HELLCARD
Playing now
36−44 vs. yesterday
0.6%of peak
All-time peak
5,595Aug 2024
Playing now
36−44 vs. yesterday
All-time peak
5,595Aug 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Modding Update This small update focuses on adding oft requested modding functionality. Full changelog: Version 1.1.260203 - 3 Feb 2026 · Mod Support: Fixed SetCounter function execution order for influences created via AngelScript · Mod Support: Fixed InitCharacterHitController function signature in AngelScript · Mod Support: Added DrawCards function to AngelScript · Mod Support: Added possibility to iterate… | 21765960 | |
| Community | About That Weird Sale & Free Weekend... Hi Everyone! As you surely noticed strange things were afoot at Hellcard this week. We had a Free Weekend type of sale scheduled for the next week but it glitched in the backend and started early. This led to a confusing window where the free to play and the discount periods weren't quite in sync, followed by the event ending abruptly when the error was discovered and corrected by Steam. I'm so… | — | |
| Esports | Hellcard Launches on Consoles! Finally, Hellcard is launching right this moment on PS4, PS5, Xbox, and Switch. I know most of you already play it on Steam, but if you have friends who are console-first? Now is the time to let them know ːArchduckː Or if you would like to play on the go with Switch. The console version includes all the content from Steam along with Bruja. The only stuff missing is the mod support, for obvious… | — | |
| Game update | Modtools Patchnotes Version 1.1.250807 - 7 Aug 2025 · Fixed Modding Tools not launching for users with non-Latin characters in their system paths · Fixed angelscript registers for Card Context in Modding Tools · Improved property descriptions in Modding Tools for increased clarity |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
| 19510425 |
| Major update | Mod Support As Tinkerer would put it, it's time for the community to control the means of production ːarchduckː We present you with mod support for Hellcard. This includes our toolset along with documentation and a sample mod, The Hexer, available in the Steam Workshop. The Tools Hellcard was developed on our in-house engine called CUG. This means it features unique editors and workflows. And unique bugs.… | 19383239 |
| Game update | Thursday Hotfix Update Version 1.1.250206 · Disabled the anonymous data collection system, which occasionally caused crashes | 17263806 |
| Major update | Gargoyles and a huge Tinkerer balance patch! Hi everyone! This update introduces the Gargoyles monster family and a lot of changes in Tinkerer's balance. Gargoyles Gargoyles show up only in Endless and Torment modes beyond the 13th floor. They are unique in that they show up with other monster families, providing protection. As long as they have someone to protect they will focus on that. Once other monsters are gone, though, they can pro… | — |
| Community | Past, Present, and Future (a.k.a Roadmap '25) Hello everyone, happy New Year! It’s time for our yearly roadmap post. The previous year was tumultuous, for both the gamedev industry and us with the launch of Hellcard 1.0, technology changes, and team shuffling. We are now well posed for a productive 2025, so let’s talk about Thing Trunk Past, Present, and Future. The Past Hellcard The biggest externally visible event of the past year was th… | — |
| Sale | We are part of the Turn-Based Carnival! Just wanted to let you know that even though we don't have the banner with Turn-Based Carnival (yet, due to our mistake) Hellcard is part of the event. With a 33% discount! And so are many other good games, some made by our friends. So, if you are into turn-based strategizing, consider checking it now: As Always, Stay Safe in Paper Dungeons ːarchduckː Konstanty | — |
| Esports | Archduck Plushies! Petition is open now! The Archduck, often seen lurking next to adversaries in both Hellcard and Book of Demons. An innocent duck with the wrong friends? Or an evil mastermind, subtly pulling the strings from the shadows? Now you can also befriend this somewhat sinister fowl and see if you end up running your own paper dungeon. Don't blame us if a party of heroes kicks in your doors sometime down the road, though! We… | — |
| News | It's Halloween! 'Tis the season to be scared! Everyone who starts the game between now and 26th November will unlock Halloween-themed outfits for their characters. One of these is brand new: Bruja's Zombie Outfit. My new personal favorite, I was waiting to be able to play it on the public branch ːarchduckː As Always, Stay Safe in Paper Dungeons! Konstanty | — |
| News | Balance Update Public Test We got a lot of feedback after the Tinkerer rework and have been hard at work to tweak the balance. Now we are at a point where we need you, the community, to test new changes and tell us what you think. This beta also includes a whole new monster family, the gargoyles, along with unique mechanics. They are present in Endless mode and can spawn after the 13th floor, including new gargoyle minib… | — |
| Game update | Hotfix Update A quick hotfix. Larger balancing changes are in the works based on the feedback we got so far, stay tuned! Version 1.1.240920 - 20 Sep 2024 · Fixed crash in traps that give Screws on monster death (Junk Trap, Trojan Trap, and Kill Zone Trap) · Fixed English typo and updated translations As Always, Stay Safe in Paper Dungeons ːarchduckː Konstanty | 15769600 |
| Major update | Major Tinkerer Rework For some time now we have been tinkering with Tinkerer's mechanics. Tracking both Screws and Cores was a headache. Various resource starvation scenarios were also possible, which are never fun to play or easy to balance out. We decided to overhaul his cards and streamline the resources. The most crucial change is how Cores and Screws work. Playing cards costs mana and screws only now. Cores are… | — |
| Game update | Friday Hotfix Update Version 1.1.240830 · Fixed Singleplayer characters of any class being removed after picking Bruja artifacts in locations. These characters should now be restored. | 15543695 |
| Game update | Friday Hotfix Update Because what better time for an update than Friday ːarchduckː This update contains fixes to problems reported by the community over the last 3 days. Keep the feedback coming! Version 1.1.240823 - 23 Aug 2024 · Fixed problem with unplayable cards in hand after pressing RMB during targeting · Fixed missing card tooltips in the Almanac · Fixed some traps having the wrong look in the dungeon · Fixe… | 15471944 |
| Release | Bruja the Blood Witch DLC Bruja, an ancient blood witch with a past shrouded in the fog of history, is an expert at balancing divine grace and retribution. Her goals and motivations are unclear, but her power is too great not to invite her to the party. The DLC contains: · 106 new cards (including 14 unlockable ones) · 8 new class-specific artifacts · 5 new outfits · 20 unlockable voice lines · 9 unlockable emotes · New… | — |
| Major update | "Cards. Lots of Cards." Update It's that time of the year, the content update time! Warrior, Tinkerer, and Mage are each receiving 15 new cards. And a new mechanic to match! Generally speaking, new cards offer more ways of interacting with frozen, stunned, and sometimes even immune monsters. The Warrior Always keen on expanding his collection of things that cut Warrior acquired some Jis. Ji is a Chinese polearm of unique des… | — |
| In-game event | Korean Language and Bugfixes Update The wait is over, we can finally roll out the Korean language. The translation was ready some time ago, we waited for enough players to test it. We wanted to make sure the quality was good. If you are Korean speaker and you notice something weird in the translation - please let me know in the comments! Aside from that, an assorted collection of bugfixes is included in this update. Full changelo… | — |
| Community | Bruja DLC and other upcoming stuff I feel the time is right to discuss what's upcoming for Hellcard. The recent streak of mostly quality-of-life and bug-fixing updates doesn't mean we are done with content. Quite the opposite, it means that we are working on something bigger ːArchduckː Cards for Warrior, Mage, and Tinkerer Following the Rogue's footsteps, other classes will also receive new cards. We are talking about 10 to 15 n… | — |
| In-game event | Bugfixes Update We are back! It's been a moment since the last patch. We had plenty of overlapping holidays and a wedding in the team. While distracting this doesn't mean that no work was done, though. We mostly focused on stuff that won't be ready for some time. This update contains plenty of backend changes that will eventually facilitate that new content, even though they might not be visible to you during… | — |
| Sale | Last Sale Before Price Increase Hey everyone! We finally got around to increasing the game's base price from $19.99 to $24.99. As those who followed early access might recall, the initial idea was to do that before the 1.0 launch. The game grew during early access and outgrew its initial price. However, we couldn't find the right timing for it as there were just so many sales to participate in and we were busy with the launch… | — |
| In-game event | Various fixes and QoL patch Version 1.0.240417 - 17 Apr 2024 · Lobby changes: You can now select (or create) a character with a different torment level from the lobby owner · Quickplay game list now also shows 0-torment games · Added incoming damage indicator for rotten damage and cards that deal damage to the player · Added an option to decline taking cards given by the Vicious Hatchet artifact · Added displaying attacki… | — |
| Game update | Languages and Bugfixes Update Version 1.0.240327 - 27 Mar 2024 · Fixed card upgrade window getting stuck after pressing the ESC key · Updated French and Chinese translations · Added missing tooltips to selected cards (thank you ERMAK for reporting this one!) | 13869964 |
| Major update | Cards, Chocolate Box and Quality of Life stuff The two most noteworthy changes in this update are fifteen new cards and a new artifact with a card draft mechanic. We also implemented the first two QoL improvements from our new feature request website . New Cards As promised we would like to add more cards to each class. Starting with Rogue, who receives 15 new cards today. These include a new Quarrel card tag. Here you can see three out of… | — |
| In-game event | Hotfixes Update and Feature Request Tracker! We pinpointed and fixed a couple of bugs reported by the community after the last update. You can read the full list of fixes at the end of this post. We are also testing a public feature request tracker. Ideally, this would help us to see which features are most requested and keep track of stuff better while at the same time empowering you, the players (insert Bane gif :archduck: ). We decided… | 13724558 |
| In-game event | Keyboard, Japanese, join in progress, and more! Thanks to our community translator Dumpty, we can add the Japanese language today! We are also experimentally rolling out an often-requested feature: play while you wait. You can now enter matchmaking and start the run alone. Other players will be able to join you while you play. The caveat here is that the game will be more challenging since there are no companions in co-op mode. Aside from th… | 13658051 |