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Second FrontNewsDisruption Update 1.313
In-game event

Disruption Update 1.313

Second Front · published 13 Feb 2024, 13:35 UTC

All newsPlayers around this dateRead on Steam

Hello fellow generals! We are reporting to you with a new update that introduces some interesting gameplay features.
Without further ado...

New Systems:

Disruption -

When a unit is disrupted it will not be able to flee and instead will remain in place when broken. Disruption happens when a green unit gets a weakening result. This will be communicated to you via the new purple symbol seen in the screenshot below.

Cower -

When infantry units come under fire they have a chance to cower. This will dramatically reduce their firepower. The symbol to keep an eye out for is in the screenshot below.
This can NOT happen to:
- British units (not green)
- Crews
- Snipers
- Stacks with leaders

Scenario Editor:


QoL Improvement - When you open the preference window, the camera will move to make it easier to see the Wind Direction Arrow and the North Pointer. When the window is closed you will be returned to your previous location in the scenario editor.

Error Reporting:


The Error Recording Interface on the top right now has a close button.
Reminder, if you see any kind of error reporting please don't hesitate to send those messages to us.

Fixes:

  • cliffs on the map edge are not shown in the top right hex description and the text is now a bit brighter
  • displaying square symbol not open ground symbol for square terrain in hex description
  • Sdkfz 251 16 is shown as AAMG in Main Armament. This one is still not implemented because of the two-side Flamethrowers.

As usual, we want to thank the community for its support and feedback.

Enjoy the update!

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