peak
10,995Mar 2023
Playing now
1,472−403 vs. yesterday
All-time peak
10,995Mar 2023
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Monoliths have awakened! Update 0.50.5 is live! Monoliths have awakened! A huge update is here, overhauling a ton of game systems and adding a bunch of new stuff! 🐻 - Subspecies 🧬 - Genes 🗣️ - Languages ⛪ - Religions 👨👩👧👦 - Families ✨ - Tons of new powers 🦾 - Loads of new units 🎵 - New sounds 🕰️ - Ages upgrade 🏰 - Clan traits 🖥️ - New UI 📈 - Graphs 💾 - More saves 👻 - Unit possession! 🏞️ - New biomes 🧱 - Walls ⚙️ - New set… | 18783006 | |
| Game update | Monolith fix 4 - 0.50.4 - Metalith heyo! patch 4 is up! added: · Credits with handsome people are updated! · New world law – Gene Spaghetti · New world law – Mutant Box · New world law – Glitched Noosphere · New world law – Drop of Thoughts · New world law – Grin Reaper · New subspecies trait – Grin Mark · New neuron for units with teleport spells that allows them to teleport to their home city · Show passenger count in boat too… | 18098349 | |
| Game update | Monolith fix 3 - 0.50.3 - Xenolith heyo! third patch is up! added: - limit to number of family and city nameplates shown at the same time on zoom out - only xenophobic cultures will kill other species and destroy cities; others will capture cities instead. Or try changes: - warriors won’t return to cities to drop off resources when outside borders - adjusted warrior neuron activation rates to make them follow army leaders more c… | 18017844 | |
| Game update | Monolith fix 2 - 0.50.2 - Handsomelith heyo! seconds patch is up! added: - forbidden setting - can hover over unit's mass now to see what they got - added swearing when unit doesn't like you possessing them - can see resources unit is holding right now in unit window - motivated status - new bad news world law - new handsome world law changes: - angel eggs are back - child kings/leaders can claim land now - adjusted starting subspec… | 17998572 | |
| Game update | Monolith fix 1 - 0.50.1 - when when hey liths! First patch is live. Thanks for testing! added: - when you rain biome seeds on units - their subspecies will get the adaptation trait for that biome automatically, so they can settle there - meta tooltip now shows when hovering over nameplates! - can open meta window by clicking on nameplates - new map zones button toggle. Now you can turn on/off meta names and zones separately - new… | — | |
| Game update | 0.22.9 - Memorybox boatfixes - changes: war and army target lines are now more smoothly animated - changes: boat transport logic has been improved - changes: only units from the same kingdom can use their boats - changes: boat pathfinding has been improved (less edgy floating around) - fixed: an error that occurs on some devices - "сannot generate 9 slice most likely because the size is too big" - fixed: the war arrow some… | 11538132 | |
| Game update | 0.22.8 - Memorybox madfixes - changes: returned madness to be editable in the trait editor - changes: added a hidden stat for some units that will die if they receive madness, as it breaks their special logic, similar to boats. - fixed: on iOS/Android, the magnet made units "stuck" in one place until provoked if the FPS lock was turned on (confirmation needed) - fixed: madness was a bit broken, and sometimes mad units did… | 11500139 | |
| Game update | 0.22.7 - Memorybox coldfixes - fixed: boats are destroyed when you move them over ground using magnet tool - fixed: sometimes some houses turn into abandoned buildings instead of ruins after loading an older save - fixed: power bar time not updating right away after loading game - fixed: bonuses from clan levels were not applied correctly after loading save - fixed: soft crash when trying to load a save that had items from… | 11458086 | |
| Game update | 0.22.6 - Memorybooox hooootfixees - changes: adjustments for how often low memory warning is called - changes: banner for kingdom nameplate is a bit smaller now - changes: kingdom nameplate is more compact - fixed: another soft crash issue related to kingdom window | 11438954 | |
| Game update | 0.22.5 - Memorybox hooootfixees - added: new option to change border opacity - added: new option to change border brightness - changes: disabled some sounds for now - changes: reduced timeout before the enemy finds a target - changes: changed the 30 fps lock for mobiles from being enabled by default to disabled - fixed: when the unit is in water and frozen - freeze graphics are rendered on top of him - fixed: units don't get… | 11435179 | |
| Game update | 0.22.4 - Memorybox hotfixees - fixed: game crash, when trying to load older saves that had items from mods saved in it | 11417484 | |
| Game update | 0.22.3 - Memorybox hotfixes - changes: more color sets adjustments based on discord feedbacks. Removed a lot of "gray" colors. Changed to more colorful ones. Decreased opacity on minimap for inside borders - changes: elves won't spawn grass biomes on death. Instead tree could grow from their ashes - changes: adjusted city nameplate to be a bit darker - changes: some translations are updated - fixed: items from fallen foes… | 11416803 | |
| Game update | 0.22.2 - Memorybox hotfxes - possible fix for error when disk space is full - fix for capture % being stuck | 11403817 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.