Enshrouded
Playing now
8,738−560 vs. yesterday
5.4%of peak
All-time peak
160,361Jan 2024
Playing now
8,738−560 vs. yesterday
All-time peak
160,361Jan 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Changelog for Hotfix #39 v.0.9.1.0 Changelog for Hotfix #39 v.0.9.1.0 The revision of Hotfix #39 is 1004637 · Fixed a rare issue with lost equipment items when updating to update 8. Previously, in very large collections of items, it could happen that some of the items didn’t get converted into upgradable items correctly. | — | |
| Game update | Changelog for Hotfix #38 v.0.9.1.0 Changelog for Hotfix #38 v.0.9.1.0 The revision of Hotfix #38 is 1002673 · Added internal support for better information collection for crashes. · Fixed several randomly occurring crashes. · Added a potential fix for black textures reported by players. If this solved the issue for you please let us know. · Fixed an issue with water rendering that has been reported by players. · Fixed an issue w… | — | |
| Game update | Changelog for Hotfix #37 v.0.9.1.0 Changelog for Hotfix #37 v.0.9.1.0 The revision of Hotfix #37 is 999467 (no change) · Fixed an issue that prevented dismissing an error message when trying to view a shared world while the server is unresponsive. Note: this hotfix updates clients only. Dedicated servers don’t require an update. | — | |
| Major update | Enshrouded: Forging the Path is live! Greetings, Flameborn! We're back with Forging the Path, our brand new update, which includes the first version of Adventure Sharing, a new feature we're building for 1.0 that will enable players to share their creations with the world! We're also including a physical combat overhaul, a full revamp of the skill tree, a gear upgrade system, and many, many quality of life improvements! Forging the… | — | |
| Game update | Changelog for Hotfix #36 v.0.9.0.4 The revision of Hotfix #36 is still 893400 Changelog Fixed an issue with Nvidia RTX50 series GPUs and using the driver version 595.79 causing graphical glitches in the terrain rendering. Please note: this is a client-only fix. Dedicated servers do not require an update. | — | |
| Game update | Changelog for Hotfix #35 v.0.9.0.4 The revision of Hotfix #35 is 893400 Changelog · Fixed graphical glitches in cloth with physics simulation that caused flickering shapes. · Fixed an issue that caused colorful dots at the horizon at night on AMD graphics cards. On top of that we missed to mention a change to water barriers in the previous changelog · Underwater water barriers are now clearly see-through. | — | |
| Game update | Changelog for Hotfix #34 v.0.9.0.3 The revision of Hotfix #34 is 852257 Changelog · Fixed a crash which occurred when placing and removing large numbers of Water Barriers in a small area of water. We are aware of a number of non-blocking issues being reported post patch 12 ( because I jinxed it when I said "last patch of the year" earlier today, that's on me ), so we ask you to please report these issues so we can look into them… | — | |
| Game update | Changelog for Hotfix #33 v.0.9.0.2 The revision of Hotfix #33 is still 855142. Changelog · Fixed a crash in the dynamic global illumination on the latest Nvidia driver. Note: an update is only required for clients. Dedicated servers don’t require an update. Note but on this line instead: we have another patch lined up before the end of the year that will also contain a significant number of fixes. | 21068000 | |
| Game update | Changelog for Hotfix #32 v.0.9.0.1 The revision of Hotfix #32 is 852257 Changelog · Fixed an issue that could lead to black flickering artifacts or a void filling out the screen. · Fixed an issue that under specific circumstances could lead to a broken save game where the flame altars could no longer be saved correctly. Important Note : IF YOU ENCOUNTERED THE MISSING BASE/FLAME ALTARS ISSUE, YOU NEED TO TAKE ACTION. Please immed… | 20859386 | |
| Game update | Changelog for Hotfix #31 v.0.9.0.1 The revision of Hotfix #31 is 848844 Changelog · Fixed a crash that could happen when exiting the game. · Fixed a crash that could happen specifically on 13th and 14th Generation Intel CPU’s. · Fixed the issue where survivors would forget their bed assignment when restarting the game. Note: we are aware that for some players, shader compilation takes too long, and are always working on optimizi… | 20801121 | |
| Game update | Changelog for Hotfix #30 v.09.0.0 The revision of Hotfix #30 is 845905 Changelog · Fixed a randomly occurring crash in the animation system. · Fixed a randomly occurring CPU crash. It could get triggered when returning to the main menu to change audio settings before returning to the game. · Fixed a crash that could occur when closing the game. · Fixed a potential crash when the game detected outdated caches. · Fixed a crash th… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.