Just an urgent hotfix. · ✅ Defensive Fire bug fixed · ✅ Fixed an issue that prevented loading 50×50 maps · 🎓 Bootcamp: “How to Defend” – reduced enemy forces (due to recent AI improvements)
NewsAI Tactics and colored Dice Patch 1.468———In-game event
In-game event · published 10 Oct 2025, 10:40:58 UTC
AI Tactics and colored Dice Patch 1.468
🛠️ improved AI target selection. 🎲 Added random colored dice. On firing the sequence starts with a red and a white dice. The red one is also used for reload. Both Red and White are used for to hit and malfunction. 🛠️ When the game hangs, you can use the P key (p for Panic) to solve the situation. 🛠️ Added the Multiplayer Button. Multiplayer is under construction. Follow progress and updates…
In-game event · published 29 Jul 2025, 08:20:08 UTC
AI Tactics & UI Patch 1.444
New Features: 🪖 Corpses Toggle – Option to keep corpses visible at the end of each turn. ⏱ AI Wait Time Setting – Adjust how quickly the AI plays. Lower = faster (for powerful PCs), higher = safer (for older systems). 🎲 Dice Display – Shows the last rolled dice (red, white, sometimes purple). Resets when a new shot is fired. 📦 Casualties Box – See casualty stats in the Victory Goals dialog a…
In-game event · published 21 Jun 2025, 11:37:24 UTC
AI Skulk Patch 1.423
🔧 Update Notes / AI & Mechanics Adjustments Gameplay Changes: 🎯 New "can be seen" indicator, let you know if the enemy will spot you on the move 🚢 Landing crafts can no longer be stunned or shocked. 📊 Improved risk percentage calculation for all reachable vehicle positions. AI Combat Logic: 🕵️ Enabled Skulk From, Skulk To, and Leader Stay in Skulk To in defensive mode. 🛞 Improved the orde…
News📢 Broken Unit Behavior Update - v1.401———18237509
In-game event · published 25 Apr 2025, 11:31:28 UTC
📢 Broken Unit Behavior Update - v1.401
Hey everyone! I’ve just released a new patch focused on improving broken unit behavior and a few other core mechanics. Thanks for all the feedback — keep it coming! Here's what’s new: · Broken units can no longer reveal concealed enemy units. · Concealed Infantry can now advance into broken units. · Units broken in close combat don't fight back and are more easily eliminated. · Shocked, stunned…
In-game event · published 10 Mar 2025, 09:19:09 UTC
TNT Patch 1.373 is OUT!
Your units will now be able to throw or place TNT to attack adjacent armored* vehicles, infantry & gun targets. *Non-armored vehicles should be attacked with small arms fire or close combat. PLACING TNT vs Vehicles. Placing is generally more accurate than throwing. Such an action needs the placing unit to stand an anti-tank bravery test (exceptions: Leader, Hero, or fanatic). Placing gives a be…
In-game event · published 5 Apr 2024, 08:57:03 UTC
Patch 1.349 is OUT!
Hello fellow tacticians! Here we are with a new patch! Rules change: · Any form of possessing, dropping, assembling, disassembling, limbering, or unlimbering in the Fire Phase is no longer possible. (suggested by player ) · TNT can only be placed in an adjacent hex where the placing infantry can theoretically move, for example not across a cliff hex-side. TNT can no longer be thrown out of the…
NewsTank Commander and Garage Update 1.328———In-game event
In-game event · published 29 Feb 2024, 12:01:49 UTC
Tank Commander and Garage Update 1.328
Hello fellow tacticians! We have a new update for you regarding, mainly,... Tank Commanders The Tank Commander improves the aiming of Guns on Tanks (not MGs or Flamethrowers). When the tank becomes a wreck, the commander may survive as an officer on the battlefield. He also raises the morale of the tank crew during fights with other tanks (only if using an open hatch). You can place tank comman…
In-game event · published 13 Feb 2024, 13:35:55 UTC
Disruption Update 1.313
Hello fellow generals! We are reporting to you with a new update that introduces some interesting gameplay features. Without further ado... New Systems: Disruption - When a unit is disrupted it will not be able to flee and instead will remain in place when broken. Disruption happens when a green unit gets a weakening result. This will be communicated to you via the new purple symbol seen in the…
NewsMAJOR UPDATE: The Commonwealth Forces Have Arrived!———13205407
Major update · published 18 Jan 2024, 09:27:09 UTC
MAJOR UPDATE: The Commonwealth Forces Have Arrived!
Thanks again for your support, we are proud to announce the new update has arrived. What can you expect to see? 45 British Tanks 4 British Assault Guns 6 British Halftracks 18 British Armored Cars 8 British Trucks 9 British Guns 16 New Scenarios 1 New Campaign How are the British Forces Different? The British forces won’t cower in the face of the enemy, so they will be a tough opponent. The inf…
NewsSecond Front Dev Update: Bully Beef to be free and The Roadmap———Community
Community · published 19 Dec 2023, 12:09:24 UTC
Second Front Dev Update: Bully Beef to be free and The Roadmap
Thanks for rolling the dice with us so far on “Second Front”. So far you’ve been able to take on challenges as one of three different factions, the US, The Russians, and The Germans. Soon, you will be able to enter the battlefield of Second Front with a new faction. Bully Beef and Biscuits to become a Complimentary Update As a show of thanks, we have decided to make the upcoming Commonwealth Fo…
NewsNominate Second Front for a Steam Award!———Community
Community · published 21 Nov 2023, 18:01:58 UTC
Nominate Second Front for a Steam Award!
Second Front is a challenging game. Every turn you make difficult decisions about maneuvering, tactics, and use of units' unique skills; all while guessing the enemy's intentions. This often leads to disaster but, with experience and patience, our players crack the nut and enjoy the beautiful feeling of satisfaction when they see those victory points rolling in while the enemy routs. If you wan…
uploaded new Version 1.205 · added turn numbers in reinforcement arrows · added improbable hits. this let the AI fire tanks after movement. · fixed, placing a reinfroment arrow and a exit arrow in one hex not longer possible
NewsNew DLC for Second Front Announced!———Community
Community · published 5 Apr 2023, 10:22:51 UTC
New DLC for Second Front Announced!
Hello Second Front generals, We have good news from the battlefield for all of you! Bully beef and biscuits, the new DLC for Second Front will be coming soon What is it you ask? But it’s the Commonwealth DLC of course! Owners of Bully Beef and biscuits will be able to play with the new Commonwealth forces enjoying 24 new scenarios and two brand new campaigns. But that’s not all as we decided to…
uploaded new Version 1.198 · a more metalic look for vehicles and guns · fixed guns could be setup in hexes with three squads · left click or esacape hides the typewriter scenario intro screen · when a building with a upper level what can not be entered is rubbled the upper level and roofis also rubbled. this can be seen in factories , garages and churches · improved handling of units. firing o…
Version 1.193 · improved Soldier movment · changed the font for version number · added 4 sounds for LMGs. Now LMGs and dismatel german HMG/MMGs sound softer/weaker.