Relic Space
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All-time peak
17 Oct 2026
Playing now
0+0 vs. yesterday
All-time peak
17 Oct 2026
| Published | Title | Build |
|---|---|---|
| Patch v1.16 FIX: reduced frequency of 'emergency contact' messages reminding the player of the core mission if they fail to find the first story mission NPC FIX: amended 'cannot trade' message after delivering goods to a station FIX: bug where mission giver for bring resource mission says only 0.1t of a good is required when actually more is required FIX: bug where dock button does not show when trying to… | 16402222 | |
| Patch v1.15 MOD: Reduced impact on ship speed from 'Propulsion Expert' and 'Power to Engines' skills FIX: Bug where winning in the Ludist Arena does not trigger completion of reputation missions. | 16029348 | |
| Patch v1.14 NEW: additional mission display slot in top-right of the screen FIX: bug where if you save the game during the 'Commandeer this' mission, before defeating the Octoi, it becomes impossible to proceed to the next mission unit FIX: bug where game turn ends even if you have missiles that you have not yet fired, in manual mode FIX: standard missions can no longer be accepted if you already have the… | 15846059 | |
| Patch v1.13 FIX: bug causing inaccessible giant asteroids to be spawned FIX: tooltips on system map sometimes overflow the edge of the page | 15563502 | |
| Patch v1.12 MOD: docking at stations now requires hostile ships to be 3 tiles away instead of 2 FIX: hostile ship range calculation for docking at station now adjusts for the fact that you can sometimes move and then dock in the same turn in 'manual' weapons mode FIX: bug where union defector sometimes does not appear in the specified target sector FIX: null reference exception causing varied strange behav… | 15501627 | |
| Patch v1.11 MOD: improved mission tooltips and mission complete panels for Chapter 1 to clarify next steps FIX: bug where NPCs can reappear on player's ship after saving and loading. FIX: bug where ship in gas cloud has only 10% cover even when cover should be higher due to intervening asteroids etc FIX: bug when using precision attack skill when enemy is in 100% cover where equipment selection panel is sh… | 15443912 | |
| Patch v1.10 FIX: bug where defector doesn't leave the ship FIX: you now have the option to destroy loot that you don't have capacity for, preventing it from blocking your path FIX: bug where reporting a bug through the in-game menu option does not include a screenshot MOD: Cmdr Devos now guides you towards first campaign mission if you are unable to find it after exploring a specific number of sectors. | 15403291 | |
| Patch v1.09 User Experience NEW: Tooltips for 'chapter' missions are now more helpful NEW: Tooltips for mission UI now clarify next steps in commandeer mission NEW: Goods delivery missions now say how much of good is required in mission UI Balance MOD: rebalancing of weapon damage for more advanced weapons MOD: reduced pace of enemy victory point and research growth for tactical , and increased for extinct… | 15377970 | |
| Patch v1.06 FIX: various issues that occur when saving and loading during the 'Time for Action' mission · FIX: various issues that occur when saving and loading during the defector mission · FIX: bug where when NPCs board your ship they are not immediately shown in cargo · FIX: bug where NPCs with scripted missions can show the wrong dialog due to player's reputation · FIX: bug where temporary commandeer s… | 15195374 | |
| Patch v1.04 fix: bug where player can sometimes be blocked by non-hostile ships that follow the player, particularly in the tutorial sector. · fix: bug with dialog for final Intelligence dialog when loading from saved game after starting final mission · fix: bug preventing Precision Attack being used when multiple weapons with different ranges are equipped · fix: confusing references target sector in missi… | 15168397 | |
| Month 4 Roadmap Updatemajor Hi all, the Month 4 Update is here, right on schedule for the Early Access roadmap: Here's the lowdown on what's new: Full Pilot Skill Tree The Pilot Skill tree has been completed and refreshed, and now includes 18 brand new pilot skills (taking the total to 32 - not including up to 3 skill levels for each skill). New skills include · 'Commandeer' - allowing you to capture and fly enemy ships ·… | — | |
| Hotfix v1.14 FIX: bug where Naveen stations fail to spawn across the system when playing in tutorial mission mode FIX: incorrect tooltip for fuel indicator in system map MOD: removed 'new mission targets' messages | 11108523 | |
| Hotfix v1.13 FIX: bug where lights indicating whether wrecks have been explored do not deactivate after wreck is explored FIX: bug causing fewer ships than intended (particularly for main factions) to appear in early sectors NEW: added fuel and credits info to system map screen NEW: add 'v' to cycle to bottom text MOD: visual improvements to lights indicating wheher wrecks have been explored | 11090009 | |
| Month 1 Roadmap Updatemajor It’s almost exactly a month after the Early Access Roadmap was published, and the first major update is now live! As planned, the focus of this update is on responding to the most urgent issues and feature requests raised in feedback from players following the Early Access launch. (Future Roadmap updates, by contrast, will focus more on adding new game content.) These fall into 3 main areas whi… | — | |
| Hotfix v1.05 Bug fixes: FIX: stubborn soft-lock that occurs when saving and loading in the middle of an 'emergency transmission' mission, while not in 'random missions' mode. FIX: various issues that occur when a relic ship mission unit follows a distress call mission unit FIX: bug where relic ships do not immediately appear in station shipyards after completing a relic ship mission Quality of Life: MOD: ga… | 10838529 | |
| Hotfix v1.04 FIX: bug where 'emergency transmission' missions can occur outside Order sectors, leading to odd results. FIX: bug where arena drone kills are not reset between arena matches FIX: arena drones can no longer flee the Arena FIX: added correct ship class name for arena drones. FIX: ships with inactive engines can no longer flee sectors | 10779968 | |
| Hotfix v1.03 Thanks all for your feedback on the game so far! This patch fixes two of the more serious issues affecting more advanced players at present. FIX: Issue where soft-lock occurs repeatedly after an enemy faction has enough relics to complete their 'tech tree'. FIX: Some problems related to loading a saved game with an active patrol mission. | 10752416 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 14 Nov 2024 | Thu | 06:41 | Patch v1.16 | 16402222 | public | 2 | — |
| 14 Nov 2024 | Thu | 06:40 | Patch v1.15 | 16029348 | previous | 2 | — |
| 23 Jun 2021 | Wed | 23:43 | No patch notes · unannounced build | 6923107 | beta | 1 | — |