Playing now
0+0 vs. yesterday
All-time peak
46Nov 2019
Playing now
0+0 vs. yesterday
All-time peak
46Nov 2019
Global unlock shares from Steam’s own achievement percentages, read on 12 Sep 2026, ordered most common first. The finish step is the lowest-share achievement whose name or description matched the finish rules (name-or-description matches the finish rules). Shares are of players who have the game on their account, as Steam counts them. How this is computed. Data by SteamPeaks.com.
Playtime is that of people who reviewed, from the 93 reviews SteamPeaks sampled for Breach: The Archangel Job: their total hours when the sample was read, and the hours they had when writing (the refund-window share). Reviewers have usually played more than owners who never wrote a review. Recomputed daily. How this is computed. Data by SteamPeaks.com.
Holds better than 71% of indie games at month 49.
Monthly averages from the imported archive and SteamPeaks’ own daily rollups after it, Nov 2019 to Dec 2023, each month divided by the launch level (16). The band is the 25th to 75th percentile of indie games at each month since launch (315 games at launch); the half-life is the first month under half, counting from the month the launch level was set. The projection is the cohort’s band for the next twelve months scaled to this game’s share now: what indie games usually do next, not a forecast of this game, so it is drawn as a band and labelled an estimate. Recomputed weekly, last on 12 Sep 2026. How this is computed. Data by SteamPeaks.com.