Enshrouded
Playing now
4,923−1,547 vs. yesterday
3.1%of peak
All-time peak
160,361Jan 2024
Playing now
4,923−1,547 vs. yesterday
All-time peak
160,361Jan 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Enshrouded - 1.0 Release Date Reveal Hey Flameborn! Today is a big day for us as we are finally able to reveal the release date for Enshrouded 1.0 ! No padding to the announcement, there's one video we want you to check out, here it is! Can't watch the video right now? That's okay, the important information is Enshrouded releases out of Early Access on Steam on October 15th! And if you want a peek at some of the many things that a… | — | |
| Esports | Enshrouded: Forging the Path Livestream Early Access is available for purchase now! Thank you to for the footage, we hope you enjoy the new update as much he did! You are Flameborn, last ember of hope of a dying race. Awaken, survive the terror of a corrupting fog, and reclaim the lost beauty of your kingdom. Venture into a vast world, vanquish punishing bosses, build grand halls and forge your path in this co-op survival Action RPG… | — | |
| Game update | Changelog for Hotfix #41 v.0.9.1.2 Changelog for Hotfix #41 v.0.9.1.2 The revision of Hotfix #41 is 1024233 Changelog: · Fixed a VFX issue that might lead to a crash · Improved crash detection even more to help us diagnose and fix future issues. This affects a lot of VFX files, therefore shader compilation might take a bit longer than usual. Sorry about that, but we promise it’s for a very good reason! · Fixed dodge roll stutter… | — | |
| Game update | Changelog for Hotfix #40 v.0.9.1.1 Changelog for Hotfix #40 v.0.9.1.1 The revision of Hotfix #40 is 1018982 Changelog: · The mining sync and got mining out of easily sync, which is now fixed. Sorry, we fixed the mining animation and mining sound breaking and getting out of sync. There, better! · Bases that were built near large lakes could experience extreme rubberbanding and performance issues, which are now fixed. · Improved c… | — | |
| In-game event | Changelog for Patch #14 v.0.9.1.1 Changelog for Patch #14 v.0.9.1.1 The revision of Patch #14 is 1013216 · Added a fix for an endless world loading issue that has been reported by players. · Fixed a potential crash connected to the NPC pathfinding. · Fixed several randomly occurring crashes. · Fixed the skill Inner Fires adding the incorrect amount of time in the Shroud. · Fixed an issue with XP rewards for item sets. The XP no… | — | |
| Game update | Changelog for Hotfix #39 v.0.9.1.0 Changelog for Hotfix #39 v.0.9.1.0 The revision of Hotfix #39 is 1004637 · Fixed a rare issue with lost equipment items when updating to update 8. Previously, in very large collections of items, it could happen that some of the items didn’t get converted into upgradable items correctly. | — | |
| Game update | Changelog for Hotfix #38 v.0.9.1.0 Changelog for Hotfix #38 v.0.9.1.0 The revision of Hotfix #38 is 1002673 · Added internal support for better information collection for crashes. · Fixed several randomly occurring crashes. · Added a potential fix for black textures reported by players. If this solved the issue for you please let us know. · Fixed an issue with water rendering that has been reported by players. · Fixed an issue w… | — | |
| Game update | Changelog for Hotfix #37 v.0.9.1.0 Changelog for Hotfix #37 v.0.9.1.0 The revision of Hotfix #37 is 999467 (no change) · Fixed an issue that prevented dismissing an error message when trying to view a shared world while the server is unresponsive. Note: this hotfix updates clients only. Dedicated servers don’t require an update. | — | |
| Major update | Enshrouded: Forging the Path is live! Greetings, Flameborn! We're back with Forging the Path, our brand new update, which includes the first version of Adventure Sharing, a new feature we're building for 1.0 that will enable players to share their creations with the world! We're also including a physical combat overhaul, a full revamp of the skill tree, a gear upgrade system, and many, many quality of life improvements! Forging the… | — | |
| Community | New Drops - Hopeful Beginnings Greetings, Flameborn! You know the drill: new update, new vanity outfit! The world is blooming all around us, and we've got an appropriate set to celebrate! Except in Australia, where it's autumn. Please don't send us scary spiders, Australians. Or drop bears... Where were we? Ah yes, the Efflorescent Hope set! There's five parts in total to find hidden in Embervale, and you can check the new I… | — | |
| Community | Update 8: Forging the Path - Adventure Sharing Hi Flameborn! Our next major update, Forging the Path, is releasing next week on April 21st! As we mentioned in our last post, this update will be a stepping stone towards the biggest update of them all: the full release of Enshrouded this Autumn. Today we're posting the third and final dev vlog where we discuss what's coming with Update 8. This time, we're talking all about a long-requested fe… | — | |
| Community | Update 8: Forging the Path - Gear and Progression Hi Flameborn! As we mentioned in our last announcement, Update 8, Forging the Path, is releasing on April 21st! This update will be a stepping stone towards the biggest update of them all: the full release of Enshrouded this Autumn. Today we're posting the second part of our deep dive into how we're improving the game with Update 8. This time, we're going into detail about how we're reworking a… | — | |
| Community | Update 8: Forging the Path - Combat Changes Hi Flameborn! We recently announced that Update 8, Forging the Path, is releasing on April 21st! As we mentioned during our Road to Release dev blog back in January, Update 8 is for us a stepping stone on the way to this year's most important deadline for us: the full release of the game this Autumn. This means that Update 8 does not focus on bringing more content (we'll bring more for release)… | — | |
| Game update | Changelog for Hotfix #36 v.0.9.0.4 The revision of Hotfix #36 is still 893400 Changelog Fixed an issue with Nvidia RTX50 series GPUs and using the driver version 595.79 causing graphical glitches in the terrain rendering. Please note: this is a client-only fix. Dedicated servers do not require an update. | — | |
| Game update | Changelog for Hotfix #35 v.0.9.0.4 The revision of Hotfix #35 is 893400 Changelog · Fixed graphical glitches in cloth with physics simulation that caused flickering shapes. · Fixed an issue that caused colorful dots at the horizon at night on AMD graphics cards. On top of that we missed to mention a change to water barriers in the previous changelog · Underwater water barriers are now clearly see-through. | — | |
| In-game event | Changelog for Patch #13 v.0.9.0.4 The revision of Patch #13 is 890625 Hey Flameborn! Hopefully our very last patch for update 7 so we can carry on the work started for Update 8! This patch includes lots of small fixes, and notably, a fix for some DLSS settings turning your game world black for players using newer NVidia drivers, and a fix for NPCs deciding to nap on the ground when they have assigned beds. Changelog · Added a n… | — | |
| Community | New Twitch Drops - From Enshrouded With Love Greetings, Flameborn! Starting today, at 2pm CET , Twitch drops are coming back to Enshrouded! Want to strut through the Shroud in style? Tune in and fast-track your way to the full Blood Rose outfit 🌹and the adorable Heart Pillow ❤️. Here’s how the loot drops as you watch: · ⏱ 1 hour – Blood Rose Boots & Pants · ⏱ 90 minutes – Blood Rose Gloves · ⏱ 2 hours – Blood Rose Chestplate · ⏱ 3 hours… | — | |
| Community | Enshrouded's Road to Release & 2nd Year Anniversary Celebration! Greetings, Flameborn! This is a pretty massive blog post so strap all the way in, or just scroll and find a headline you wanna read: it's all good stuff. Better yet: don't wanna read any of that? Just check out this short video where our Community Lead CoolUsernameBro (that's me! I write these blog posts! Hi!) and our Creative Director Antony go over the announcements! Just click the video belo… | — | |
| Game update | Changelog for Hotfix #34 v.0.9.0.3 The revision of Hotfix #34 is 852257 Changelog · Fixed a crash which occurred when placing and removing large numbers of Water Barriers in a small area of water. We are aware of a number of non-blocking issues being reported post patch 12 ( because I jinxed it when I said "last patch of the year" earlier today, that's on me ), so we ask you to please report these issues so we can look into them… | — | |
| In-game event | Changelog for Patch #12 v.0.9.0.3 The revision of Patch #12 is 873620 Hey Flameborn! Our last patch of the year, promise (really hope we're not jinxing it by saying that). It contains a bunch of quality of live improvements and fixes, as usual. Notably, we're pushing stamina regen back up for early levels, as well as nudging up stamina regen for some foodstuffs. We've fixed the bug where tombstones couldn't be picked up near ot… | 21194704 | |
| Game update | Changelog for Hotfix #33 v.0.9.0.2 The revision of Hotfix #33 is still 855142. Changelog · Fixed a crash in the dynamic global illumination on the latest Nvidia driver. Note: an update is only required for clients. Dedicated servers don’t require an update. Note but on this line instead: we have another patch lined up before the end of the year that will also contain a significant number of fixes. | 21068000 | |
| Esports | Enshrouded: Wake of the Water Livestream Early Access is available for purchase now! Thank you to for the footage, we hope you enjoy the new update as much he did! You are Flameborn, last ember of hope of a dying race. Awaken, survive the terror of a corrupting fog, and reclaim the lost beauty of your kingdom. Venture into a vast world, vanquish punishing bosses, build grand halls and forge your path in this co-op survival Action RPG… | — | |
| In-game event | Changelog for Patch #11 v.0.9.0.2 The revision of Patch #11 is 855142 Changelog Water Simulation and Visuals · Increased fluidity of flowing water. You’ll know what we mean by that when you see it. Floosh. · Water will no longer drain away so quickly on surfaces such as soil, sand and dirt. Also, it will cover longer distances and larger surfaces on all terrain materials. · Please keep in mind that this can mean that in places… | 20918387 | |
| Game update | Changelog for Hotfix #32 v.0.9.0.1 The revision of Hotfix #32 is 852257 Changelog · Fixed an issue that could lead to black flickering artifacts or a void filling out the screen. · Fixed an issue that under specific circumstances could lead to a broken save game where the flame altars could no longer be saved correctly. Important Note : IF YOU ENCOUNTERED THE MISSING BASE/FLAME ALTARS ISSUE, YOU NEED TO TAKE ACTION. Please immed… | 20859386 | |
| Game update | Changelog for Hotfix #31 v.0.9.0.1 The revision of Hotfix #31 is 848844 Changelog · Fixed a crash that could happen when exiting the game. · Fixed a crash that could happen specifically on 13th and 14th Generation Intel CPU’s. · Fixed the issue where survivors would forget their bed assignment when restarting the game. Note: we are aware that for some players, shader compilation takes too long, and are always working on optimizi… | 20801121 | |
| In-game event | Changelog for Patch #10 v.0.9.0.1 The revision of Patch #10 is 848023. Changelog · Fixed a potential crash when playing in multiplayer near water areas. · Fixed a crash that could occur when closing the game. · Fixed a crash that could happen when selecting the resolution in the display settings and choosing between two resolutions that are identical in height but different in width. · Improved lengthy loading times after a fas… | 20782960 | |
| Game update | Changelog for Hotfix #30 v.09.0.0 The revision of Hotfix #30 is 845905 Changelog · Fixed a randomly occurring crash in the animation system. · Fixed a randomly occurring CPU crash. It could get triggered when returning to the main menu to change audio settings before returning to the game. · Fixed a crash that could occur when closing the game. · Fixed a potential crash when the game detected outdated caches. · Fixed a crash th… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.